Player Matchup

Ao Kuang
Ao Kuang
ACanadienGuy
Ao Kuang
Level 74
God Stats
9W - 4L
1,704 SR
Queue Stats
131W - 148L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
HughGRections
Heimdallr
Level 89
God Stats
14W - 21L
1,442 SR
Queue Stats
480W - 492L
1,606 Elo+
Party 1
Neith
Neith
Maple05
Neith
Level 92
God Stats
7W - 6L
1,587 SR
Queue Stats
531W - 534L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Mula914
Cthulhu
Level 87
God Stats
22W - 18L
1,527 SR
Queue Stats
464W - 455L
1,480 Elo+
Party 1
Bacchus
Bacchus
SuqMaddiqNao
Bacchus
Level 59
God Stats
10W - 4L
1,676 SR
Queue Stats
168W - 180L
1,566 Elo+
Party 1
Team Averages
Level 80
1,587 SR
1,550 Elo+

VS

Team Averages
Level 94
1,635 SR
1,598 Elo+
Pele
Pele
Diablowolfie
Pele
Level 80
God Stats
14W - 7L
1,629 SR
Queue Stats
72W - 78L
1,613 Elo+
Party 2
Ra
Ra
HisWolve
Ra
Level 131
God Stats
1W - 1L
1,690 SR
Queue Stats
244W - 235L
1,685 Elo+
Party 2
King Arthur
King Arthur
Inferion6677
King Arthur
Level 88
God Stats
14W - 17L
1,489 SR
Queue Stats
521W - 554L
1,414 Elo+
Solo
Terra
Terra
LifeFlame
Terra
Level 104
God Stats
40W - 28L
1,735 SR
Queue Stats
135W - 126L
1,640 Elo+
Party 2
Hachiman
Hachiman
Natome
Hachiman
Level 69
God Stats
0W - 2L
1,631 SR
Queue Stats
88W - 82L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACanadienGuy
Ao Kuang
18
8 / 2 / 5
11,135
530
7,740
17,518
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
HughGRections
Heimdallr
20
7 / 1 / 8
12,743
607
19,491
15,683
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Maple05
Neith
18
1 / 4 / 11
11,163
532
13,189
11,604
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mula914
Cthulhu
18
5 / 2 / 4
11,201
533
14,404
15,121
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
SuqMaddiqNao
Bacchus
15
4 / 1 / 11
10,663
508
9,126
17,105
21,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,296
443
10,303
18,584
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 6 / 3
10,541
502
16,503
13,798
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Inferion6677
King Arthur
14
2 / 6 / 2
9,290
442
7,578
20,951
14,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
LifeFlame
Terra
14
0 / 2 / 7
8,464
403
7,065
16,701
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Natome
Hachiman
16
1 / 3 / 0
9,453
450
8,591
13,577
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
25
Kills
10
10
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ACanadienGuy
Ao Kuang
8
2
5
5.25
L
2
8
2
0.38
L
5
6
3
1.08
W
Heimdallr
HughGRections
Heimdallr
7
1
8
11
L
King Arthur
Inferion6677
King Arthur
2
6
2
0.5
L
Terra
LifeFlame
Terra
0
2
7
1.75
W
Neith
Maple05
Neith
1
4
11
1.63
W
Cthulhu
Mula914
Cthulhu
5
2
4
3.5
L
Hachiman
Natome
Hachiman
1
3
0
0.33
W
Bacchus
SuqMaddiqNao
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,950
Damage
50,040
77,031
Taken
83,611
58,453
Mitigated
47,861
30,154
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ACanadienGuy
Ao Kuang
7,740
1,763
0
8,616
17,518
6,442
268
3,006
14,442
67,763
0
L
10,303
2,184
0
4,892
18,584
6,175
0
5,647
12,891
0
67,609
L
16,503
892
2,022
3,847
13,798
6,528
0
5,037
8,620
95,412
0
W
Heimdallr
HughGRections
Heimdallr
19,491
10,469
0
8,595
15,683
7,131
756
5,203
10,434
0
119,246
L
King Arthur
Inferion6677
King Arthur
7,578
135
0
2,806
20,951
14,771
598
10,704
9,314
495
45,970
L
Terra
LifeFlame
Terra
7,065
312
2,280
4,347
16,701
17,267
0
6,640
9,706
22,282
0
W
Neith
Maple05
Neith
13,189
5,027
0
2,531
11,604
5,248
2,128
3,347
8,257
0
98,536
W
Cthulhu
Mula914
Cthulhu
14,404
1,335
400
3,162
15,121
18,217
48
4,930
9,382
68,455
0
L
Hachiman
Natome
Hachiman
8,591
4,946
0
3,895
13,577
3,120
0
1,771
11,806
0
66,855
W
Bacchus
SuqMaddiqNao
Bacchus
9,126
754
2,342
4,508
17,105
21,415
0
7,460
9,444
27,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
47,044
601
Minions Killed
541
0
Camps Cleared
0
2,057,009
Distance Traveled
2,165,728
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,135
530
108
5
0
441,579
4
L
Pele
9,296
443
116
6
0
449,336
8
L
Ra
10,541
502
172
8
0
441,357
2
W
Heimdallr
12,743
607
175
8
0
411,786
6
L
King Arthur
9,290
442
106
5
0
393,140
4
L
Terra
8,464
403
30
1
0
485,671
13
W
Neith
11,163
532
166
8
0
384,891
7
W
Cthulhu
11,201
533
116
6
0
382,582
8
L
Hachiman
9,453
450
117
6
0
396,224
7
W
Bacchus
10,663
508
36
2
0
436,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role