Player Matchup

Cernunnos
Cernunnos
DaTaterTotMan
Cernunnos
Level 18
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
JajaXpert
Bacchus
Level 62
God Stats
1W - 1L
1,545 SR
Queue Stats
8W - 8L
1,615 Elo+
Party 2
Scylla
Scylla
Robber1230
Scylla
Level 108
God Stats
0W - 1L
1,728 SR
Queue Stats
8W - 7L
1,636 Elo+
Party 2
Team Averages
Level 63
1,609 SR
1,584 Elo+

VS

Team Averages
Level 105
1,511 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ASVP Deezy
Gilgamesh
Level 141
God Stats
11W - 8L
1,534 SR
Queue Stats
131W - 124L
1,460 Elo+
Party 1
Izanami
Izanami
tylerdfndr
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaTaterTotMan
Cernunnos
10
0 / 7 / 2
7,000
583
3,658
11,502
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
JajaXpert
Bacchus
9
0 / 5 / 2
7,326
611
5,950
15,733
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Robber1230
Scylla
12
4 / 5 / 1
8,390
699
10,853
10,440
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 0 / 11
9,332
778
11,607
10,331
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
ASVP Deezy
Gilgamesh
15
11 / 1 / 6
10,105
842
12,919
14,166
9,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
tylerdfndr
Izanami
12
2 / 4 / 8
8,246
687
7,582
9,866
3,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
11
9.5
W
Gilgamesh
ASVP Deezy
Gilgamesh
11
1
6
14
L
Cernunnos
DaTaterTotMan
Cernunnos
0
7
2
0.14
L
Bacchus
JajaXpert
Bacchus
0
5
2
0.2
L
Scylla
Robber1230
Scylla
4
5
1
0.9
W
Izanami
tylerdfndr
Izanami
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
32,108
37,675
Taken
34,363
23,666
Mitigated
17,332
3,121
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,607
735
6,760
8,050
10,331
4,741
683
3,691
6,554
47,212
0
W
Gilgamesh
ASVP Deezy
Gilgamesh
12,919
3,429
189
1,297
14,166
9,012
680
6,407
7,453
0
29,698
L
Cernunnos
DaTaterTotMan
Cernunnos
3,658
1,505
0
794
11,502
3,966
0
2,389
9,113
0
19,264
L
Bacchus
JajaXpert
Bacchus
5,950
629
316
1,701
15,733
16,829
0
5,754
9,979
9,980
0
L
Scylla
Robber1230
Scylla
10,853
595
0
310
10,440
2,871
34
3,803
6,637
30,706
0
W
Izanami
tylerdfndr
Izanami
7,582
3,622
310
1,567
9,866
3,579
771
6,505
3,123
0
23,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
27,683
93
Minions Killed
148
2
Camps Cleared
9
633,914
Distance Traveled
697,955
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,332
778
76
6
8
238,896
2
W
Gilgamesh
10,105
842
36
3
1
248,843
0
L
Cernunnos
7,000
583
27
2
0
194,366
1
L
Bacchus
7,326
611
8
1
0
226,776
2
L
Scylla
8,390
699
58
5
2
212,772
6
W
Izanami
8,246
687
36
3
0
210,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role