Player Matchup

Hera
Hera
Karbenamach
Hera
Level 97
God Stats
3W - 7L
1,397 SR
Queue Stats
144W - 206L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
SirRavis
Cthulhu
Level 69
God Stats
3W - 6L
1,293 SR
Queue Stats
146W - 143L
1,431 Elo+
Party 2
Hachiman
Hachiman
YungHungXanders
Hachiman
Level 29
God Stats
1W - 4L
1,143 SR
Queue Stats
63W - 92L
1,379 Elo+
Party 2
Team Averages
Level 65
1,278 SR
1,406 Elo+

VS

Team Averages
Level 49
1,473 SR
1,614 Elo+
Ra
Ra
Arizoks
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
Cheems143
Gilgamesh
Level 78
God Stats
4W - 3L
1,701 SR
Queue Stats
90W - 52L
1,754 Elo+
Solo
Charybdis
Charybdis
gloin1232
Charybdis
Level 67
God Stats
2W - 2L
1,219 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,675
668
4,069
6,802
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SirRavis
Cthulhu
9
0 / 5 / 2
6,094
609
5,101
12,844
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
9
1 / 5 / 0
6,000
600
3,715
7,509
1,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,476
748
3,633
2,211
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Cheems143
Gilgamesh
12
5 / 1 / 8
8,554
855
5,528
10,328
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
gloin1232
Charybdis
13
8 / 0 / 7
8,302
830
12,751
7,506
2,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Gilgamesh
Cheems143
Gilgamesh
5
1
8
9
L
1
5
1
0.3
L
Cthulhu
SirRavis
Cthulhu
0
5
2
0.2
L
Hachiman
1
5
0
0.2
W
Charybdis
gloin1232
Charybdis
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,885
Damage
21,912
27,155
Taken
20,045
9,647
Mitigated
10,982
5,369
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
225
385
398
2,211
707
403
1,860
320
21,321
0
W
Gilgamesh
Cheems143
Gilgamesh
5,528
1,121
0
4,194
10,328
7,778
167
3,258
6,664
0
18,314
L
4,069
624
0
698
6,802
1,553
0
1,156
5,646
21,085
0
L
Cthulhu
SirRavis
Cthulhu
5,101
259
526
3,620
12,844
6,305
0
1,960
10,884
14,792
0
L
Hachiman
3,715
2,371
0
525
7,509
1,789
0
969
6,540
0
10,593
W
Charybdis
gloin1232
Charybdis
12,751
7,674
0
3,320
7,506
2,497
2,008
3,776
3,505
0
38,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,769
Gold Earned
24,332
75
Minions Killed
115
3
Camps Cleared
5
492,342
Distance Traveled
567,905
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,476
748
45
5
1
168,140
0
W
Gilgamesh
8,554
855
16
2
3
212,445
1
L
Hera
6,675
668
23
2
2
164,242
2
L
Cthulhu
6,094
609
19
2
0
179,236
3
L
Hachiman
6,000
600
33
3
1
148,864
0
W
Charybdis
8,302
830
54
5
1
187,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role