Player Matchup

Sun Wukong
Sun Wukong
Dasexyzebra
Sun Wukong
Level 119
God Stats
3W - 5L
1,409 SR
Queue Stats
255W - 278L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
Fayyta
Xbalanque
Level 139
God Stats
1W - 4L
1,406 SR
Queue Stats
284W - 322L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
LordDelte
Amaterasu
Level 125
God Stats
4W - 2L
1,742 SR
Queue Stats
316W - 332L
1,470 Elo+
Party 1
Geb
Geb
Malomon
Geb
Level 88
God Stats
0W - 1L
1,521 SR
Queue Stats
13W - 21L
1,469 Elo+
Party 1
Ra
Ra
mostzervafan
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,491 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,471 Elo+

VS

Team Averages
Level 101
1,572 SR
1,510 Elo+
Ravana
Ravana
Dyłan
Ravana
Level 139
God Stats
7W - 6L
1,565 SR
Queue Stats
268W - 275L
1,567 Elo+
Party 2
Charybdis
Charybdis
Kumbacha_Sama
Charybdis
Level 126
God Stats
4W - 2L
1,563 SR
Queue Stats
302W - 339L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
MoronicCoder1
Baron Samedi
Level 87
God Stats
2W - 1L
1,722 SR
Queue Stats
126W - 113L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
college123
Gilgamesh
Level 120
God Stats
11W - 6L
1,720 SR
Queue Stats
359W - 361L
1,559 Elo+
Party 2
Sol
Sol
dunski4
Sol
Level 33
God Stats
8W - 2L
1,291 SR
Queue Stats
69W - 61L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dasexyzebra
Sun Wukong
15
0 / 8 / 1
9,441
429
8,364
21,697
20,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Fayyta
Xbalanque
19
7 / 7 / 4
11,565
526
16,640
19,220
5,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
LordDelte
Amaterasu
16
4 / 7 / 1
10,488
477
12,269
23,551
11,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
14
1 / 4 / 5
9,409
428
10,334
17,558
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 2 / 0
7,103
323
34
2,560
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dyłan
Ravana
20
13 / 0 / 5
13,720
624
19,778
16,346
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Kumbacha_Sama
Charybdis
18
4 / 6 / 5
12,046
548
9,386
18,376
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MoronicCoder1
Baron Samedi
16
3 / 4 / 9
11,675
531
8,578
20,711
22,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
college123
Gilgamesh
20
6 / 1 / 8
14,024
637
17,344
20,979
25,295
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
19
2 / 2 / 7
12,705
578
5,730
10,668
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
28
28
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dasexyzebra
Sun Wukong
0
8
1
0.06
W
Ravana
Dyłan
Ravana
13
0
5
15.5
L
Xbalanque
Fayyta
Xbalanque
7
7
4
1.29
W
Charybdis
Kumbacha_Sama
Charybdis
4
6
5
1.08
L
Amaterasu
LordDelte
Amaterasu
4
7
1
0.64
L
Geb
1
4
5
0.88
W
Baron Samedi
MoronicCoder1
Baron Samedi
3
4
9
1.88
W
Gilgamesh
college123
Gilgamesh
6
1
8
10
W
Sol
2
2
7
2.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
60,816
84,586
Taken
87,080
57,376
Mitigated
66,163
16,470
Healing
44,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dasexyzebra
Sun Wukong
8,364
1,223
0
3,221
21,697
20,645
0
1,744
19,953
6,608
47,057
W
Ravana
Dyłan
Ravana
19,778
8,805
0
10,871
16,346
8,567
0
2,577
11,981
0
135,795
L
Xbalanque
Fayyta
Xbalanque
16,640
4,848
0
5,576
19,220
5,888
4,202
3,580
15,640
0
87,977
W
Charybdis
Kumbacha_Sama
Charybdis
9,386
6,187
0
6,196
18,376
5,856
4,199
2,839
15,537
0
79,842
L
Amaterasu
LordDelte
Amaterasu
12,269
5,441
0
6,010
23,551
11,109
1,442
4,462
19,089
0
61,663
L
Geb
10,334
1,532
0
1,107
17,558
19,122
70
4,198
13,360
30,261
0
W
Baron Samedi
MoronicCoder1
Baron Samedi
8,578
1,598
3,174
7,405
20,711
22,687
0
4,062
16,466
41,431
0
W
Gilgamesh
college123
Gilgamesh
17,344
5,912
0
11,224
20,979
25,295
291
2,387
17,690
2,742
103,673
W
Sol
5,730
2,249
0
5,472
10,668
3,758
4,076
895
9,734
92,972
0
L
34
0
0
556
2,560
612
0
931
1,629
17,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,006
Gold Earned
64,170
409
Minions Killed
705
0
Camps Cleared
0
1,748,608
Distance Traveled
2,088,219
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,441
429
101
5
0
398,279
1
W
Ravana
13,720
624
154
7
0
479,985
2
L
Xbalanque
11,565
526
130
6
0
357,135
5
W
Charybdis
12,046
548
136
6
0
341,959
1
L
Amaterasu
10,488
477
115
5
0
463,571
2
L
Geb
9,409
428
28
1
0
418,528
5
W
Baron Samedi
11,675
531
59
3
0
388,480
2
W
Gilgamesh
14,024
637
184
8
0
451,290
1
W
Sol
12,705
578
172
8
0
426,505
4
L
Ra
7,103
323
35
2
0
111,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role