Player Matchup

Olorun
Olorun
A Top Target
Olorun
Level 96
God Stats
2W - 0L
1,729 SR
Queue Stats
28W - 40L
1,364 Elo+
Party 2
Sol
Sol
HonkitsLizzie
Sol
Level 97
God Stats
8W - 2L
1,751 SR
Queue Stats
332W - 337L
1,467 Elo+
Solo
Ares
Ares
Rader15
Ares
Level 153
God Stats
1W - 0L
1,876 SR
Queue Stats
18W - 18L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
The Italiannn
Danzaburou
Level 120
God Stats
1W - 1L
1,104 SR
Queue Stats
24W - 38L
1,345 Elo+
Party 2
Zhong Kui
Zhong Kui
raidendown4
Zhong Kui
Level 121
God Stats
1W - 1L
1,244 SR
Queue Stats
15W - 20L
1,396 Elo+
Party 2
Team Averages
Level 117
1,541 SR
1,407 Elo+

VS

Team Averages
Level 96
1,467 SR
1,530 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bansheequa
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,421 Elo+
Party 1
Odin
Odin
Narekai
Odin
Level 102
God Stats
0W - 1L
1,846 SR
Queue Stats
8W - 5L
1,683 Elo+
Party 1
Cupid
Cupid
One Mellow Wolf
Cupid
Level 132
God Stats
0W - 1L
1,205 SR
Queue Stats
37W - 34L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Rhawryberry
Hun Batz
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 46L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 3 / 11
8,944
813
7,657
12,367
5,862
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
5 / 1 / 17
10,247
932
16,400
8,134
3,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
Rader15
Ares
17
6 / 2 / 18
10,228
930
14,087
14,763
18,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
The Italiannn
Danzaburou
16
10 / 3 / 16
10,851
986
19,173
11,246
5,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
raidendown4
Zhong Kui
16
6 / 4 / 19
9,921
902
16,016
14,782
8,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 6 / 6
8,612
783
10,206
22,681
19,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Bansheequa
Achilles
16
5 / 5 / 5
9,664
879
13,183
17,447
12,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Narekai
Odin
13
0 / 5 / 9
7,768
706
6,923
20,732
17,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 5 / 4
9,358
851
9,899
11,227
4,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Rhawryberry
Hun Batz
12
1 / 8 / 3
7,624
693
7,708
14,069
4,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
29
Kills
13
13
Deaths
29
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
6
1
W
Olorun
2
3
11
2.5
L
Achilles
Bansheequa
Achilles
5
5
5
1.5
W
5
1
17
13.5
L
Odin
Narekai
Odin
0
5
9
0.9
L
4
5
4
1.2
W
Ares
Rader15
Ares
6
2
18
7.5
L
Hun Batz
Rhawryberry
Hun Batz
1
8
3
0.31
W
Danzaburou
The Italiannn
Danzaburou
10
3
16
6
W
Zhong Kui
raidendown4
Zhong Kui
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,333
Damage
47,919
61,292
Taken
86,156
42,097
Mitigated
59,506
26,259
Healing
26,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,206
1,152
456
5,706
22,681
19,738
170
12,068
10,503
0
16,844
W
Olorun
7,657
5,034
1,621
4,299
12,367
5,862
990
370
11,529
16,351
0
L
Achilles
Bansheequa
Achilles
13,183
2,641
1,802
3,225
17,447
12,894
397
12,795
4,586
5,097
17,732
W
16,400
4,628
1,689
3,470
8,134
3,007
2,561
473
7,408
31,449
0
L
Odin
Narekai
Odin
6,923
1,201
837
6,128
20,732
17,919
178
11,799
8,773
718
11,580
L
9,899
4,225
4,751
2,359
11,227
4,177
875
7,944
3,251
0
26,765
W
Ares
Rader15
Ares
14,087
367
775
3,641
14,763
18,604
27
667
13,275
22,025
0
L
Hun Batz
Rhawryberry
Hun Batz
7,708
1,013
313
1,222
14,069
4,778
338
9,136
4,883
0
12,268
W
Danzaburou
The Italiannn
Danzaburou
19,173
10,161
842
3,489
11,246
5,630
1,011
436
10,573
0
30,297
W
Zhong Kui
raidendown4
Zhong Kui
16,016
469
1,464
4,969
14,782
8,994
830
290
14,101
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
43,026
118
Minions Killed
85
0
Camps Cleared
0
1,069,752
Distance Traveled
970,132
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,612
783
7
1
0
209,195
1
W
Olorun
8,944
813
24
2
0
196,045
0
L
Achilles
9,664
879
17
2
0
192,635
0
W
Sol
10,247
932
29
3
0
215,556
4
L
Odin
7,768
706
14
1
0
222,229
4
L
Cupid
9,358
851
32
3
0
163,829
0
W
Ares
10,228
930
21
2
0
236,842
4
L
Hun Batz
7,624
693
15
1
0
182,244
0
W
Danzaburou
10,851
986
14
1
0
210,265
0
W
Zhong Kui
9,921
902
30
3
0
211,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role