Player Matchup

Danzaburou
Danzaburou
DomiiRose
Danzaburou
Level 65
God Stats
21W - 19L
1,498 SR
Queue Stats
209W - 239L
1,513 Elo+
Party 1
Hercules
Hercules
Jauzzy
Hercules
Level 109
God Stats
20W - 15L
1,553 SR
Queue Stats
336W - 356L
1,530 Elo+
Party 1
Osiris
Osiris
LizardJesus
Osiris
Level 85
God Stats
5W - 0L
1,649 SR
Queue Stats
46W - 39L
1,548 Elo+
Party 1
Sol
Sol
Lmorty01
Sol
Level 64
God Stats
9W - 8L
1,556 SR
Queue Stats
215W - 282L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
NotMartyr
Jormungandr
Level 26
God Stats
4W - 1L
1,677 SR
Queue Stats
51W - 69L
1,420 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,480 Elo+

VS

Team Averages
Level 59
1,501 SR
1,523 Elo+
Tiamat
Tiamat
ExplosiveEwok
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 3
Izanami
Izanami
Killerdxrk
Izanami
Level 54
God Stats
7W - 8L
1,571 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
OkashLir
Kukulkan
Level 15
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
PlayItLoud
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 3
Chaac
Chaac
microjodye
Chaac
Level 8
God Stats
3W - 1L
1,557 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DomiiRose
Danzaburou
19
8 / 0 / 19
12,365
1,124
20,492
12,436
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Jauzzy
Hercules
19
12 / 3 / 17
12,816
1,165
22,282
17,767
10,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
19
10 / 3 / 17
12,801
1,164
17,638
12,487
14,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 3 / 23
12,682
1,153
18,978
15,275
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
NotMartyr
Jormungandr
19
4 / 1 / 29
12,981
1,180
9,364
19,673
30,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
10,540
958
15,932
19,202
10,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Killerdxrk
Izanami
16
0 / 3 / 6
9,500
864
7,282
9,805
3,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
OkashLir
Kukulkan
16
2 / 14 / 5
10,199
927
18,462
17,472
6,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PlayItLoud
Jormungandr
17
3 / 8 / 5
11,252
1,023
14,680
28,862
31,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
17
4 / 8 / 5
11,309
1,028
14,943
20,461
17,863
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
39
42
Kills
10
10
Deaths
42
105
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DomiiRose
Danzaburou
8
0
19
17.5
L
1
9
8
0.56
W
Hercules
Jauzzy
Hercules
12
3
17
6.83
L
Izanami
Killerdxrk
Izanami
0
3
6
1
W
Osiris
10
3
17
6.17
W
8
3
23
6.5
W
Jormungandr
NotMartyr
Jormungandr
4
1
29
18.5
L
Kukulkan
OkashLir
Kukulkan
2
14
5
0.32
L
Jormungandr
PlayItLoud
Jormungandr
3
8
5
0.69
L
Chaac
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,754
Damage
71,299
77,638
Taken
95,802
69,377
Mitigated
69,938
21,431
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DomiiRose
Danzaburou
20,492
11,532
0
5,499
12,436
6,176
0
8,630
3,647
0
39,099
L
15,932
1,957
156
2,281
19,202
10,628
0
7,664
11,538
22,608
0
W
Hercules
Jauzzy
Hercules
22,282
8,625
0
7,924
17,767
10,199
0
10,426
7,039
0
31,701
L
Izanami
Killerdxrk
Izanami
7,282
4,031
0
483
9,805
3,549
0
2,497
7,308
0
17,967
W
Osiris
17,638
4,947
964
1,081
12,487
14,633
0
7,536
4,739
12,476
25,414
W
18,978
7,907
0
4,640
15,275
7,811
0
12,441
2,542
39,509
3,318
W
Jormungandr
NotMartyr
Jormungandr
9,364
2,303
0
1,323
19,673
30,558
0
9,748
9,618
23,600
0
L
Kukulkan
OkashLir
Kukulkan
18,462
2,418
0
195
17,472
6,110
0
2,964
14,508
27,246
0
L
Jormungandr
PlayItLoud
Jormungandr
14,680
4,435
0
140
28,862
31,788
0
11,064
17,798
47,370
0
L
Chaac
14,943
2,709
0
3,296
20,461
17,863
0
6,190
14,271
1,900
29,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,645
Gold Earned
52,800
209
Minions Killed
185
3
Camps Cleared
3
1,059,171
Distance Traveled
966,383
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,365
1,124
41
4
2
221,738
0
L
Tiamat
10,540
958
12
1
1
192,126
0
W
Hercules
12,816
1,165
27
2
0
227,312
1
L
Izanami
9,500
864
26
2
1
192,158
0
W
Osiris
12,801
1,164
39
4
1
207,144
0
W
Sol
12,682
1,153
75
7
0
183,721
0
W
Jormungandr
12,981
1,180
27
2
0
219,256
0
L
Kukulkan
10,199
927
24
2
0
183,155
0
L
Jormungandr
11,252
1,023
75
7
1
189,949
0
L
Chaac
11,309
1,028
48
4
0
208,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role