Player Matchup

Danzaburou
Danzaburou
Douchebullhand69
Danzaburou
Level 14
God Stats
4W - 8L
1,366 SR
Queue Stats
15W - 21L
1,369 Elo+
Party 1
Ares
Ares
KingDvorak
Ares
Level 41
God Stats
3W - 4L
1,606 SR
Queue Stats
87W - 86L
1,441 Elo+
Party 1
Ra
Ra
fina__7
Ra
Level 104
God Stats
4W - 0L
1,516 SR
Queue Stats
113W - 98L
1,454 Elo+
Party 1
Team Averages
Level 53
1,496 SR
1,421 Elo+

VS

Team Averages
Level 123
1,426 SR
1,425 Elo+
Horus
Horus
Colttrain420
Horus
Level 137
God Stats
5W - 8L
1,423 SR
Queue Stats
130W - 152L
1,431 Elo+
Party 2
Artemis
Artemis
GeneralTibbs
Artemis
Level 125
God Stats
4W - 6L
1,465 SR
Queue Stats
92W - 108L
1,409 Elo+
Party 2
Anubis
Anubis
HouseMD2011
Anubis
Level 107
God Stats
3W - 1L
1,391 SR
Queue Stats
73W - 74L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Douchebullhand69
Danzaburou
10
0 / 3 / 5
7,389
616
3,083
7,288
1,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 9
9,332
778
5,612
12,661
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
9 / 1 / 2
9,949
829
19,149
11,501
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,348
612
5,601
10,677
11,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
GeneralTibbs
Artemis
11
1 / 3 / 3
7,619
635
5,722
9,097
2,211
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
5 / 6 / 1
8,405
700
13,493
12,073
4,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Danzaburou
Douchebullhand69
Danzaburou
0
3
5
0.83
L
Artemis
GeneralTibbs
Artemis
1
3
3
0.83
L
Anubis
5
6
1
0.92
W
2
2
9
3.25
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,844
Damage
24,816
31,450
Taken
31,847
17,774
Mitigated
18,619
10,697
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,601
2,767
1,228
2,029
10,677
11,779
0
7,183
3,244
0
12,774
W
Danzaburou
Douchebullhand69
Danzaburou
3,083
947
0
657
7,288
1,785
59
4,975
2,313
0
13,795
L
Artemis
GeneralTibbs
Artemis
5,722
2,859
0
519
9,097
2,211
0
7,436
1,359
0
21,517
L
Anubis
13,493
733
0
3,310
12,073
4,629
0
9,352
2,308
36,686
0
W
5,612
949
0
3,883
12,661
10,856
486
6,154
6,507
12,025
0
W
19,149
1,600
1,058
5,099
11,501
5,133
234
2,706
8,795
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
23,372
144
Minions Killed
112
6
Camps Cleared
3
645,574
Distance Traveled
628,176
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,348
612
14
1
0
227,187
3
W
Danzaburou
7,389
616
28
2
2
198,586
0
L
Artemis
7,619
635
49
4
1
216,894
4
L
Anubis
8,405
700
49
4
2
184,095
1
W
Ares
9,332
778
9
1
2
211,521
1
W
Ra
9,949
829
107
9
2
235,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role