Player Matchup

Amaterasu
Amaterasu
Deamonslayer312
Amaterasu
Level 123
God Stats
3W - 5L
1,362 SR
Queue Stats
46W - 56L
1,343 Elo+
Party 1
Medusa
Medusa
MedusaSlays21
Medusa
Level 57
God Stats
4W - 7L
1,370 SR
Queue Stats
34W - 49L
1,245 Elo+
Party 1
Sol
Sol
NinjaPr00f
Sol
Level 105
God Stats
6W - 3L
1,548 SR
Queue Stats
23W - 21L
1,415 Elo+
Solo
Team Averages
Level 95
1,426 SR
1,334 Elo+

VS

Team Averages
Level 38
1,541 SR
1,237 Elo+
Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CryptoFuzion
Nox
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 79L
987 Elo+
Party 2
Danzaburou
Danzaburou
jitarleton
Danzaburou
Level 45
God Stats
12W - 10L
1,622 SR
Queue Stats
82W - 234L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deamonslayer312
Amaterasu
14
6 / 4 / 4
10,177
727
11,171
14,585
10,736
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 6
8,840
631
4,930
9,593
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 0 / 4
10,884
777
17,550
9,787
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 3
9,456
675
7,049
18,009
25,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 5 / 3
8,409
601
4,617
8,938
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jitarleton
Danzaburou
12
1 / 7 / 4
8,398
600
13,105
15,139
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
5
5
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
3
3.5
L
2
5
3
0.7
W
Amaterasu
Deamonslayer312
Amaterasu
6
4
4
2
W
0
1
6
3
W
7
0
4
9
L
Danzaburou
jitarleton
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,651
Damage
24,771
33,965
Taken
42,086
17,593
Mitigated
36,106
11,123
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,049
201
400
5,353
18,009
25,910
0
8,195
9,814
22,808
0
L
4,617
1,271
463
1,022
8,938
3,169
0
3,943
4,995
12,189
0
W
Amaterasu
Deamonslayer312
Amaterasu
11,171
5,298
89
4,498
14,585
10,736
624
3,848
10,128
0
28,904
W
4,930
3,331
0
2,356
9,593
3,138
839
4,564
4,741
0
23,991
W
17,550
7,237
459
3,721
9,787
3,719
1,874
3,908
5,612
52,180
3,593
L
Danzaburou
jitarleton
Danzaburou
13,105
4,586
341
2,684
15,139
7,027
0
4,454
10,685
0
38,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
26,263
162
Minions Killed
97
8
Camps Cleared
2
791,306
Distance Traveled
648,992
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,456
675
28
2
1
282,052
3
L
Nox
8,409
601
18
1
0
172,201
0
W
Amaterasu
10,177
727
35
3
2
264,850
0
W
Medusa
8,840
631
50
4
1
258,405
0
W
Sol
10,884
777
77
6
5
268,051
3
L
Danzaburou
8,398
600
51
4
1
194,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role