Player Matchup

Horus
Horus
Dragoboy_Doom
Horus
Level 151
God Stats
0W - 2L
1,545 SR
Queue Stats
8W - 10L
1,338 Elo+
Solo
The Morrigan
The Morrigan
LeooSaint_
The Morrigan
Level 153
God Stats
5W - 3L
1,557 SR
Queue Stats
141W - 146L
1,598 Elo+
Party 3
Athena
Athena
Mr_EpicEncore
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,542 Elo+
Party 3
Izanami
Izanami
jaystar809
Izanami
Level 148
God Stats
6W - 3L
1,748 SR
Queue Stats
124W - 127L
1,558 Elo+
Party 3
Janus
Janus
klassicking
Janus
Level 142
God Stats
24W - 30L
1,500 SR
Queue Stats
91W - 102L
1,544 Elo+
Party 3
Team Averages
Level 122
1,570 SR
1,516 Elo+

VS

Team Averages
Level 71
1,484 SR
1,451 Elo+
Anhur
Anhur
AztecRise
Anhur
Level 102
God Stats
4W - 13L
1,234 SR
Queue Stats
110W - 145L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jess507
Tsukuyomi
Level 87
God Stats
17W - 19L
1,491 SR
Queue Stats
248W - 224L
1,473 Elo+
Party 2
Chaac
Chaac
PrivateMocoCoco
Chaac
Level 89
God Stats
9W - 8L
1,521 SR
Queue Stats
292W - 263L
1,463 Elo+
Party 2
Freya
Freya
TheGlitchKid01
Freya
Level 28
God Stats
3W - 1L
1,593 SR
Queue Stats
52W - 67L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
ThePaneTrain04
Sylvanus
Level 49
God Stats
45W - 39L
1,581 SR
Queue Stats
58W - 50L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
6,725
292
997
6,246
1,860
The Morrigan
LeooSaint_
The Morrigan
19
3 / 6 / 9
11,886
517
14,297
15,493
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 8 / 4
8,116
353
3,689
15,500
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jaystar809
Izanami
18
6 / 8 / 2
11,983
521
21,781
19,207
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 4
10,704
465
12,052
12,074
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AztecRise
Anhur
19
9 / 4 / 7
12,834
558
11,584
14,586
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Jess507
Tsukuyomi
19
5 / 4 / 10
12,328
536
14,654
21,680
8,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 1 / 6
13,879
603
15,544
21,517
24,051
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 4 / 5
11,830
514
6,714
16,310
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
16
0 / 2 / 21
12,191
530
5,695
17,846
18,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
15
Kills
30
30
Deaths
15
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
AztecRise
Anhur
9
4
7
3.13
L
0
5
0
0
W
Tsukuyomi
Jess507
Tsukuyomi
5
4
10
2.5
L
The Morrigan
LeooSaint_
The Morrigan
3
6
9
1.25
L
1
8
4
0.38
W
11
1
6
14
W
5
4
5
1.88
W
Sylvanus
0
2
21
5.25
L
Izanami
jaystar809
Izanami
6
8
2
0.88
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
54,191
68,520
Taken
91,939
23,820
Mitigated
61,374
12,256
Healing
44,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AztecRise
Anhur
11,584
5,047
646
2,580
14,586
4,245
2,776
5,233
9,165
0
86,308
L
997
556
14
1,672
6,246
1,860
0
0
5,858
0
9,362
W
Tsukuyomi
Jess507
Tsukuyomi
14,654
1,681
0
8,269
21,680
8,572
491
8,006
13,453
0
109,099
L
The Morrigan
LeooSaint_
The Morrigan
14,297
2,254
0
4,599
15,493
7,316
0
2,216
12,947
85,405
8,091
L
3,689
862
0
134
15,500
4,830
0
5,541
9,824
13,383
0
W
15,544
2,566
0
9,610
21,517
24,051
782
3,413
17,936
14,306
96,550
W
6,714
2,375
216
8,170
16,310
5,829
732
5,767
10,391
57,154
0
W
Sylvanus
5,695
728
8,678
5,916
17,846
18,677
831
6,061
11,467
25,279
0
L
Izanami
jaystar809
Izanami
21,781
14,659
0
4,596
19,207
5,729
752
3,676
15,331
0
107,503
L
12,052
226
0
1,241
12,074
4,085
0
3,109
8,677
70,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
63,062
480
Minions Killed
573
0
Camps Cleared
0
1,800,886
Distance Traveled
2,237,589
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,834
558
137
6
0
389,283
1
L
Horus
6,725
292
21
1
0
142,184
0
W
Tsukuyomi
12,328
536
137
6
0
481,414
1
L
The Morrigan
11,886
517
133
6
0
388,500
2
L
Athena
8,116
353
22
1
0
417,665
0
W
Chaac
13,879
603
175
8
0
499,575
0
W
Freya
11,830
514
92
4
0
437,520
3
W
Sylvanus
12,191
530
32
1
0
429,797
5
L
Izanami
11,983
521
166
7
0
371,874
2
L
Janus
10,704
465
138
6
0
480,663
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role