Player Matchup

Discordia
Discordia
Silver II
DezIV
Discordia
Silver II
Level 123
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 7L
1,517 MMR
Party 2
Achilles
Achilles
Silver II
Spoon Tease
Achilles
Silver II
Level 31
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 3L
1,514 MMR
Party 2
Izanami
Izanami
Silver I
ilpwnyou444boss
Izanami
Silver I
Level 121
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 6L
1,554 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,659 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,576 SR
1,397 MMR
Geb
Geb
Gold IV
DemonessSin
Geb
Gold IV
Level 100
God Stats
0W - 2L
1,560 SR
Queue Stats
48W - 54L
1,474 MMR
Party 1
Raijin
Raijin
Silver I
Qoish 6E
Raijin
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,313 MMR
Party 1
Skadi
Skadi
Gold IV
ihopz_
Skadi
Gold IV
Level 109
God Stats
5W - 5L
1,667 SR
Queue Stats
80W - 82L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DezIV
Discordia
16
4 / 1 / 8
11,257
662
12,157
9,324
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Spoon Tease
Achilles
17
8 / 2 / 7
12,635
743
27,442
21,414
21,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 3 / 5
11,502
677
10,027
11,290
3,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BacchusChaacAphroditeZhong KuiBastet

VS

Bans
Morgan Le FayMedusaJormungandrScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
11,220
660
6,850
19,009
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Qoish 6E
Raijin
14
3 / 6 / 3
10,834
637
9,096
19,767
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ihopz_
Skadi
13
2 / 7 / 3
10,192
600
12,992
16,725
5,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
6
6
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Discordia
DezIV
Discordia
4
1
8
8
L
Raijin
Qoish 6E
Raijin
3
6
3
0.75
W
Achilles
Spoon Tease
Achilles
8
2
7
5.75
L
Skadi
ihopz_
Skadi
2
7
3
0.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
28,938
42,028
Taken
55,501
28,195
Mitigated
32,311
11,237
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,850
850
816
3,137
19,009
18,544
0
6,417
11,803
21,695
0
W
Discordia
DezIV
Discordia
12,157
392
0
1,928
9,324
2,810
479
5,131
4,193
38,769
0
L
Raijin
Qoish 6E
Raijin
9,096
744
0
795
19,767
7,803
0
5,155
14,098
29,163
0
W
Achilles
Spoon Tease
Achilles
27,442
8,143
119
7,651
21,414
21,550
458
5,774
15,640
12,618
47,926
L
Skadi
ihopz_
Skadi
12,992
3,765
0
495
16,725
5,964
0
4,638
11,674
0
44,725
W
10,027
5,581
106
1,433
11,290
3,835
2,379
5,566
5,724
0
55,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
32,246
205
Minions Killed
149
11
Camps Cleared
3
895,319
Distance Traveled
789,839
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,220
660
14
1
0
297,482
1
W
Discordia
11,257
662
68
4
4
292,035
3
L
Raijin
10,834
637
66
4
1
245,224
0
W
Achilles
12,635
743
57
3
1
320,378
0
L
Skadi
10,192
600
69
4
2
247,133
4
W
Izanami
11,502
677
80
5
6
282,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role