Player Matchup

King Arthur
King Arthur
Big Bad Hero
King Arthur
Level 120
God Stats
3W - 2L
1,452 SR
Queue Stats
37W - 34L
1,363 Elo+
Party 1
Khepri
Khepri
BigNickelz
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,303 Elo+
Party 1
Cliodhna
Cliodhna
OJiibz
Cliodhna
Level 66
God Stats
23W - 14L
1,491 SR
Queue Stats
29W - 23L
1,388 Elo+
Party 1
Poseidon
Poseidon
SP4Z T3K
Poseidon
Level 98
God Stats
2W - 2L
1,146 SR
Queue Stats
30W - 22L
1,405 Elo+
Party 1
Izanami
Izanami
WM Qahnaarin WM
Izanami
Level 66
God Stats
1W - 3L
1,096 SR
Queue Stats
4W - 10L
1,134 Elo+
Party 1
Team Averages
Level 76
1,337 SR
1,318 Elo+

VS

Team Averages
Level 34
1,358 SR
1,286 Elo+
Hel
Hel
Bearholdinsnake
Hel
Level 42
God Stats
83W - 98L
1,307 SR
Queue Stats
132W - 140L
1,264 Elo+
Party 2
Bacchus
Bacchus
GoCrazy DG27
Bacchus
Level 42
God Stats
5W - 6L
1,522 SR
Queue Stats
106W - 117L
1,273 Elo+
Party 2
Artio
Artio
IFN x Sky
Artio
Level 44
God Stats
1W - 4L
1,090 SR
Queue Stats
122W - 153L
1,224 Elo+
Party 2
Camazotz
Camazotz
KD873
Camazotz
Level 27
God Stats
6W - 9L
1,372 SR
Queue Stats
54W - 68L
1,298 Elo+
Party 2
Ra
Ra
Kid x Yolo
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big Bad Hero
King Arthur
17
3 / 1 / 3
10,502
525
13,188
15,326
14,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
BigNickelz
Khepri
15
1 / 6 / 7
8,740
437
5,552
16,402
11,536
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
OJiibz
Cliodhna
18
9 / 2 / 6
11,483
574
14,815
11,887
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
SP4Z T3K
Poseidon
19
11 / 5 / 3
12,227
611
17,782
18,169
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 6 / 1
9,805
490
13,177
11,049
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
10,562
528
15,713
16,105
5,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GoCrazy DG27
Bacchus
14
7 / 2 / 4
9,265
463
8,742
15,541
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
IFN x Sky
Artio
15
1 / 5 / 0
9,495
475
8,278
20,756
21,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
KD873
Camazotz
14
4 / 9 / 1
9,246
462
6,695
23,500
9,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 8
9,083
454
10,014
12,938
7,019
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
29
Kills
20
20
Deaths
29
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
King Arthur
Big Bad Hero
King Arthur
3
1
3
4.5
W
Khepri
BigNickelz
Khepri
1
6
7
0.75
L
Bacchus
GoCrazy DG27
Bacchus
7
2
4
4.5
L
Artio
IFN x Sky
Artio
1
5
0
0.2
L
Camazotz
KD873
Camazotz
4
9
1
0.5
L
3
6
8
1.17
W
Cliodhna
OJiibz
Cliodhna
9
2
6
6
W
Poseidon
SP4Z T3K
Poseidon
11
5
3
2.5
W
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,514
Damage
49,442
72,833
Taken
88,840
42,191
Mitigated
61,201
23,158
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,713
97
907
5,180
16,105
5,978
691
7,033
9,072
64,409
0
W
King Arthur
Big Bad Hero
King Arthur
13,188
1,811
0
4,990
15,326
14,438
259
8,621
6,705
2,623
61,174
W
Khepri
BigNickelz
Khepri
5,552
1,171
0
2,460
16,402
11,536
1,072
9,818
6,584
23,684
0
L
Bacchus
GoCrazy DG27
Bacchus
8,742
1,355
0
3,041
15,541
17,684
0
4,830
10,711
30,789
0
L
Artio
IFN x Sky
Artio
8,278
3,179
0
4,440
20,756
21,423
0
596
20,160
48,254
0
L
Camazotz
KD873
Camazotz
6,695
1,924
0
8,202
23,500
9,097
105
8,141
15,359
0
44,855
L
10,014
3,375
82
1,515
12,938
7,019
732
3,489
9,449
34,960
0
W
Cliodhna
OJiibz
Cliodhna
14,815
1,931
0
4,557
11,887
4,408
3,043
6,550
5,337
0
62,912
W
Poseidon
SP4Z T3K
Poseidon
17,782
3,659
203
8,582
18,169
6,881
2,770
9,983
8,186
96,182
0
W
13,177
10,340
251
2,115
11,049
4,928
617
7,775
3,274
0
66,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
47,651
516
Minions Killed
362
0
Camps Cleared
0
1,777,530
Distance Traveled
1,617,538
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,562
528
111
6
0
384,076
3
W
King Arthur
10,502
525
106
5
0
321,406
6
W
Khepri
8,740
437
35
2
0
340,418
5
L
Bacchus
9,265
463
43
2
0
359,809
4
L
Artio
9,495
475
87
4
0
379,115
0
L
Camazotz
9,246
462
75
4
0
267,231
2
L
Ra
9,083
454
46
2
0
227,307
2
W
Cliodhna
11,483
574
100
5
0
427,011
0
W
Poseidon
12,227
611
156
8
0
378,383
0
W
Izanami
9,805
490
119
6
0
310,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role