Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Cepasoca
Agni
Gold V
Level 126
God Stats
1W - 2L
1,344 SR
Queue Stats
37W - 38L
1,348 MMR
Solo
Izanami
Izanami
Bronze III
Dosserrr
Izanami
Bronze III
Level 132
God Stats
0W - 2L
1,337 SR
Queue Stats
14W - 15L
1,536 MMR
Solo
Yemoja
Yemoja
Platinum III
OniChuya
Yemoja
Platinum III
Level 108
God Stats
2W - 11L
1,377 SR
Queue Stats
151W - 146L
1,915 MMR
Solo
Hercules
Hercules
Gold III
RoldDarl
Hercules
Gold III
Level 109
God Stats
21W - 25L
1,517 SR
Queue Stats
271W - 293L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,415 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,652 SR
1,556 MMR
Serqet
Serqet
Bronze III
AwesomeJake406
Serqet
Bronze III
Level 84
God Stats
1W - 0L
2,011 SR
Queue Stats
2W - 1L
1,553 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Ayral
Hou Yi
Gold IV
Level 65
God Stats
1W - 0L
1,577 SR
Queue Stats
33W - 32L
1,355 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Plaýmaker
Gilgamesh
Platinum IV
Level 156
God Stats
27W - 12L
1,645 SR
Queue Stats
140W - 125L
1,718 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Wilgefortz
Morgan Le Fay
Bronze III
Level 124
God Stats
1W - 0L
1,505 SR
Queue Stats
4W - 4L
1,510 MMR
Solo
Chaac
Chaac
Gold I
Xucul3nt0
Chaac
Gold I
Level 125
God Stats
5W - 9L
1,522 SR
Queue Stats
159W - 157L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 3 / 0
6,198
517
4,949
9,168
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
9
0 / 4 / 2
5,622
469
5,022
7,637
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Dosserrr
Izanami
10
0 / 3 / 2
5,930
494
3,272
8,734
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
OniChuya
Yemoja
9
2 / 4 / 2
6,039
503
3,251
10,039
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
RoldDarl
Hercules
11
0 / 4 / 1
6,052
504
3,011
10,125
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AthenaGeb

VS

Bans
OdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
6,959
580
5,825
8,824
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Ayral
Hou Yi
13
5 / 2 / 4
7,893
658
7,156
7,255
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Plaýmaker
Gilgamesh
12
4 / 1 / 1
7,114
593
5,591
8,736
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Wilgefortz
Morgan Le Fay
11
2 / 1 / 4
6,763
564
4,991
5,801
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Xucul3nt0
Chaac
14
6 / 0 / 4
8,431
703
10,729
10,699
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
0
1.33
W
1
2
9
2.75
W
Hou Yi
Ayral
Hou Yi
5
2
4
3.5
L
Agni
0
4
2
0.25
L
Izanami
Dosserrr
Izanami
0
3
2
0.33
L
Yemoja
OniChuya
Yemoja
2
4
2
0.75
W
Gilgamesh
Plaýmaker
Gilgamesh
4
1
1
4.5
L
Hercules
RoldDarl
Hercules
0
4
1
0.13
W
Morgan Le Fay
Wilgefortz
Morgan Le Fay
2
1
4
4
W
Chaac
Xucul3nt0
Chaac
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,505
Damage
34,292
45,703
Taken
41,315
17,040
Mitigated
21,013
11,812
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,949
1,065
0
2,573
9,168
2,696
0
632
8,460
0
29,358
W
5,825
1,538
0
2,109
8,824
5,112
144
2,272
6,552
0
21,370
W
Hou Yi
Ayral
Hou Yi
7,156
3,772
0
3,359
7,255
1,956
1,478
695
6,560
0
46,974
L
Agni
5,022
132
0
938
7,637
2,072
0
3,075
4,432
30,811
0
L
Izanami
Dosserrr
Izanami
3,272
2,541
0
3,697
8,734
1,653
0
84
8,650
0
37,336
L
Yemoja
OniChuya
Yemoja
3,251
1,307
764
1,954
10,039
5,376
0
1,200
8,533
10,750
0
W
Gilgamesh
Plaýmaker
Gilgamesh
5,591
2,130
0
1,523
8,736
3,945
0
2,763
5,933
0
43,931
L
Hercules
RoldDarl
Hercules
3,011
1,382
0
1,886
10,125
5,243
0
0
9,587
0
31,674
W
Morgan Le Fay
Wilgefortz
Morgan Le Fay
4,991
652
0
1,991
5,801
1,900
1,083
1,735
4,066
40,154
0
W
Chaac
Xucul3nt0
Chaac
10,729
2,074
31
6,264
10,699
8,100
69
808
9,531
195
51,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
37,160
276
Minions Killed
337
0
Camps Cleared
0
1,186,264
Distance Traveled
1,284,808
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,198
517
64
5
0
256,886
0
W
Serqet
6,959
580
23
2
0
258,595
4
W
Hou Yi
7,893
658
75
6
0
215,789
3
L
Agni
5,622
469
51
4
0
244,619
5
L
Izanami
5,930
494
79
7
0
236,627
3
L
Yemoja
6,039
503
18
2
0
221,983
5
W
Gilgamesh
7,114
593
75
6
0
283,648
1
L
Hercules
6,052
504
64
5
0
226,149
1
W
Morgan Le Fay
6,763
564
61
5
0
242,898
5
W
Chaac
8,431
703
103
9
0
283,878
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role