Player Matchup

Mulan
Mulan
BigBurt66
Mulan
Level 67
God Stats
1W - 0L
1,621 SR
Queue Stats
47W - 43L
1,421 Elo+
Party 1
Neith
Neith
hartnoel12
Neith
Level 47
God Stats
4W - 2L
1,599 SR
Queue Stats
91W - 105L
1,482 Elo+
Party 1
Sol
Sol
highcaliber938
Sol
Level 45
God Stats
1W - 1L
1,820 SR
Queue Stats
30W - 43L
1,362 Elo+
Party 1
Fenrir
Fenrir
mrmudpie
Fenrir
Level 34
God Stats
4W - 7L
1,406 SR
Queue Stats
35W - 53L
1,409 Elo+
Party 1
Bacchus
Bacchus
thelipking
Bacchus
Level 82
God Stats
8W - 4L
1,702 SR
Queue Stats
91W - 97L
1,397 Elo+
Party 1
Team Averages
Level 55
1,630 SR
1,414 Elo+

VS

Team Averages
Level 56
1,358 SR
1,493 Elo+
Thanatos
Thanatos
ShadowFall22
Thanatos
Level 106
God Stats
7W - 10L
1,467 SR
Queue Stats
539W - 560L
1,556 Elo+
Party 3
Ymir
Ymir
Wolf_of_sleep
Ymir
Level 13
God Stats
0W - 4L
1,094 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 3
Poseidon
Poseidon
Yalikeyogurt
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Izanami
Izanami
Yaomomori
Izanami
Level 8
God Stats
1W - 2L
1,521 SR
Queue Stats
5W - 8L
1,422 Elo+
Party 3
Zhong Kui
Zhong Kui
antigens
Zhong Kui
Level 147
God Stats
0W - 1L
1,208 SR
Queue Stats
3W - 7L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigBurt66
Mulan
15
1 / 4 / 7
9,534
561
4,286
11,185
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
17
10 / 2 / 11
11,066
651
13,808
10,903
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 2 / 7
10,320
607
15,394
9,116
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
mrmudpie
Fenrir
16
11 / 1 / 9
10,815
636
12,332
14,414
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
thelipking
Bacchus
15
6 / 1 / 8
9,839
579
6,761
10,622
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ShadowFall22
Thanatos
14
6 / 8 / 0
9,893
582
10,347
15,637
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 2
6,896
406
3,409
16,051
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Yalikeyogurt
Poseidon
13
0 / 7 / 1
8,031
472
2,160
9,043
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Yaomomori
Izanami
13
1 / 9 / 1
8,053
474
3,620
13,443
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
antigens
Zhong Kui
14
3 / 5 / 2
8,935
526
14,207
17,543
11,509
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
36
Kills
10
10
Deaths
36
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
BigBurt66
Mulan
1
4
7
1.13
L
Thanatos
ShadowFall22
Thanatos
6
8
0
0.75
L
0
7
2
0.14
L
Poseidon
Yalikeyogurt
Poseidon
0
7
1
0.07
L
Izanami
Yaomomori
Izanami
1
9
1
0.17
L
Zhong Kui
antigens
Zhong Kui
3
5
2
0.8
W
Neith
10
2
11
7.75
W
8
2
7
5.75
W
Fenrir
mrmudpie
Fenrir
11
1
9
15.5
W
Bacchus
thelipking
Bacchus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,581
Damage
33,743
56,240
Taken
71,717
29,173
Mitigated
39,147
19,214
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BigBurt66
Mulan
4,286
736
0
1,697
11,185
6,705
513
4,181
7,004
0
51,848
L
Thanatos
ShadowFall22
Thanatos
10,347
3,884
0
8,685
15,637
7,025
0
2,128
13,327
0
57,074
L
3,409
936
0
1,018
16,051
14,204
0
7,537
8,386
13,473
0
L
Poseidon
Yalikeyogurt
Poseidon
2,160
105
0
928
9,043
2,597
190
1,310
7,733
49,098
0
L
Izanami
Yaomomori
Izanami
3,620
1,666
0
2,865
13,443
3,812
90
8,101
5,342
0
51,319
L
Zhong Kui
antigens
Zhong Kui
14,207
1,793
0
5,567
17,543
11,509
795
3,079
14,301
62,331
0
W
Neith
13,808
4,729
0
4,702
10,903
4,296
786
4,805
6,098
0
81,186
W
15,394
6,256
139
4,745
9,116
2,752
4,216
3,096
6,020
76,637
0
W
Fenrir
mrmudpie
Fenrir
12,332
3,621
0
5,152
14,414
4,934
0
2,881
11,533
0
55,780
W
Bacchus
thelipking
Bacchus
6,761
847
0
2,779
10,622
10,486
64
4,813
5,809
28,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
41,808
508
Minions Killed
413
0
Camps Cleared
0
1,697,654
Distance Traveled
1,447,740
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,534
561
111
7
0
336,523
8
L
Thanatos
9,893
582
100
6
0
291,780
1
L
Ymir
6,896
406
13
1
0
275,758
0
L
Poseidon
8,031
472
99
6
0
328,086
1
L
Izanami
8,053
474
96
6
0
287,528
0
L
Zhong Kui
8,935
526
105
6
0
264,588
4
W
Neith
11,066
651
133
8
0
326,726
3
W
Sol
10,320
607
132
8
0
307,610
5
W
Fenrir
10,815
636
84
5
0
384,989
3
W
Bacchus
9,839
579
48
3
0
341,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role