Player Matchup

Zhong Kui
Zhong Kui
Feudaltunaa
Zhong Kui
Level 157
God Stats
5W - 5L
1,596 SR
Queue Stats
206W - 213L
1,603 Elo+
Solo
Ares
Ares
Moivan
Ares
Level 135
God Stats
3W - 0L
1,792 SR
Queue Stats
172W - 186L
1,565 Elo+
Solo
Bacchus
Bacchus
Natawie
Bacchus
Level 129
God Stats
2W - 1L
1,787 SR
Queue Stats
106W - 102L
1,590 Elo+
Party 1
Freya
Freya
Tango260
Freya
Level 148
God Stats
5W - 7L
1,450 SR
Queue Stats
225W - 209L
1,526 Elo+
Solo
Zeus
Zeus
Ņicholas
Zeus
Level 82
God Stats
3W - 3L
1,628 SR
Queue Stats
156W - 106L
1,540 Elo+
Party 1
Team Averages
Level 130
1,651 SR
1,565 Elo+

VS

Team Averages
Level 148
1,450 SR
1,581 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Galaxhie
Atlas
Level 159
God Stats
0W - 2L
1,324 SR
Queue Stats
354W - 351L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Kitsoya
Nu Wa
Level 157
God Stats
3W - 5L
1,517 SR
Queue Stats
215W - 161L
1,652 Elo+
Party 2
Chiron
Chiron
tiller01
Chiron
Level 140
God Stats
1W - 2L
1,373 SR
Queue Stats
189W - 134L
1,587 Elo+
Party 2
Bellona
Bellona
whyme16
Bellona
Level 126
God Stats
3W - 4L
1,536 SR
Queue Stats
339W - 240L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Feudaltunaa
Zhong Kui
20
4 / 4 / 17
12,312
684
16,907
22,912
26,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Moivan
Ares
18
3 / 4 / 11
11,204
622
8,118
20,128
24,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Natawie
Bacchus
19
1 / 5 / 24
11,664
648
12,132
20,563
24,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
Tango260
Freya
18
2 / 4 / 16
11,156
620
12,359
15,262
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
20
16 / 2 / 9
14,678
815
31,886
10,634
5,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 6 / 7
11,817
657
10,957
21,572
42,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
Galaxhie
Atlas
19
2 / 4 / 14
12,434
691
17,036
23,846
37,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Kitsoya
Nu Wa
20
5 / 3 / 11
13,043
725
19,231
10,413
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
tiller01
Chiron
18
4 / 8 / 8
12,489
694
17,801
16,011
9,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
whyme16
Bellona
18
3 / 5 / 11
11,864
659
9,336
17,586
28,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
69
26
Kills
18
19
Deaths
26
77
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
6
7
1.25
W
Zhong Kui
Feudaltunaa
Zhong Kui
4
4
17
3.13
L
Atlas
Galaxhie
Atlas
2
4
14
2.25
L
Nu Wa
Kitsoya
Nu Wa
5
3
11
3.5
W
Ares
Moivan
Ares
3
4
11
2.13
W
Bacchus
Natawie
Bacchus
1
5
24
2.6
W
Freya
Tango260
Freya
2
4
16
2.5
L
Chiron
tiller01
Chiron
4
8
8
1
L
Bellona
whyme16
Bellona
3
5
11
1.7
W
Zeus
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,402
Damage
74,361
89,499
Taken
89,428
88,050
Mitigated
123,486
30,132
Healing
31,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,957
200
530
2,126
21,572
42,388
0
18,869
2,703
15,439
0
W
Zhong Kui
Feudaltunaa
Zhong Kui
16,907
567
3,533
9,674
22,912
26,596
1,827
10,908
12,004
52,975
0
L
Atlas
Galaxhie
Atlas
17,036
6,732
1,069
7,556
23,846
37,101
168
19,151
4,695
34,118
0
L
Nu Wa
Kitsoya
Nu Wa
19,231
6,306
3,996
2,439
10,413
6,277
2,240
9,549
864
51,773
0
W
Ares
Moivan
Ares
8,118
138
1,154
2,412
20,128
24,633
1,031
9,861
10,267
14,176
0
W
Bacchus
Natawie
Bacchus
12,132
820
1,012
3,793
20,563
24,223
659
9,603
10,960
27,119
0
W
Freya
Tango260
Freya
12,359
3,341
382
5,027
15,262
6,772
1,057
9,719
5,543
39,217
2,823
L
Chiron
tiller01
Chiron
17,801
4,428
4,201
2,776
16,011
9,402
2,527
15,360
651
0
40,238
L
Bellona
whyme16
Bellona
9,336
1,281
2,558
4,283
17,586
28,318
742
16,814
772
0
14,670
W
Zeus
31,886
2,432
2,283
862
10,634
5,826
1,323
7,133
3,501
65,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
61,647
227
Minions Killed
184
0
Camps Cleared
0
1,539,254
Distance Traveled
1,597,185
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,817
657
2
0
0
315,043
2
W
Zhong Kui
12,312
684
80
4
0
319,734
0
L
Atlas
12,434
691
17
1
0
322,401
3
L
Nu Wa
13,043
725
77
4
0
306,269
0
W
Ares
11,204
622
6
0
0
304,623
5
W
Bacchus
11,664
648
23
1
0
325,687
5
W
Freya
11,156
620
51
3
0
302,515
1
L
Chiron
12,489
694
81
5
0
275,497
0
L
Bellona
11,864
659
7
0
0
377,975
0
W
Zeus
14,678
815
67
4
0
286,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role