Player Matchup

Bacchus
Bacchus
ARP9806
Bacchus
Level 100
God Stats
16W - 9L
1,493 SR
Queue Stats
27W - 29L
1,337 Elo+
Party 3
Skadi
Skadi
FaustSilverScale
Skadi
Level 105
God Stats
6W - 10L
1,300 SR
Queue Stats
33W - 37L
1,319 Elo+
Party 3
Cliodhna
Cliodhna
Swagonborn187
Cliodhna
Level 104
God Stats
4W - 2L
1,441 SR
Queue Stats
19W - 17L
1,399 Elo+
Solo
Chaac
Chaac
YEAH_RIGHT_39
Chaac
Level 97
God Stats
2W - 0L
1,664 SR
Queue Stats
26W - 31L
1,335 Elo+
Party 3
Hades
Hades
superbumpyshadow
Hades
Level 57
God Stats
2W - 2L
1,322 SR
Queue Stats
82W - 81L
1,308 Elo+
Solo
Team Averages
Level 93
1,444 SR
1,340 Elo+

VS

Team Averages
Level 64
1,385 SR
1,269 Elo+
Fenrir
Fenrir
BoopBell
Fenrir
Level 28
God Stats
3W - 2L
1,562 SR
Queue Stats
13W - 30L
1,119 Elo+
Party 1
Artio
Artio
LillyMyLove
Artio
Level 49
God Stats
2W - 1L
1,483 SR
Queue Stats
86W - 108L
1,314 Elo+
Party 1
Neith
Neith
Lixeoscratch
Neith
Level 53
God Stats
0W - 3L
1,546 SR
Queue Stats
9W - 12L
1,320 Elo+
Party 1
Mulan
Mulan
RuthlessSavage35
Mulan
Level 123
God Stats
1W - 5L
1,201 SR
Queue Stats
214W - 261L
1,313 Elo+
Party 2
Chang'e
Chang'e
luz2jadez
Chang'e
Level 69
God Stats
1W - 8L
1,133 SR
Queue Stats
207W - 281L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARP9806
Bacchus
10
3 / 0 / 2
6,564
547
4,858
6,126
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 0 / 3
6,144
512
4,603
3,597
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Swagonborn187
Cliodhna
11
1 / 2 / 4
6,383
532
4,971
6,334
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 6
6,788
566
8,053
9,745
8,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 4
6,816
568
7,844
7,998
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoopBell
Fenrir
9
1 / 1 / 1
5,573
464
4,487
9,072
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 1
5,050
421
1,842
8,843
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,649
471
5,451
7,338
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
5,233
436
6,138
10,423
5,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
luz2jadez
Chang'e
10
2 / 3 / 0
5,684
474
2,871
7,204
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
5
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARP9806
Bacchus
3
0
2
4
L
Fenrir
BoopBell
Fenrir
1
1
1
1.5
W
0
0
3
1.5
L
0
2
1
0.25
L
0
2
1
0.25
L
1
5
0
0.2
W
Cliodhna
Swagonborn187
Cliodhna
1
2
4
1.5
W
4
1
6
7
L
Chang'e
luz2jadez
Chang'e
2
3
0
0.67
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
20,789
33,800
Taken
42,880
20,822
Mitigated
16,759
15,302
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARP9806
Bacchus
4,858
808
119
2,084
6,126
6,397
235
1,451
4,606
18,704
0
L
Fenrir
BoopBell
Fenrir
4,487
613
304
2,622
9,072
2,918
0
3,656
5,416
0
26,468
W
4,603
1,850
373
1,676
3,597
1,010
244
200
3,397
0
38,789
L
1,842
232
212
1,363
8,843
4,588
0
2,810
6,033
11,413
0
L
5,451
2,902
0
3,572
7,338
1,926
0
2,056
5,282
0
38,016
L
6,138
2,011
0
1,086
10,423
5,368
0
1,523
8,900
0
23,141
W
Cliodhna
Swagonborn187
Cliodhna
4,971
705
317
3,036
6,334
1,759
316
376
5,954
0
33,828
W
8,053
1,760
281
4,154
9,745
8,093
84
1,310
8,363
0
27,325
L
Chang'e
luz2jadez
Chang'e
2,871
431
356
2,158
7,204
1,959
0
2,657
4,547
22,709
0
W
7,844
611
164
3,098
7,998
3,563
891
1,055
6,767
32,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
27,189
286
Minions Killed
244
0
Camps Cleared
0
1,165,132
Distance Traveled
1,072,597
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,564
547
25
2
0
243,003
3
L
Fenrir
5,573
464
58
5
0
265,157
0
W
Skadi
6,144
512
79
7
0
220,431
4
L
Artio
5,050
421
20
2
0
215,875
0
L
Neith
5,649
471
73
6
0
194,805
0
L
Mulan
5,233
436
46
4
0
208,412
5
W
Cliodhna
6,383
532
78
7
0
255,536
0
W
Chaac
6,788
566
44
4
0
236,012
2
L
Chang'e
5,684
474
47
4
0
188,348
3
W
Hades
6,816
568
60
5
0
210,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role