Player Matchup

Medusa
Medusa
GrnEggsNyams
Medusa
Level 18
God Stats
19W - 4L
1,690 SR
Queue Stats
33W - 28L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
lolurdadbutt
Cthulhu
Level 107
God Stats
6W - 8L
1,419 SR
Queue Stats
235W - 268L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
pescipooky
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,341 Elo+
Party 1
Team Averages
Level 50
1,536 SR
1,365 Elo+

VS

Team Averages
Level 51
1,363 SR
1,302 Elo+
Sobek
Sobek
PilotWumbo
Sobek
Level 29
God Stats
0W - 2L
1,215 SR
Queue Stats
2W - 6L
1,124 Elo+
Party 2
Chaac
Chaac
StepBro699625
Chaac
Level 60
God Stats
1W - 4L
1,309 SR
Queue Stats
4W - 8L
1,264 Elo+
Solo
Bakasura
Bakasura
ant023
Bakasura
Level 64
God Stats
0W - 1L
1,566 SR
Queue Stats
12W - 10L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 6 / 4
11,932
597
17,888
13,383
4,847
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
lolurdadbutt
Cthulhu
17
4 / 1 / 8
13,273
664
20,179
22,256
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
pescipooky
Ao Kuang
15
4 / 7 / 7
12,383
619
11,890
20,707
17,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
3 / 3 / 9
12,078
604
11,768
21,745
27,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 6 / 3
11,578
579
15,285
28,315
22,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ant023
Bakasura
15
6 / 4 / 7
13,097
655
11,947
17,014
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
14
14
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
6
4
1
L
Sobek
3
3
9
2.5
L
5
6
3
1.08
L
Bakasura
ant023
Bakasura
6
4
7
2.38
W
Cthulhu
lolurdadbutt
Cthulhu
4
1
8
8
W
Ao Kuang
pescipooky
Ao Kuang
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
39,000
56,346
Taken
67,074
44,943
Mitigated
57,507
14,332
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,888
6,739
701
447
13,383
4,847
1,206
3,324
9,636
0
40,885
L
Sobek
11,768
875
305
4,606
21,745
27,303
0
11,570
10,175
34,924
0
L
15,285
2,717
394
8,382
28,315
22,920
90
14,060
14,255
0
47,242
L
Bakasura
ant023
Bakasura
11,947
7,538
0
1,268
17,014
7,284
0
8,641
8,373
0
27,159
W
Cthulhu
lolurdadbutt
Cthulhu
20,179
2,625
1,585
6,910
22,256
22,558
183
4,480
17,337
56,966
0
W
Ao Kuang
pescipooky
Ao Kuang
11,890
3,926
0
4,689
20,707
17,538
778
4,052
15,308
29,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
36,753
156
Minions Killed
148
4
Camps Cleared
6
1,067,765
Distance Traveled
994,816
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,932
597
53
3
1
346,970
1
L
Sobek
12,078
604
45
2
2
338,915
0
L
Chaac
11,578
579
53
3
0
295,357
0
L
Bakasura
13,097
655
50
3
4
360,544
0
W
Cthulhu
13,273
664
78
4
2
371,578
3
W
Ao Kuang
12,383
619
25
1
1
349,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role