Player Matchup

Osiris
Osiris
EarthDiamond283
Osiris
Level 62
God Stats
24W - 12L
1,588 SR
Queue Stats
114W - 157L
1,352 Elo+
Party 2
Ganesha
Ganesha
MHT Yugi SZ
Ganesha
Level 84
God Stats
2W - 8L
1,137 SR
Queue Stats
307W - 403L
1,321 Elo+
Party 4
Medusa
Medusa
MHTMEGKNIGHT
Medusa
Level 88
God Stats
6W - 17L
1,203 SR
Queue Stats
342W - 418L
1,313 Elo+
Party 4
Da Ji
Da Ji
SharpHog4078
Da Ji
Level 82
God Stats
2W - 3L
1,604 SR
Queue Stats
152W - 153L
1,365 Elo+
Party 2
Merlin
Merlin
tyskellington666
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,261 Elo+
Solo
Team Averages
Level 71
1,406 SR
1,322 Elo+

VS

Team Averages
Level 56
1,464 SR
1,291 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Enervate27
Erlang Shen
Level 67
God Stats
7W - 2L
1,534 SR
Queue Stats
67W - 87L
1,350 Elo+
Party 3
Olorun
Olorun
Revenge Frost
Olorun
Level 25
God Stats
2W - 3L
1,591 SR
Queue Stats
14W - 15L
1,152 Elo+
Party 1
Cthulhu
Cthulhu
Thee Holiday
Cthulhu
Level 58
God Stats
3W - 3L
1,619 SR
Queue Stats
10W - 18L
1,200 Elo+
Party 1
Bacchus
Bacchus
eL Fargz
Bacchus
Level 26
God Stats
1W - 4L
1,077 SR
Queue Stats
19W - 25L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,249
487
7,962
15,995
8,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
MHT Yugi SZ
Ganesha
13
0 / 2 / 7
8,863
466
2,955
11,697
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
15
7 / 2 / 1
10,184
536
9,440
9,007
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 5 / 2
9,791
515
14,797
14,357
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 5
8,047
424
5,413
11,352
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 6 / 4
10,775
567
12,845
12,995
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Enervate27
Erlang Shen
17
9 / 3 / 2
11,013
580
8,455
14,859
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 0
9,132
481
6,291
12,732
4,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Thee Holiday
Cthulhu
17
5 / 0 / 5
10,698
563
13,090
14,367
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
eL Fargz
Bacchus
13
1 / 3 / 5
9,126
480
2,887
15,380
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
21
21
Deaths
17
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
6
4
1.17
L
1
6
0
0.17
W
Erlang Shen
Enervate27
Erlang Shen
9
3
2
3.33
L
Ganesha
MHT Yugi SZ
Ganesha
0
2
7
1.75
L
Medusa
7
2
1
3.75
W
1
5
0
0.2
L
7
5
2
1.6
W
Cthulhu
Thee Holiday
Cthulhu
5
0
5
7.5
W
Bacchus
eL Fargz
Bacchus
1
3
5
1.17
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,567
Damage
43,568
62,408
Taken
70,333
31,367
Mitigated
42,274
11,487
Healing
24,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,845
3,150
0
2,433
12,995
4,630
2,362
2,657
9,888
0
80,226
L
7,962
2,986
0
250
15,995
8,204
588
9,383
5,490
0
56,654
W
Erlang Shen
Enervate27
Erlang Shen
8,455
4,298
0
6,783
14,859
8,546
0
1,059
13,757
395
70,570
L
Ganesha
MHT Yugi SZ
Ganesha
2,955
194
0
1,886
11,697
11,165
843
6,555
5,142
26,327
0
L
Medusa
9,440
4,766
0
3,789
9,007
2,974
2,364
2,387
6,571
0
56,035
W
6,291
2,919
150
5,134
12,732
4,042
1,666
1,327
11,405
64,330
0
L
14,797
3,421
0
2,924
14,357
5,975
0
3,015
11,217
0
59,500
W
Cthulhu
Thee Holiday
Cthulhu
13,090
899
85
5,074
14,367
12,546
646
782
13,523
61,971
0
W
Bacchus
eL Fargz
Bacchus
2,887
408
313
4,388
15,380
12,510
14
3,097
12,168
10,815
0
L
5,413
705
0
2,638
11,352
3,049
108
120
11,232
37,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
50,744
429
Minions Killed
471
0
Camps Cleared
0
1,748,308
Distance Traveled
1,824,287
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,775
567
138
7
0
340,827
5
L
Osiris
9,249
487
107
6
0
313,838
7
W
Erlang Shen
11,013
580
96
5
0
366,724
3
L
Ganesha
8,863
466
18
1
0
365,114
6
L
Medusa
10,184
536
131
7
0
358,225
4
W
Olorun
9,132
481
98
5
0
344,575
1
L
Da Ji
9,791
515
103
5
0
384,889
0
W
Cthulhu
10,698
563
117
6
0
394,613
6
W
Bacchus
9,126
480
22
1
0
377,548
0
L
Merlin
8,047
424
70
4
0
326,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role