Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bigyum
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 72L
1,236 Elo+
Party 1
Arachne
Arachne
kenkosi
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,349 Elo+

VS

Team Averages
Level 104
1,395 SR
1,386 Elo+
Athena
Athena
AkelaTheAlpha22
Athena
Level 103
God Stats
1W - 0L
1,311 SR
Queue Stats
41W - 39L
1,450 Elo+
Party 2
Bellona
Bellona
The88Man
Bellona
Level 160
God Stats
1W - 3L
1,373 SR
Queue Stats
103W - 119L
1,394 Elo+
Party 2
Sol
Sol
Thiccest_Kahn
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 0
7,535
685
4,243
9,827
3,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Bigyum
Ao Kuang
9
0 / 9 / 1
6,633
603
2,617
12,469
8,041
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
kenkosi
Arachne
9
0 / 7 / 0
6,375
580
3,739
10,421
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 14
9,585
871
7,760
7,251
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
The88Man
Bellona
14
9 / 0 / 10
9,535
867
11,773
7,763
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 10
8,931
812
7,788
7,514
2,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
21
21
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
W
5
0
14
12
L
Ao Kuang
Bigyum
Ao Kuang
0
9
1
0.06
W
Bellona
The88Man
Bellona
9
0
10
14
W
7
1
10
12
L
Arachne
kenkosi
Arachne
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,599
Damage
27,321
32,717
Taken
22,528
14,990
Mitigated
17,788
3,801
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,243
1,926
0
2,257
9,827
3,490
0
5,301
4,526
0
27,330
W
7,760
1,467
0
1,996
7,251
8,021
523
853
6,398
23,922
0
L
Ao Kuang
Bigyum
Ao Kuang
2,617
872
0
620
12,469
8,041
0
6,040
6,429
6,782
0
W
Bellona
The88Man
Bellona
11,773
4,154
0
1,793
7,763
7,333
735
1,134
6,629
0
35,779
W
7,788
2,526
319
4,272
7,514
2,434
1,177
1,157
6,357
35,432
0
L
Arachne
kenkosi
Arachne
3,739
2,364
0
924
10,421
3,459
0
4,564
5,857
0
12,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
28,051
80
Minions Killed
162
4
Camps Cleared
7
541,303
Distance Traveled
636,240
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,535
685
48
4
1
166,781
0
W
Athena
9,585
871
42
4
1
224,455
2
L
Ao Kuang
6,633
603
11
1
1
173,412
0
W
Bellona
9,535
867
73
7
3
234,670
3
W
Sol
8,931
812
47
4
3
177,115
0
L
Arachne
6,375
580
21
2
2
201,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role