Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Harmonismissing
Geb
Level 29
God Stats
14W - 10L
1,520 SR
Queue Stats
52W - 67L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
TheToaofIron1
Jing Wei
Level 103
God Stats
4W - 2L
1,600 SR
Queue Stats
82W - 92L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
flaco147006
Guan Yu
Level 107
God Stats
15W - 15L
1,492 SR
Queue Stats
162W - 169L
1,428 Elo+
Party 1
Camazotz
Camazotz
toto29f
Camazotz
Level 83
God Stats
4W - 9L
1,172 SR
Queue Stats
74W - 76L
1,384 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,439 Elo+

VS

Team Averages
Level 88
1,583 SR
1,471 Elo+
Ra
Ra
ElisMom
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
Ghostreeeeee
Mulan
Level 99
God Stats
21W - 18L
1,583 SR
Queue Stats
32W - 31L
1,463 Elo+
Party 3
Xing Tian
Xing Tian
ItchyCalf110348
Xing Tian
Level 128
God Stats
58W - 67L
1,475 SR
Queue Stats
205W - 204L
1,399 Elo+
Solo
Hou Yi
Hou Yi
MiguelRed153
Hou Yi
Level 108
God Stats
9W - 9L
1,651 SR
Queue Stats
37W - 34L
1,500 Elo+
Party 3
Fenrir
Fenrir
RTL x ASSASSIN
Fenrir
Level 101
God Stats
1W - 2L
1,708 SR
Queue Stats
50W - 42L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 4 / 7
9,006
530
9,024
8,849
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 8
8,398
494
7,049
11,896
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
TheToaofIron1
Jing Wei
13
3 / 3 / 1
8,486
499
4,681
11,584
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
flaco147006
Guan Yu
14
6 / 3 / 5
9,440
555
9,279
15,192
12,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
toto29f
Camazotz
15
9 / 1 / 4
9,844
579
13,930
16,203
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 11 / 8
7,232
425
5,924
11,279
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 4 / 6
7,240
426
9,385
13,262
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
ItchyCalf110348
Xing Tian
11
2 / 2 / 6
7,878
463
7,849
15,457
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
2 / 7 / 4
6,448
379
7,418
12,969
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 1
5,031
296
0
3,806
401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
24
Kills
11
12
Deaths
25
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
4
7
1.63
L
3
11
8
0.64
L
4
4
6
1.75
W
3
1
8
7
L
Xing Tian
ItchyCalf110348
Xing Tian
2
2
6
2.5
L
Hou Yi
2
7
4
0.57
L
0
1
1
0.5
W
Jing Wei
TheToaofIron1
Jing Wei
3
3
1
1.17
W
Guan Yu
flaco147006
Guan Yu
6
3
5
2.83
W
Camazotz
toto29f
Camazotz
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,963
Damage
30,576
63,724
Taken
56,773
36,047
Mitigated
22,240
20,718
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,024
942
0
1,237
8,849
3,352
1,780
2,298
6,287
43,380
0
L
5,924
1,298
282
372
11,279
2,942
135
4,517
6,762
10,833
0
L
9,385
2,051
133
4,338
13,262
6,674
0
4,440
8,822
0
20,686
W
7,049
598
0
1,837
11,896
11,391
1,059
3,043
8,583
21,230
0
L
Xing Tian
ItchyCalf110348
Xing Tian
7,849
524
428
5,130
15,457
9,560
0
5,336
10,121
26,361
0
L
Hou Yi
7,418
4,165
0
1,329
12,969
2,663
0
3,334
9,635
0
28,396
L
0
0
0
574
3,806
401
0
887
2,919
0
2,219
W
Jing Wei
TheToaofIron1
Jing Wei
4,681
3,183
0
4,402
11,584
3,672
1,125
2,462
9,032
0
57,191
W
Guan Yu
flaco147006
Guan Yu
9,279
1,403
1,011
3,082
15,192
12,022
605
2,377
11,393
13,627
49,625
W
Camazotz
toto29f
Camazotz
13,930
2,336
0
9,149
16,203
5,610
305
3,309
12,460
0
65,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
33,829
423
Minions Killed
127
0
Camps Cleared
0
1,656,212
Distance Traveled
1,014,673
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,006
530
81
5
0
305,710
0
L
Ra
7,232
425
16
1
0
227,357
2
L
Mulan
7,240
426
34
2
0
210,117
0
W
Geb
8,398
494
19
1
0
376,117
0
L
Xing Tian
7,878
463
33
2
0
319,094
4
L
Hou Yi
6,448
379
37
2
0
225,025
1
L
Fenrir
5,031
296
7
0
0
33,080
1
W
Jing Wei
8,486
499
99
6
0
289,679
2
W
Guan Yu
9,440
555
122
7
0
332,476
0
W
Camazotz
9,844
579
102
6
0
352,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role