Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
Level 62
God Stats
4W - 4L
1,557 SR
Queue Stats
11W - 17L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
UraniumPatriot
Cthulhu
Level 89
God Stats
1W - 1L
1,206 SR
Queue Stats
20W - 28L
1,337 Elo+
Party 2
Mulan
Mulan
anwabuk
Mulan
Level 104
God Stats
35W - 34L
1,445 SR
Queue Stats
359W - 402L
1,323 Elo+
Party 1
Erlang Shen
Erlang Shen
xThePunisher17x
Erlang Shen
Level 119
God Stats
22W - 14L
1,525 SR
Queue Stats
447W - 512L
1,349 Elo+
Party 1
Team Averages
Level 93
1,446 SR
1,363 Elo+

VS

Team Averages
Level 61
1,398 SR
1,287 Elo+
Merlin
Merlin
InKb0ii_T
Merlin
Level 63
God Stats
14W - 34L
1,279 SR
Queue Stats
81W - 141L
1,196 Elo+
Solo
Scylla
Scylla
MuteScallop
Scylla
Level 60
God Stats
6W - 9L
1,423 SR
Queue Stats
178W - 236L
1,305 Elo+
Party 3
Danzaburou
Danzaburou
MuteSeaLion
Danzaburou
Level 42
God Stats
5W - 4L
1,549 SR
Queue Stats
76W - 103L
1,311 Elo+
Party 3
Discordia
Discordia
MuteWhale
Discordia
Level 66
God Stats
35W - 34L
1,465 SR
Queue Stats
243W - 288L
1,332 Elo+
Party 3
Gilgamesh
Gilgamesh
boss9game
Gilgamesh
Level 73
God Stats
19W - 34L
1,276 SR
Queue Stats
419W - 487L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 2
7,160
551
6,621
9,051
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
10
2 / 3 / 2
6,117
471
3,081
6,714
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 4
7,079
545
6,586
10,082
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
anwabuk
Mulan
12
3 / 0 / 3
7,340
565
3,014
8,101
4,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
xThePunisher17x
Erlang Shen
13
4 / 2 / 4
7,431
572
4,536
9,847
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
InKb0ii_T
Merlin
7
0 / 5 / 1
4,796
369
1,612
5,425
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Scylla
8
3 / 5 / 2
5,891
453
4,079
6,521
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MuteSeaLion
Danzaburou
10
2 / 0 / 1
6,010
462
5,957
7,072
2,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
MuteWhale
Discordia
10
3 / 3 / 3
6,233
479
7,949
5,558
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
boss9game
Gilgamesh
11
1 / 3 / 2
6,464
497
5,945
9,051
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
9
10
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
2
1
W
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
2
3
2
1
L
Merlin
InKb0ii_T
Merlin
0
5
1
0.1
L
Scylla
3
5
2
0.8
L
Danzaburou
MuteSeaLion
Danzaburou
2
0
1
2.5
L
Discordia
MuteWhale
Discordia
3
3
3
1.5
W
4
2
4
3
W
Mulan
anwabuk
Mulan
3
0
3
4.5
L
Gilgamesh
boss9game
Gilgamesh
1
3
2
0.67
W
Erlang Shen
xThePunisher17x
Erlang Shen
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,838
Damage
25,542
43,795
Taken
33,627
21,284
Mitigated
13,221
15,703
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,621
790
263
4,880
9,051
2,009
2,139
1,189
7,862
40,976
0
W
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
3,081
764
80
2,743
6,714
2,307
704
4,242
2,104
0
27,027
L
Merlin
InKb0ii_T
Merlin
1,612
173
0
1,085
5,425
1,611
0
2,864
2,561
13,824
0
L
Scylla
4,079
76
88
979
6,521
1,592
0
3,223
3,298
14,747
0
L
Danzaburou
MuteSeaLion
Danzaburou
5,957
2,517
0
1,348
7,072
2,472
0
3,607
3,465
0
32,921
L
Discordia
MuteWhale
Discordia
7,949
0
217
2,077
5,558
1,430
0
2,351
3,207
27,951
0
W
6,586
375
305
1,867
10,082
8,447
0
4,645
4,965
24,640
0
W
Mulan
anwabuk
Mulan
3,014
663
0
3,179
8,101
4,637
264
1,419
6,658
0
33,186
L
Gilgamesh
boss9game
Gilgamesh
5,945
1,946
0
2,626
9,051
6,116
220
1,162
7,889
0
40,649
W
Erlang Shen
xThePunisher17x
Erlang Shen
4,536
1,992
0
2,386
9,847
3,884
0
1,631
8,136
0
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
29,394
333
Minions Killed
238
0
Camps Cleared
0
1,199,989
Distance Traveled
1,025,346
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,160
551
78
6
0
226,298
4
W
Ah Muzen Cab
6,117
471
57
4
0
250,663
0
L
Merlin
4,796
369
17
1
0
120,342
0
L
Scylla
5,891
453
36
3
0
208,707
0
L
Danzaburou
6,010
462
59
5
0
255,460
1
L
Discordia
6,233
479
54
4
0
225,859
0
W
Cthulhu
7,079
545
28
2
0
252,851
0
W
Mulan
7,340
565
89
7
0
217,896
1
L
Gilgamesh
6,464
497
72
6
0
214,978
2
W
Erlang Shen
7,431
572
81
6
0
252,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role