Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
RamRanch66
Geb
Bronze III
Level 89
God Stats
0W - 2L
1,472 SR
Queue Stats
5W - 17L
1,160 MMR
Party 1
Hades
Hades
Bronze III
calvinjcandie
Hades
Bronze III
Level 125
God Stats
2W - 2L
1,542 SR
Queue Stats
5W - 17L
1,234 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,505 SR
1,298 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,508 SR
1,232 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
Heavenlyßlade
Nike
Gold IV
Level 159
God Stats
21W - 27L
1,480 SR
Queue Stats
619W - 797L
1,268 MMR
Party 2
Agni
Agni
Silver II
ZmarioErMago
Agni
Silver II
Level 125
God Stats
7W - 2L
1,544 SR
Queue Stats
32W - 49L
927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 2
7,800
650
2,998
6,650
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 5 / 2
7,069
589
3,046
11,935
10,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 2
7,048
587
2,614
11,152
4,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetCamazotzAchillesHelMedusa

VS

Bans
ChaacZeusYmirAnubisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 1 / 6
9,042
754
7,957
7,324
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 10
8,427
702
8,434
9,384
5,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 8
8,852
738
8,083
4,409
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
2
1.5
W
Chiron
 
Chiron
6
1
6
9
W
3
3
10
2.67
L
1
5
2
0.4
W
4
1
8
8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,658
Damage
24,474
29,737
Taken
21,117
16,790
Mitigated
10,187
3,152
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,998
693
0
250
6,650
2,269
0
1,984
4,666
0
25,551
W
Chiron
 
Chiron
7,957
3,257
380
3,216
7,324
3,290
911
1,475
5,849
0
35,399
W
8,434
1,430
0
2,063
9,384
5,476
90
3,271
6,113
0
24,027
L
3,046
410
415
540
11,935
10,162
0
3,494
8,441
10,233
0
W
8,083
521
0
40
4,409
1,421
1,070
1,302
3,107
30,493
0
L
2,614
63
366
1,581
11,152
4,359
0
2,723
8,429
15,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
26,321
95
Minions Killed
150
3
Camps Cleared
8
609,700
Distance Traveled
647,835
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,800
650
51
4
0
205,843
2
W
Chiron
9,042
754
63
5
3
216,022
2
W
Nike
8,427
702
33
3
0
208,722
6
L
Geb
7,069
589
14
1
1
223,052
1
W
Agni
8,852
738
54
5
5
223,091
6
L
Hades
7,048
587
30
3
2
180,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role