Player Matchup

Freya
Freya
DaNggaGrimy
Freya
Level 46
God Stats
5W - 4L
1,297 SR
Queue Stats
64W - 71L
1,525 Elo+
Party 4
Cliodhna
Cliodhna
DatNggaGrimy
Cliodhna
Level 68
God Stats
5W - 1L
1,675 SR
Queue Stats
120W - 122L
1,499 Elo+
Party 4
Skadi
Skadi
Devongreen11
Skadi
Level 133
God Stats
2W - 2L
1,460 SR
Queue Stats
186W - 214L
1,518 Elo+
Party 3
Ymir
Ymir
Nanmanking
Ymir
Level 39
God Stats
7W - 7L
1,506 SR
Queue Stats
57W - 66L
1,451 Elo+
Party 3
Ao Kuang
Ao Kuang
wersdwolf
Ao Kuang
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 99L
1,447 Elo+
Party 3
Team Averages
Level 79
1,487 SR
1,488 Elo+

VS

Team Averages
Level 67
1,603 SR
1,494 Elo+
Thoth
Thoth
 
Thoth
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DotzLeal
Khepri
Level 76
God Stats
1W - 2L
1,747 SR
Queue Stats
13W - 16L
1,449 Elo+
Party 2
Fenrir
Fenrir
JhowGluz
Fenrir
Level 129
God Stats
0W - 2L
1,613 SR
Queue Stats
29W - 37L
1,480 Elo+
Party 2
Neith
Neith
Waltgman
Neith
Level 14
God Stats
7W - 4L
1,652 SR
Queue Stats
9W - 10L
1,538 Elo+
Party 2
Achilles
Achilles
Yomassa69
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 8
7,118
593
6,789
5,734
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
DatNggaGrimy
Cliodhna
13
2 / 0 / 4
7,685
640
9,746
7,995
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
10 / 1 / 6
8,207
684
11,355
5,956
1,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 2 / 13
8,716
726
7,102
10,764
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
wersdwolf
Ao Kuang
11
2 / 1 / 11
6,651
554
3,623
8,937
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 5 / 2
6,304
525
2,425
6,301
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
DotzLeal
Khepri
6
1 / 8 / 4
5,401
450
2,575
12,350
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
JhowGluz
Fenrir
10
3 / 4 / 3
6,274
523
4,076
10,208
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Waltgman
Neith
7
0 / 6 / 2
4,628
386
2,134
4,800
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Yomassa69
Achilles
10
0 / 4 / 0
5,745
479
4,884
13,440
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
27
Kills
5
7
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
2
0.4
W
7
3
8
3.67
W
Cliodhna
DatNggaGrimy
Cliodhna
2
0
4
4
W
10
1
6
13
L
Khepri
DotzLeal
Khepri
1
8
4
0.38
L
Fenrir
JhowGluz
Fenrir
3
4
3
1.13
W
6
2
13
6.25
L
Neith
Waltgman
Neith
0
6
2
0.17
L
Achilles
Yomassa69
Achilles
0
4
0
0
W
Ao Kuang
wersdwolf
Ao Kuang
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
16,094
39,386
Taken
47,099
15,013
Mitigated
20,548
11,572
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,425
45
0
790
6,301
1,455
434
837
5,464
28,707
0
W
6,789
2,495
0
2,211
5,734
2,067
1,179
748
4,986
18,720
3,403
W
Cliodhna
DatNggaGrimy
Cliodhna
9,746
923
0
3,492
7,995
3,659
1,125
0
7,493
0
46,164
W
11,355
4,829
0
917
5,956
1,759
803
1,677
4,141
0
43,981
L
Khepri
DotzLeal
Khepri
2,575
571
300
1,285
12,350
7,604
0
7,823
4,440
10,086
0
L
Fenrir
JhowGluz
Fenrir
4,076
1,238
0
2,674
10,208
4,204
0
4,372
5,749
0
24,402
W
7,102
2,496
0
1,776
10,764
4,948
547
1,773
8,883
60,090
0
L
Neith
Waltgman
Neith
2,134
820
0
25
4,800
1,573
0
3,380
1,420
0
10,118
L
Achilles
Yomassa69
Achilles
4,884
2,108
0
4,245
13,440
5,712
0
460
12,172
0
31,946
W
Ao Kuang
wersdwolf
Ao Kuang
3,623
1,563
0
3,176
8,937
2,580
1,181
717
8,169
30,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
28,352
377
Minions Killed
223
0
Camps Cleared
0
1,225,585
Distance Traveled
1,058,665
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,304
525
71
6
0
217,638
6
W
Freya
7,118
593
37
3
0
243,055
3
W
Cliodhna
7,685
640
103
9
0
270,027
8
W
Skadi
8,207
684
80
7
0
233,067
3
L
Khepri
5,401
450
11
1
0
190,159
2
L
Fenrir
6,274
523
54
5
0
224,509
3
W
Ymir
8,716
726
103
9
0
229,414
3
L
Neith
4,628
386
17
1
0
185,589
0
L
Achilles
5,745
479
70
6
0
240,770
4
W
Ao Kuang
6,651
554
54
5
0
250,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role