Player Matchup

Fenrir
Fenrir
Ayash1
Fenrir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
ImNotGrey
Gilgamesh
Level 61
God Stats
0W - 1L
1,325 SR
Queue Stats
10W - 11L
1,542 Elo+
Party 1
Artio
Artio
anibishy
Artio
Level 47
God Stats
2W - 2L
1,777 SR
Queue Stats
32W - 27L
1,602 Elo+
Party 2
Neith
Neith
ltWilhelm
Neith
Level 88
God Stats
1W - 1L
1,503 SR
Queue Stats
32W - 29L
1,548 Elo+
Party 2
Scylla
Scylla
ohurbad
Scylla
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
7W - 8L
1,538 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,551 Elo+

VS

Team Averages
Level 100
1,602 SR
1,585 Elo+
Ratatoskr
Ratatoskr
ATWISTEDBURRITO
Ratatoskr
Level 147
God Stats
6W - 11L
1,432 SR
Queue Stats
252W - 292L
1,528 Elo+
Party 3
Geb
Geb
CaptainClappem
Geb
Level 107
God Stats
38W - 15L
1,700 SR
Queue Stats
222W - 264L
1,552 Elo+
Party 3
Zhong Kui
Zhong Kui
ScoobieDoobies
Zhong Kui
Level 160
God Stats
1W - 3L
1,524 SR
Queue Stats
506W - 563L
1,594 Elo+
Party 3
Arachne
Arachne
That1Panther
Arachne
Level 40
God Stats
2W - 0L
1,795 SR
Queue Stats
165W - 107L
1,678 Elo+
Solo
Neith
Neith
lilwhite1017
Neith
Level 47
God Stats
13W - 18L
1,561 SR
Queue Stats
67W - 65L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ayash1
Fenrir
17
0 / 8 / 1
10,073
403
10,034
19,942
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ImNotGrey
Gilgamesh
17
4 / 7 / 2
11,040
442
15,958
30,677
19,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
anibishy
Artio
12
1 / 8 / 2
9,177
367
6,556
29,002
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ltWilhelm
Neith
14
1 / 7 / 1
9,438
378
7,487
14,249
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ohurbad
Scylla
19
2 / 9 / 1
11,672
467
9,119
17,635
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ATWISTEDBURRITO
Ratatoskr
20
17 / 0 / 9
15,827
633
21,745
16,142
8,157
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 1 / 27
13,476
539
7,940
19,730
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ScoobieDoobies
Zhong Kui
20
9 / 2 / 17
15,048
602
31,899
18,623
14,889
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
That1Panther
Arachne
20
11 / 3 / 7
15,889
636
20,942
22,440
24,414
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 2 / 12
12,361
494
7,934
11,227
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
111
8
Kills
39
39
Deaths
8
7
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ATWISTEDBURRITO
Ratatoskr
17
0
9
21.5
L
Fenrir
Ayash1
Fenrir
0
8
1
0.06
W
1
1
27
14.5
L
Gilgamesh
ImNotGrey
Gilgamesh
4
7
2
0.71
W
Zhong Kui
ScoobieDoobies
Zhong Kui
9
2
17
8.75
W
Arachne
That1Panther
Arachne
11
3
7
4.83
L
Artio
anibishy
Artio
1
8
2
0.25
W
1
2
12
3.5
L
Neith
ltWilhelm
Neith
1
7
1
0.21
L
Scylla
ohurbad
Scylla
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
90,460
111,505
Taken
88,162
73,333
Mitigated
74,594
15,842
Healing
44,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ATWISTEDBURRITO
Ratatoskr
21,745
5,758
0
7,524
16,142
8,157
4,117
4,236
11,711
0
136,878
L
Fenrir
Ayash1
Fenrir
10,034
1,325
0
2,276
19,942
15,930
235
3,311
16,631
13,846
42,088
W
7,940
596
0
6,965
19,730
22,872
375
4,933
14,648
35,495
0
L
Gilgamesh
ImNotGrey
Gilgamesh
15,958
3,673
0
3,822
30,677
19,447
0
16,301
14,376
10,592
81,865
W
Zhong Kui
ScoobieDoobies
Zhong Kui
31,899
3,018
548
10,731
18,623
14,889
4,118
4,998
13,576
136,561
0
W
Arachne
That1Panther
Arachne
20,942
12,733
0
14,326
22,440
24,414
1,929
4,029
17,672
0
119,482
L
Artio
anibishy
Artio
6,556
1,106
1,194
4,681
29,002
27,378
138
12,187
16,815
20,279
0
W
7,934
3,467
0
4,626
11,227
4,262
123
3,792
7,435
0
72,875
L
Neith
ltWilhelm
Neith
7,487
1,717
0
1,776
14,249
5,334
604
3,857
10,392
0
60,454
L
Scylla
ohurbad
Scylla
9,119
360
0
2,093
17,635
5,244
0
4,183
13,452
92,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,400
Gold Earned
72,601
575
Minions Killed
686
0
Camps Cleared
0
2,244,731
Distance Traveled
2,532,148
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,827
633
174
7
0
582,311
6
L
Fenrir
10,073
403
136
5
0
466,691
2
W
Geb
13,476
539
31
1
0
529,841
8
L
Gilgamesh
11,040
442
130
5
0
495,724
0
W
Zhong Kui
15,048
602
204
8
0
484,551
9
W
Arachne
15,889
636
159
6
0
498,556
7
L
Artio
9,177
367
17
1
0
459,108
9
W
Neith
12,361
494
118
5
0
436,889
2
L
Neith
9,438
378
112
4
0
406,866
8
L
Scylla
11,672
467
180
7
0
416,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role