Player Matchup

Cerberus
Cerberus
CeeKing101
Cerberus
Level 46
God Stats
9W - 7L
1,578 SR
Queue Stats
199W - 217L
1,430 Elo+
Party 3
Scylla
Scylla
Cryptid101
Scylla
Level 37
God Stats
0W - 2L
1,344 SR
Queue Stats
153W - 176L
1,451 Elo+
Party 3
Pele
Pele
zl Kylee lz
Pele
Level 122
God Stats
2W - 10L
1,279 SR
Queue Stats
589W - 554L
1,444 Elo+
Party 2
Nike
Nike
zl Toayin lz
Nike
Level 136
God Stats
23W - 16L
1,596 SR
Queue Stats
724W - 726L
1,506 Elo+
Party 2
Skadi
Skadi
zl Tweak lz
Skadi
Level 36
God Stats
9W - 11L
1,543 SR
Queue Stats
95W - 98L
1,435 Elo+
Party 2
Team Averages
Level 75
1,468 SR
1,453 Elo+

VS

Team Averages
Level 65
1,539 SR
1,502 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ASAP Autism7226
Izanami
Level 41
God Stats
11W - 7L
1,582 SR
Queue Stats
53W - 46L
1,465 Elo+
Party 1
Set
Set
Apoc_machine
Set
Level 89
God Stats
2W - 1L
1,446 SR
Queue Stats
308W - 337L
1,415 Elo+
Party 4
Chaac
Chaac
Huck22
Chaac
Level 53
God Stats
4W - 4L
1,665 SR
Queue Stats
50W - 40L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
StepDadPov-
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CeeKing101
Cerberus
11
2 / 6 / 6
6,789
485
6,363
13,086
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Cryptid101
Scylla
10
1 / 6 / 0
6,417
458
3,542
7,662
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 5 / 2
8,351
597
11,709
12,673
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 2
8,292
592
9,684
14,713
8,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 6 / 5
7,434
531
5,060
9,201
2,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
9 / 4 / 5
8,634
617
12,444
8,788
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 5 / 9
9,048
646
9,819
10,439
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 9
8,750
625
7,974
11,876
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Huck22
Chaac
13
6 / 3 / 0
8,306
593
7,403
10,717
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sylvanus
StepDadPov-
Sylvanus
11
2 / 2 / 12
7,748
553
6,425
14,205
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
17
Kills
29
29
Deaths
17
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
4
5
2.88
W
7
5
9
2.3
W
5
3
9
3.17
L
Cerberus
CeeKing101
Cerberus
2
6
6
0.83
L
Scylla
Cryptid101
Scylla
1
6
0
0.17
W
Chaac
Huck22
Chaac
6
3
0
2
W
Sylvanus
StepDadPov-
Sylvanus
2
2
12
4
L
8
5
2
1.8
L
4
6
2
0.83
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
44,065
57,335
Taken
56,025
22,455
Mitigated
32,200
14,426
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,444
3,241
0
760
8,788
2,976
73
3,295
5,493
47,705
0
W
9,819
6,958
0
2,884
10,439
4,160
952
2,352
8,087
0
57,249
W
7,974
2,643
0
3,746
11,876
3,916
0
1,516
10,360
0
47,578
L
Cerberus
CeeKing101
Cerberus
6,363
631
0
4,121
13,086
5,842
0
4,520
8,566
23,691
0
L
Scylla
Cryptid101
Scylla
3,542
362
0
479
7,662
2,233
685
3,943
3,719
30,932
0
W
Chaac
Huck22
Chaac
7,403
2,775
0
4,375
10,717
6,575
600
1,256
9,461
2,428
38,242
W
Sylvanus
StepDadPov-
Sylvanus
6,425
1,876
1,530
5,261
14,205
14,573
552
3,782
10,423
18,271
0
L
11,709
2,250
0
4,903
12,673
3,951
0
4,390
8,168
0
46,243
L
9,684
1,667
0
3,269
14,713
8,038
178
2,360
11,771
9,644
40,942
L
5,060
2,025
55
1,599
9,201
2,391
735
4,217
4,984
0
42,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
42,486
371
Minions Killed
385
0
Camps Cleared
0
1,208,760
Distance Traveled
1,343,758
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,634
617
80
6
0
267,353
2
W
Izanami
9,048
646
101
7
0
249,169
0
W
Set
8,750
625
90
6
0
291,396
1
L
Cerberus
6,789
485
59
4
0
253,248
3
L
Scylla
6,417
458
59
4
0
233,940
0
W
Chaac
8,306
593
84
6
0
280,460
0
W
Sylvanus
7,748
553
30
2
0
255,380
0
L
Pele
8,351
597
68
5
0
265,567
1
L
Nike
8,292
592
104
7
0
220,479
1
L
Skadi
7,434
531
81
6
0
235,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role