Player Matchup

Chang'e
Chang'e
Errmmm
Chang'e
Level 104
God Stats
0W - 2L
1,449 SR
Queue Stats
18W - 20L
1,498 Elo+
Party 1
Bastet
Bastet
Joe06645
Bastet
Level 28
God Stats
1W - 4L
1,859 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 1
Osiris
Osiris
Mistruf
Osiris
Level 69
God Stats
0W - 1L
1,678 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 1
Anubis
Anubis
cage072
Anubis
Level 20
God Stats
9W - 9L
1,657 SR
Queue Stats
16W - 16L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
yrhnolf
Gilgamesh
Level 7
God Stats
1W - 2L
1,745 SR
Queue Stats
2W - 3L
1,697 Elo+
Party 1
Team Averages
Level 46
1,678 SR
1,536 Elo+

VS

Team Averages
Level 70
1,473 SR
1,462 Elo+
Ymir
Ymir
CRIPBABY420
Ymir
Level 59
God Stats
3W - 2L
1,524 SR
Queue Stats
113W - 118L
1,504 Elo+
Party 3
Horus
Horus
Darknight1243
Horus
Level 40
God Stats
16W - 11L
1,221 SR
Queue Stats
40W - 36L
1,363 Elo+
Party 2
Erlang Shen
Erlang Shen
DustyMill
Erlang Shen
Level 128
God Stats
7W - 13L
1,348 SR
Queue Stats
198W - 193L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
ShrimpUFriedRice
Baron Samedi
Level 4
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
nhseagle112
Danzaburou
Level 119
God Stats
12W - 11L
1,568 SR
Queue Stats
167W - 166L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Errmmm
Chang'e
15
0 / 9 / 4
9,549
415
14,073
19,620
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Joe06645
Bastet
16
5 / 7 / 3
11,061
481
13,885
18,426
5,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Mistruf
Osiris
18
3 / 8 / 3
11,404
496
14,237
22,836
22,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
cage072
Anubis
18
8 / 7 / 6
11,979
521
20,984
14,724
5,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
yrhnolf
Gilgamesh
12
0 / 10 / 1
8,043
350
4,605
22,002
11,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 22
12,972
564
11,188
24,284
30,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 3 / 13
12,146
528
14,902
23,023
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
DustyMill
Erlang Shen
20
13 / 0 / 5
13,740
597
17,694
18,437
11,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
ShrimpUFriedRice
Baron Samedi
17
3 / 8 / 9
10,808
470
12,152
15,752
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
nhseagle112
Danzaburou
20
14 / 4 / 11
14,170
616
19,903
19,745
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
16
Kills
41
41
Deaths
16
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
W
5
3
13
3.83
W
Erlang Shen
DustyMill
Erlang Shen
13
0
5
15.5
L
Chang'e
Errmmm
Chang'e
0
9
4
0.22
L
Bastet
Joe06645
Bastet
5
7
3
0.93
L
Osiris
Mistruf
Osiris
3
8
3
0.56
W
Baron Samedi
ShrimpUFriedRice
Baron Samedi
3
8
9
0.94
L
Anubis
cage072
Anubis
8
7
6
1.57
W
Danzaburou
nhseagle112
Danzaburou
14
4
11
4.88
L
Gilgamesh
yrhnolf
Gilgamesh
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,784
Damage
75,839
97,608
Taken
101,241
49,308
Mitigated
68,406
17,125
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,188
3,205
123
5,225
24,284
30,696
0
10,047
14,237
45,583
0
W
14,902
5,362
1,006
4,540
23,023
14,128
397
4,718
18,305
3,675
56,014
W
Erlang Shen
DustyMill
Erlang Shen
17,694
9,241
0
6,298
18,437
11,357
940
3,710
14,727
0
104,894
L
Chang'e
Errmmm
Chang'e
14,073
1,916
861
7,127
19,620
4,262
480
5,791
13,683
69,448
0
L
Bastet
Joe06645
Bastet
13,885
4,549
237
3,156
18,426
5,173
390
5,370
12,667
0
56,007
L
Osiris
Mistruf
Osiris
14,237
5,663
0
1,705
22,836
22,821
368
3,090
18,860
777
66,356
W
Baron Samedi
ShrimpUFriedRice
Baron Samedi
12,152
819
1,317
3,488
15,752
5,743
384
8,707
7,045
60,922
0
L
Anubis
cage072
Anubis
20,984
1,425
0
2,967
14,724
5,793
528
5,814
8,512
70,181
0
W
Danzaburou
nhseagle112
Danzaburou
19,903
6,979
0
8,597
19,745
6,482
2,591
8,277
11,468
0
108,831
L
Gilgamesh
yrhnolf
Gilgamesh
4,605
1,435
30
1,042
22,002
11,259
290
4,154
17,766
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
63,836
484
Minions Killed
548
0
Camps Cleared
0
2,012,083
Distance Traveled
2,068,561
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,972
564
46
2
0
411,545
2
W
Horus
12,146
528
100
4
0
391,712
1
W
Erlang Shen
13,740
597
136
6
0
459,869
7
L
Chang'e
9,549
415
98
4
0
413,605
6
L
Bastet
11,061
481
80
3
0
417,927
3
L
Osiris
11,404
496
144
6
0
378,651
5
W
Baron Samedi
10,808
470
91
4
0
381,039
2
L
Anubis
11,979
521
110
5
0
367,846
3
W
Danzaburou
14,170
616
175
8
0
424,396
3
L
Gilgamesh
8,043
350
52
2
0
434,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role