Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Moo Milky69
Geb
Level 56
God Stats
3W - 2L
1,625 SR
Queue Stats
118W - 75L
1,649 Elo+
Party 2
Scylla
Scylla
TK_BIizzard
Scylla
Level 128
God Stats
9W - 8L
1,627 SR
Queue Stats
508W - 475L
1,624 Elo+
Party 2
Cerberus
Cerberus
ct123192
Cerberus
Level 159
God Stats
10W - 14L
1,492 SR
Queue Stats
919W - 749L
1,668 Elo+
Party 1
Set
Set
iTenzer
Set
Level 107
God Stats
2W - 3L
1,757 SR
Queue Stats
84W - 66L
1,673 Elo+
Party 1
Team Averages
Level 116
1,600 SR
1,623 Elo+

VS

Team Averages
Level 133
1,624 SR
1,647 Elo+
Sun Wukong
Sun Wukong
Dojo_FlashMob
Sun Wukong
Level 160
God Stats
11W - 5L
1,713 SR
Queue Stats
199W - 147L
1,685 Elo+
Party 3
Zeus
Zeus
NoKnownProfile
Zeus
Level 139
God Stats
2W - 0L
1,674 SR
Queue Stats
196W - 151L
1,667 Elo+
Party 3
Ao Kuang
Ao Kuang
ThaLonEWolF
Ao Kuang
Level 102
God Stats
1W - 2L
1,269 SR
Queue Stats
506W - 464L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
TroysOnPC
Gilgamesh
Level 122
God Stats
27W - 19L
1,706 SR
Queue Stats
579W - 526L
1,656 Elo+
Party 3
Rama
Rama
XRapterrX
Rama
Level 142
God Stats
24W - 11L
1,757 SR
Queue Stats
221W - 178L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 5 / 2
10,195
537
12,062
14,942
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 4
8,519
448
6,847
15,042
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
4 / 5 / 1
9,874
520
8,753
9,656
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ct123192
Cerberus
15
3 / 5 / 3
9,777
515
12,942
20,007
21,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
15
0 / 7 / 5
8,613
453
6,493
15,495
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dojo_FlashMob
Sun Wukong
19
5 / 2 / 6
12,293
647
11,137
18,112
9,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
11 / 1 / 6
12,219
643
17,286
12,849
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ThaLonEWolF
Ao Kuang
17
5 / 2 / 7
10,781
567
6,554
13,881
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TroysOnPC
Gilgamesh
15
2 / 3 / 11
9,599
505
10,603
18,266
10,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
18
2 / 2 / 5
10,895
573
8,891
16,484
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
25
26
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
2
0.4
W
Sun Wukong
Dojo_FlashMob
Sun Wukong
5
2
6
4
L
2
4
4
1
W
11
1
6
14
L
Scylla
4
5
1
0.9
W
Ao Kuang
ThaLonEWolF
Ao Kuang
5
2
7
4.25
W
Gilgamesh
TroysOnPC
Gilgamesh
2
3
11
2.5
W
Rama
2
2
5
2.25
L
Cerberus
ct123192
Cerberus
3
5
3
0.9
L
Set
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,097
Damage
54,471
75,142
Taken
79,592
52,772
Mitigated
34,569
20,869
Healing
33,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,062
5,268
0
5,101
14,942
4,974
379
4,219
10,723
0
88,043
W
Sun Wukong
Dojo_FlashMob
Sun Wukong
11,137
4,170
0
5,344
18,112
9,260
1,792
6,517
11,137
0
81,111
L
6,847
411
0
1,518
15,042
16,199
0
4,588
10,454
21,567
0
W
17,286
2,799
212
5,919
12,849
4,242
240
7,759
4,869
91,717
0
L
Scylla
8,753
106
0
1,707
9,656
3,503
0
3,263
6,393
76,676
0
W
Ao Kuang
ThaLonEWolF
Ao Kuang
6,554
1,277
0
7,726
13,881
5,300
901
4,699
9,099
50,675
13,423
W
Gilgamesh
TroysOnPC
Gilgamesh
10,603
3,101
650
4,989
18,266
10,832
0
7,574
10,560
0
45,693
W
Rama
8,891
6,344
0
8,857
16,484
4,935
3,355
3,348
13,088
0
82,216
L
Cerberus
ct123192
Cerberus
12,942
613
0
6,957
20,007
21,045
0
5,811
14,196
67,159
0
L
Set
6,493
2,674
0
5,586
15,495
7,051
0
5,785
9,710
0
61,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
55,787
587
Minions Killed
581
0
Camps Cleared
0
1,765,889
Distance Traveled
1,917,992
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,195
537
160
8
0
315,339
2
W
Sun Wukong
12,293
647
158
8
0
373,009
0
L
Geb
8,519
448
26
1
0
374,705
4
W
Zeus
12,219
643
157
8
0
379,471
7
L
Scylla
9,874
520
149
8
0
338,274
5
W
Ao Kuang
10,781
567
85
4
0
409,519
11
W
Gilgamesh
9,599
505
60
3
0
401,293
8
W
Rama
10,895
573
121
6
0
354,700
5
L
Cerberus
9,777
515
151
8
0
368,019
2
L
Set
8,613
453
101
5
0
369,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role