Player Matchup

Hera
Hera
EarlierFern2256
Hera
Level 100
God Stats
2W - 2L
1,488 SR
Queue Stats
296W - 312L
1,423 Elo+
Solo
Chaac
Chaac
NeptunesBe4rd
Chaac
Level 120
God Stats
19W - 22L
1,537 SR
Queue Stats
88W - 100L
1,409 Elo+
Solo
Cliodhna
Cliodhna
Pr1mal_P0wer
Cliodhna
Level 84
God Stats
4W - 2L
1,584 SR
Queue Stats
32W - 36L
1,358 Elo+
Party 3
Atlas
Atlas
RedShadowMKII
Atlas
Level 68
God Stats
7W - 5L
1,534 SR
Queue Stats
38W - 32L
1,530 Elo+
Party 3
Hou Yi
Hou Yi
WOOKIE_773
Hou Yi
Level 93
God Stats
4W - 0L
1,673 SR
Queue Stats
43W - 43L
1,408 Elo+
Party 3
Team Averages
Level 93
1,563 SR
1,425 Elo+

VS

Team Averages
Level 86
1,547 SR
1,378 Elo+
Ravana
Ravana
Captain_Yami5
Ravana
Level 89
God Stats
3W - 1L
1,781 SR
Queue Stats
294W - 342L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
RotCrusader
Gilgamesh
Level 64
God Stats
6W - 4L
1,589 SR
Queue Stats
174W - 251L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
ThundersharkX
Cthulhu
Level 80
God Stats
33W - 33L
1,540 SR
Queue Stats
50W - 68L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
biohazardslimjim
Heimdallr
Level 97
God Stats
9W - 13L
1,343 SR
Queue Stats
217W - 225L
1,456 Elo+
Solo
Tiamat
Tiamat
strikerprime
Tiamat
Level 101
God Stats
2W - 5L
1,480 SR
Queue Stats
105W - 137L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
11,431
497
14,837
13,389
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
14 / 1 / 9
14,156
615
26,735
22,534
24,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Pr1mal_P0wer
Cliodhna
20
13 / 3 / 11
13,278
577
19,254
16,720
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 19
11,532
501
10,381
20,759
25,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
WOOKIE_773
Hou Yi
17
8 / 4 / 13
11,468
499
12,661
13,254
4,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
10,706
465
9,447
18,696
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
RotCrusader
Gilgamesh
15
2 / 13 / 2
10,116
440
12,125
29,311
18,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
14
2 / 5 / 2
9,071
394
11,891
19,166
20,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
16
3 / 7 / 8
10,454
455
12,237
20,960
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
15
1 / 9 / 2
9,371
407
7,680
18,887
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
40
Kills
12
12
Deaths
41
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
2
2
15
4.75
W
14
1
9
18.5
W
Cliodhna
Pr1mal_P0wer
Cliodhna
13
3
11
6.17
W
3
2
19
6.25
L
Gilgamesh
RotCrusader
Gilgamesh
2
13
2
0.23
L
Cthulhu
2
5
2
0.6
W
Hou Yi
WOOKIE_773
Hou Yi
8
4
13
3.63
L
Heimdallr
3
7
8
1
L
Tiamat
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,868
Damage
53,380
86,656
Taken
107,020
66,677
Mitigated
62,700
33,116
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,447
1,320
0
3,408
18,696
7,156
0
4,875
13,223
0
53,590
W
14,837
3,806
313
5,228
13,389
5,265
1,540
5,486
7,688
70,578
0
W
26,735
6,760
455
13,471
22,534
24,331
2,120
2,632
19,832
12,636
92,868
W
Cliodhna
Pr1mal_P0wer
Cliodhna
19,254
1,557
863
6,162
16,720
7,003
1,397
4,534
11,818
0
95,306
W
10,381
3,130
0
1,961
20,759
25,933
145
4,924
15,341
44,429
0
L
Gilgamesh
RotCrusader
Gilgamesh
12,125
3,070
404
2,631
29,311
18,421
512
7,722
20,663
4,800
40,878
L
Cthulhu
11,891
121
226
784
19,166
20,249
30
5,294
13,460
46,529
0
W
Hou Yi
WOOKIE_773
Hou Yi
12,661
5,585
766
3,897
13,254
4,145
3,468
2,612
10,408
0
54,296
L
Heimdallr
12,237
3,933
0
6,631
20,960
7,931
1,632
5,525
15,138
0
69,359
L
Tiamat
7,680
696
1,017
3,013
18,887
8,943
80
5,961
12,406
58,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,865
Gold Earned
49,718
579
Minions Killed
438
0
Camps Cleared
0
2,496,460
Distance Traveled
2,039,283
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,706
465
74
3
0
453,776
0
W
Hera
11,431
497
133
6
0
467,764
2
W
Chaac
14,156
615
184
8
0
468,925
4
W
Cliodhna
13,278
577
126
5
0
560,573
1
W
Atlas
11,532
501
57
2
0
511,294
4
L
Gilgamesh
10,116
440
73
3
0
394,399
0
L
Cthulhu
9,071
394
97
4
0
416,171
2
W
Hou Yi
11,468
499
79
3
0
487,904
0
L
Heimdallr
10,454
455
102
4
0
394,587
5
L
Tiamat
9,371
407
92
4
0
380,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role