Player Matchup

Yemoja
Yemoja
AryahJawad
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,073 Elo+
Party 1
Loki
Loki
MagmaStonez666
Loki
Level 72
God Stats
1W - 1L
1,249 SR
Queue Stats
24W - 28L
1,224 Elo+
Party 1
Chronos
Chronos
RandyBomaye
Chronos
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,073 Elo+
Party 1
Team Averages
Level 33
1,416 SR
1,124 Elo+

VS

Team Averages
Level 67
1,548 SR
1,440 Elo+
Scylla
Scylla
ItzFrae
Scylla
Level 85
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
ooo Logical ooo
Skadi
Level 68
God Stats
24W - 11L
1,693 SR
Queue Stats
32W - 30L
1,465 Elo+
Party 2
Achilles
Achilles
xW0OPi3x
Achilles
Level 47
God Stats
1W - 0L
1,235 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AryahJawad
Yemoja
15
2 / 3 / 8
11,213
590
9,328
19,490
27,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 9 / 2
12,224
643
13,753
16,244
5,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
RandyBomaye
Chronos
15
2 / 6 / 5
11,257
592
13,193
19,674
6,131
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItzFrae
Scylla
16
7 / 4 / 6
12,899
679
15,065
15,857
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 10
13,806
727
21,900
16,653
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xW0OPi3x
Achilles
15
4 / 5 / 12
12,614
664
9,723
15,096
11,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
18
18
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AryahJawad
Yemoja
2
3
8
2
W
Scylla
ItzFrae
Scylla
7
4
6
2.5
L
8
9
2
1
L
Chronos
RandyBomaye
Chronos
2
6
5
0.75
W
7
3
10
4
W
Achilles
xW0OPi3x
Achilles
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
46,688
55,408
Taken
47,606
38,482
Mitigated
22,263
6,464
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AryahJawad
Yemoja
9,328
2,117
1,262
1,231
19,490
27,089
326
3,614
15,876
27,942
0
W
Scylla
ItzFrae
Scylla
15,065
1,522
484
4,002
15,857
5,023
515
6,770
9,087
40,308
0
L
13,753
3,460
385
1,462
16,244
5,262
414
5,530
10,714
0
35,972
L
Chronos
RandyBomaye
Chronos
13,193
6,214
284
1,840
19,674
6,131
710
6,282
13,392
49,239
0
W
21,900
12,731
165
8,382
16,653
5,953
1,776
9,128
7,525
0
68,980
W
Achilles
xW0OPi3x
Achilles
9,723
2,931
74
2,524
15,096
11,287
572
6,849
8,247
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
39,319
171
Minions Killed
183
6
Camps Cleared
6
907,786
Distance Traveled
905,155
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,213
590
32
2
0
301,026
0
W
Scylla
12,899
679
60
3
1
297,479
2
L
Loki
12,224
643
41
2
3
332,479
0
L
Chronos
11,257
592
98
5
3
274,281
0
W
Skadi
13,806
727
96
5
2
310,994
5
W
Achilles
12,614
664
27
1
3
296,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role