Player Matchup

Mercury
Mercury
JPJhony4
Mercury
Level 128
God Stats
1W - 1L
1,647 SR
Queue Stats
152W - 152L
1,367 Elo+
Party 1
Ah Puch
Ah Puch
MDK-Galvao
Ah Puch
Level 52
God Stats
6W - 8L
1,533 SR
Queue Stats
139W - 170L
1,346 Elo+
Party 1
Geb
Geb
NunoP94
Geb
Level 64
God Stats
1W - 1L
1,778 SR
Queue Stats
57W - 56L
1,385 Elo+
Party 1
Team Averages
Level 81
1,653 SR
1,366 Elo+

VS

Team Averages
Level 90
1,569 SR
1,612 Elo+
Ullr
Ullr
DigitalDrugs46
Ullr
Level 159
God Stats
4W - 5L
1,489 SR
Queue Stats
76W - 97L
1,453 Elo+
Solo
Tiamat
Tiamat
FerimanXX
Tiamat
Level 106
God Stats
2W - 1L
1,718 SR
Queue Stats
77W - 57L
1,641 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mye_hardhet
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JPJhony4
Mercury
14
2 / 4 / 4
11,550
608
8,374
21,114
6,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MDK-Galvao
Ah Puch
15
3 / 4 / 2
11,294
594
10,532
14,336
5,096
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
15
1 / 2 / 5
12,163
640
9,405
28,681
26,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
11,241
592
7,549
11,054
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
FerimanXX
Tiamat
17
3 / 3 / 6
12,233
644
31,062
17,417
20,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
mye_hardhet
Tsukuyomi
17
6 / 2 / 2
12,680
667
20,056
19,956
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
10
10
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Tiamat
FerimanXX
Tiamat
3
3
6
2
L
Mercury
JPJhony4
Mercury
2
4
4
1
L
Ah Puch
MDK-Galvao
Ah Puch
3
4
2
1
L
Geb
1
2
5
1.75
W
Tsukuyomi
mye_hardhet
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
58,667
64,131
Taken
48,427
38,530
Mitigated
39,694
5,181
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
1,599
0
2,565
11,054
5,657
1,989
4,309
6,745
0
62,550
W
Tiamat
FerimanXX
Tiamat
31,062
1,210
216
8,199
17,417
20,771
226
7,980
9,437
59,158
0
L
Mercury
JPJhony4
Mercury
8,374
2,916
0
820
21,114
6,859
453
8,012
11,495
0
34,621
L
Ah Puch
MDK-Galvao
Ah Puch
10,532
802
0
608
14,336
5,096
496
7,593
6,123
48,807
0
L
Geb
9,405
731
189
3,564
28,681
26,575
390
13,446
12,661
27,666
0
W
Tsukuyomi
mye_hardhet
Tsukuyomi
20,056
3,975
0
9,860
19,956
13,266
545
8,862
11,094
0
67,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
36,154
188
Minions Killed
253
3
Camps Cleared
15
1,187,376
Distance Traveled
1,127,975
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,241
592
94
5
7
324,330
2
W
Tiamat
12,233
644
81
4
5
390,529
3
L
Mercury
11,550
608
51
3
1
442,220
3
L
Ah Puch
11,294
594
103
5
2
357,277
2
L
Geb
12,163
640
34
2
0
387,879
3
W
Tsukuyomi
12,680
667
78
4
3
413,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role