Player Matchup

Nemesis
Nemesis
TWTCH
Nemesis
Level 76
God Stats
5W - 3L
1,434 SR
Queue Stats
54W - 73L
1,457 Elo+
Solo
Anubis
Anubis
Tinykokprivate
Anubis
Level 49
God Stats
13W - 28L
1,332 SR
Queue Stats
83W - 123L
1,386 Elo+
Party 1
Cabrakan
Cabrakan
tinykokpublic
Cabrakan
Level 67
God Stats
1W - 4L
1,362 SR
Queue Stats
111W - 146L
1,407 Elo+
Party 1
Team Averages
Level 64
1,376 SR
1,417 Elo+

VS

Team Averages
Level 98
1,502 SR
1,341 Elo+
Sol
Sol
Stazee
Sol
Level 122
God Stats
1W - 3L
1,377 SR
Queue Stats
12W - 33L
1,268 Elo+
Party 2
Artemis
Artemis
Zechs41
Artemis
Level 109
God Stats
2W - 2L
1,606 SR
Queue Stats
10W - 25L
1,279 Elo+
Party 2
Odin
Odin
angellox30
Odin
Level 63
God Stats
0W - 3L
1,523 SR
Queue Stats
24W - 30L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TWTCH
Nemesis
17
7 / 4 / 11
13,090
689
9,137
15,692
8,768
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 3 / 10
13,645
718
19,703
12,215
7,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
tinykokpublic
Cabrakan
17
3 / 5 / 15
13,659
719
11,448
18,257
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Stazee
Sol
16
6 / 6 / 5
12,501
658
13,399
14,964
4,289
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zechs41
Artemis
15
4 / 6 / 6
11,610
611
13,452
12,500
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 7 / 9
11,236
591
10,262
20,091
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
19
Kills
12
12
Deaths
19
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
Stazee
Sol
6
6
5
1.42
W
Nemesis
TWTCH
Nemesis
7
4
11
3.13
W
9
3
10
4.67
L
Artemis
Zechs41
Artemis
4
6
6
1.17
L
2
7
9
0.93
W
Cabrakan
tinykokpublic
Cabrakan
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,288
Damage
37,113
46,164
Taken
47,555
39,274
Mitigated
18,216
13,433
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Stazee
Sol
13,399
3,813
0
4,030
14,964
4,289
464
9,208
5,756
45,277
0
W
Nemesis
TWTCH
Nemesis
9,137
3,436
0
2,187
15,692
8,768
1,266
4,290
10,853
0
42,389
W
19,703
683
0
6,377
12,215
7,118
1,192
4,327
7,657
73,822
0
L
Artemis
Zechs41
Artemis
13,452
6,725
0
2,170
12,500
3,455
1,010
8,522
3,978
0
42,148
L
10,262
433
0
2,259
20,091
10,472
314
14,329
5,762
2,468
31,449
W
Cabrakan
tinykokpublic
Cabrakan
11,448
1,285
0
4,869
18,257
23,388
464
6,796
11,191
29,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
35,347
215
Minions Killed
190
9
Camps Cleared
7
1,027,694
Distance Traveled
893,545
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,501
658
70
4
4
314,529
1
W
Nemesis
13,090
689
59
3
3
399,110
6
W
Anubis
13,645
718
131
7
5
308,020
0
L
Artemis
11,610
611
55
3
1
289,767
3
L
Odin
11,236
591
65
3
2
289,249
3
W
Cabrakan
13,659
719
25
1
1
320,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role