Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
CurrentlyTurnt_
Serqet
Platinum I
Level 121
God Stats
3W - 2L
1,630 SR
Queue Stats
188W - 188L
1,872 MMR
Solo
Chronos
Chronos
Platinum II
Il_Yurio
Chronos
Platinum II
Level 156
God Stats
10W - 8L
1,663 SR
Queue Stats
230W - 227L
1,928 MMR
Solo
Arachne
Arachne
Platinum II
littledoug19
Arachne
Platinum II
Level 145
God Stats
7W - 13L
1,648 SR
Queue Stats
391W - 399L
1,864 MMR
Solo
Vamana
Vamana
Platinum II
shagggy993
Vamana
Platinum II
Level 129
God Stats
2W - 3L
1,876 SR
Queue Stats
460W - 460L
1,907 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,663 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,600 SR
1,947 MMR
Artio
Artio
Diamond IV
Frosty Fwop
Artio
Diamond IV
Level 128
God Stats
10W - 3L
1,647 SR
Queue Stats
354W - 342L
1,888 MMR
Solo
Heimdallr
Heimdallr
Platinum III
I_Picklez
Heimdallr
Platinum III
Level 158
God Stats
26W - 18L
1,696 SR
Queue Stats
510W - 513L
1,956 MMR
Solo
Nemesis
Nemesis
Platinum I
ZenHeartless
Nemesis
Platinum I
Level 159
God Stats
14W - 12L
1,622 SR
Queue Stats
202W - 201L
2,048 MMR
Party 1
Fafnir
Fafnir
Platinum III
granddeezy
Fafnir
Platinum III
Level 127
God Stats
1W - 1L
1,299 SR
Queue Stats
258W - 260L
1,953 MMR
Party 1
Zeus
Zeus
Platinum II
iStudyBiology
Zeus
Platinum II
Level 101
God Stats
3W - 0L
1,737 SR
Queue Stats
86W - 83L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 1
6,989
582
5,788
7,050
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 4
5,436
453
2,704
10,289
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Il_Yurio
Chronos
11
2 / 3 / 0
6,688
557
3,927
7,947
2,882
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
littledoug19
Arachne
11
2 / 3 / 2
6,414
535
6,049
10,057
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
shagggy993
Vamana
10
1 / 4 / 0
6,168
514
8,216
11,636
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CliodhnaAchilles

VS

Bans
GebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,613
551
10,202
11,560
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
I_Picklez
Heimdallr
12
1 / 2 / 4
6,689
557
6,867
6,805
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ZenHeartless
Nemesis
12
5 / 2 / 4
7,134
595
5,837
8,861
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
granddeezy
Fafnir
9
1 / 1 / 4
6,445
537
3,188
7,895
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 3
6,871
573
6,009
6,395
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
14
15
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
L
0
3
4
0.67
W
3
0
5
5.5
W
Heimdallr
I_Picklez
Heimdallr
1
2
4
1.5
L
Chronos
Il_Yurio
Chronos
2
3
0
0.67
W
Nemesis
ZenHeartless
Nemesis
5
2
4
3.5
W
Fafnir
granddeezy
Fafnir
1
1
4
3
W
4
3
3
1.83
L
Arachne
littledoug19
Arachne
2
3
2
1
L
Vamana
shagggy993
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
32,103
46,979
Taken
41,516
22,038
Mitigated
26,373
17,390
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,788
2,104
0
2,029
7,050
1,748
171
634
6,410
0
49,586
L
2,704
330
588
3,819
10,289
4,561
0
2,947
7,226
0
8,554
W
10,202
1,354
429
6,710
11,560
11,944
0
472
10,079
32,142
0
W
Heimdallr
I_Picklez
Heimdallr
6,867
2,814
0
1,956
6,805
1,842
0
0
6,805
0
50,107
L
Chronos
Il_Yurio
Chronos
3,927
1,936
0
2,499
7,947
2,882
0
4,618
3,037
40,763
0
W
Nemesis
ZenHeartless
Nemesis
5,837
1,693
0
1,174
8,861
3,213
0
842
7,768
0
37,286
W
Fafnir
granddeezy
Fafnir
3,188
1,063
580
3,184
7,895
7,607
0
858
6,958
9,406
0
W
6,009
1,070
0
1,654
6,395
1,767
586
2,477
3,918
36,069
0
L
Arachne
littledoug19
Arachne
6,049
3,470
0
4,467
10,057
4,023
7
2,247
7,540
0
42,568
L
Vamana
shagggy993
Vamana
8,216
2,644
114
3,874
11,636
8,824
0
7,447
3,367
1,836
30,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
33,752
335
Minions Killed
341
0
Camps Cleared
0
1,208,296
Distance Traveled
1,220,901
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,989
582
96
8
0
242,586
4
L
Serqet
5,436
453
15
1
0
248,185
4
W
Artio
6,613
551
67
6
0
259,949
3
W
Heimdallr
6,689
557
103
9
0
225,521
3
L
Chronos
6,688
557
81
7
0
201,482
2
W
Nemesis
7,134
595
62
5
0
260,095
4
W
Fafnir
6,445
537
13
1
0
240,551
0
W
Zeus
6,871
573
96
8
0
234,785
5
L
Arachne
6,414
535
82
7
0
265,996
3
L
Vamana
6,168
514
61
5
0
250,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role