Player Matchup

Nu Wa
Nu Wa
Cartreck12
Nu Wa
Level 116
God Stats
6W - 2L
1,725 SR
Queue Stats
153W - 170L
1,454 Elo+
Party 1
Skadi
Skadi
LegatoPendragon
Skadi
Level 160
God Stats
5W - 3L
1,622 SR
Queue Stats
24W - 39L
1,475 Elo+
Solo
Mulan
Mulan
Phantom075
Mulan
Level 71
God Stats
3W - 3L
1,379 SR
Queue Stats
94W - 130L
1,378 Elo+
Party 1
Team Averages
Level 116
1,575 SR
1,436 Elo+

VS

Team Averages
Level 68
1,641 SR
1,342 Elo+
Sol
Sol
JovanLightgrip
Sol
Level 146
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 6L
1,410 Elo+
Solo
Chaac
Chaac
Miriluka
Chaac
Level 49
God Stats
6W - 5L
1,625 SR
Queue Stats
33W - 44L
1,422 Elo+
Party 2
Merlin
Merlin
mutalith
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 0 / 12
9,085
757
8,449
6,962
2,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
13 / 2 / 7
10,977
915
17,591
9,536
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
13
5 / 3 / 10
9,438
787
9,754
15,583
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,457
621
10,324
13,109
2,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Miriluka
Chaac
12
2 / 9 / 2
7,971
664
8,766
16,440
11,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
mutalith
Merlin
11
2 / 7 / 2
8,031
669
4,388
10,133
2,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
4
5
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
12
9
L
0
5
4
0.4
W
13
2
7
8.25
L
Chaac
Miriluka
Chaac
2
9
2
0.33
W
Mulan
5
3
10
3.33
L
Merlin
mutalith
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
23,478
32,081
Taken
39,682
17,215
Mitigated
16,834
7,799
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,449
3,305
0
820
6,962
2,233
830
3,176
3,786
26,076
0
L
10,324
3,347
0
2,780
13,109
2,963
387
2,994
9,872
39,921
0
W
17,591
9,725
0
3,311
9,536
3,798
1,716
4,876
4,660
0
55,169
L
Chaac
Miriluka
Chaac
8,766
1,047
0
4,345
16,440
11,005
140
3,732
12,412
0
26,328
W
Mulan
9,754
1,691
0
3,668
15,583
11,184
278
7,184
8,399
72
18,276
L
Merlin
mutalith
Merlin
4,388
424
121
186
10,133
2,866
189
2,070
7,958
27,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
23,459
134
Minions Killed
158
5
Camps Cleared
4
675,862
Distance Traveled
622,069
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,085
757
39
3
3
237,924
1
L
Sol
7,457
621
71
6
1
220,378
3
W
Skadi
10,977
915
80
7
2
206,690
2
L
Chaac
7,971
664
34
3
2
210,176
2
W
Mulan
9,438
787
15
1
0
231,248
1
L
Merlin
8,031
669
53
4
1
191,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role