Player Matchup

Ra
Ra
BOBAFLEA3000
Ra
Level 147
God Stats
24W - 22L
1,571 SR
Queue Stats
285W - 266L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
Gillman4099
Sylvanus
Level 136
God Stats
5W - 14L
1,347 SR
Queue Stats
278W - 329L
1,409 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sha6ow
Tsukuyomi
Level 158
God Stats
34W - 30L
1,678 SR
Queue Stats
465W - 360L
1,602 Elo+
Party 2
Team Averages
Level 147
1,532 SR
1,491 Elo+

VS

Team Averages
Level 106
1,602 SR
1,866 Elo+
Yemoja
Yemoja
CosmicJugs
Yemoja
Level 141
God Stats
2W - 2L
1,557 SR
Queue Stats
176W - 95L
1,842 Elo+
Party 1
Tiamat
Tiamat
ZOMBIESnTHEMIST
Tiamat
Level 160
God Stats
2W - 3L
1,494 SR
Queue Stats
323W - 190L
1,784 Elo+
Party 1
Gilgamesh
Gilgamesh
datswatzup
Gilgamesh
Level 16
God Stats
4W - 0L
1,755 SR
Queue Stats
23W - 1L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 8
13,447
611
17,574
22,243
11,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Gillman4099
Sylvanus
17
2 / 5 / 10
12,925
588
12,650
26,939
34,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Sha6ow
Tsukuyomi
19
11 / 9 / 3
15,495
704
27,699
23,860
14,073

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CosmicJugs
Yemoja
18
4 / 3 / 16
15,250
693
15,945
25,459
37,020
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 7 / 12
15,034
683
26,250
19,480
12,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
datswatzup
Gilgamesh
19
10 / 6 / 9
15,677
713
20,035
26,136
35,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
16
Kills
22
23
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
8
0.78
W
Yemoja
CosmicJugs
Yemoja
4
3
16
4
L
Sylvanus
Gillman4099
Sylvanus
2
5
10
1.4
L
Tsukuyomi
Sha6ow
Tsukuyomi
11
9
3
1.39
W
8
7
12
2
W
Gilgamesh
datswatzup
Gilgamesh
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,923
Damage
62,230
73,042
Taken
71,075
59,821
Mitigated
84,995
24,471
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,574
2,096
5,949
7,222
22,243
11,289
522
14,059
7,766
61,925
0
W
Yemoja
CosmicJugs
Yemoja
15,945
2,513
2,779
6,154
25,459
37,020
1,089
9,774
15,009
46,225
0
L
Sylvanus
Gillman4099
Sylvanus
12,650
3,555
3,357
6,281
26,939
34,459
453
17,064
9,261
22,389
2,905
L
Tsukuyomi
Sha6ow
Tsukuyomi
27,699
7,667
0
1,662
23,860
14,073
354
10,928
12,511
0
59,244
W
26,250
2,102
0
5,040
19,480
12,915
793
6,717
12,289
70,035
0
W
Gilgamesh
datswatzup
Gilgamesh
20,035
3,973
900
4,412
26,136
35,060
434
13,389
12,038
4,916
51,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
45,961
217
Minions Killed
259
7
Camps Cleared
11
1,042,182
Distance Traveled
1,074,493
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,447
611
89
4
3
352,501
1
W
Yemoja
15,250
693
56
3
0
357,367
1
L
Sylvanus
12,925
588
42
2
1
352,951
1
L
Tsukuyomi
15,495
704
86
4
3
336,730
3
W
Tiamat
15,034
683
128
6
8
344,266
2
W
Gilgamesh
15,677
713
75
3
3
372,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role