Player Matchup

Ymir
Ymir
PacificCastaway
Ymir
Level 88
God Stats
5W - 8L
1,506 SR
Queue Stats
107W - 119L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
SoOdokemono
Danzaburou
Level 55
God Stats
46W - 22L
1,678 SR
Queue Stats
151W - 127L
1,599 Elo+
Party 3
Fenrir
Fenrir
WhiteSpot
Fenrir
Level 121
God Stats
4W - 3L
1,620 SR
Queue Stats
368W - 334L
1,574 Elo+
Party 3
Pele
Pele
downfieldkiller
Pele
Level 127
God Stats
31W - 27L
1,534 SR
Queue Stats
55W - 55L
1,494 Elo+
Party 3
Scylla
Scylla
sloppypuddin
Scylla
Level 156
God Stats
5W - 7L
1,594 SR
Queue Stats
354W - 363L
1,579 Elo+
Party 3
Team Averages
Level 109
1,586 SR
1,555 Elo+

VS

Team Averages
Level 128
1,577 SR
1,552 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
PL0T0s
Nox
Level 134
God Stats
1W - 1L
1,648 SR
Queue Stats
86W - 81L
1,600 Elo+
Party 1
Susano
Susano
Robbie Ronin
Susano
Level 122
God Stats
5W - 16L
1,424 SR
Queue Stats
225W - 236L
1,542 Elo+
Party 2
Mulan
Mulan
Rosy vG
Mulan
Level 120
God Stats
12W - 7L
1,731 SR
Queue Stats
315W - 303L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Timeless vG
Morgan Le Fay
Level 110
God Stats
21W - 13L
1,584 SR
Queue Stats
241W - 237L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,681
516
2,082
5,982
4,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SoOdokemono
Danzaburou
12
5 / 0 / 4
7,509
683
9,062
5,999
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
WhiteSpot
Fenrir
10
0 / 2 / 1
6,048
550
5,260
10,138
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 7
7,082
644
5,021
5,806
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
2 / 1 / 6
6,811
619
4,659
4,156
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 2 / 0
5,525
502
2,939
6,437
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
PL0T0s
Nox
8
0 / 5 / 1
5,187
472
2,135
9,580
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
10
1 / 2 / 0
5,674
516
4,506
6,188
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Rosy vG
Mulan
11
2 / 1 / 0
6,450
586
7,240
9,023
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Timeless vG
Morgan Le Fay
10
0 / 4 / 0
5,760
524
1,150
7,146
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
4
4
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Nox
PL0T0s
Nox
0
5
1
0.1
W
2
1
7
5.5
L
Susano
1
2
0
0.5
L
Mulan
Rosy vG
Mulan
2
1
0
2
W
Danzaburou
SoOdokemono
Danzaburou
5
0
4
7
L
Morgan Le Fay
Timeless vG
Morgan Le Fay
0
4
0
0
W
Fenrir
WhiteSpot
Fenrir
0
2
1
0.25
W
5
0
7
8.5
W
Scylla
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
17,970
32,081
Taken
38,374
13,640
Mitigated
15,265
13,857
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,939
1,370
0
1,767
6,437
1,472
0
619
5,818
0
30,683
L
Nox
PL0T0s
Nox
2,135
449
240
2,522
9,580
4,737
0
1,581
7,979
13,515
0
W
2,082
295
559
1,053
5,982
4,945
34
1,391
4,591
14,882
0
L
Susano
4,506
953
0
2,612
6,188
1,733
0
902
5,212
0
30,933
L
Mulan
Rosy vG
Mulan
7,240
1,725
0
5,011
9,023
5,169
0
758
7,769
637
37,152
W
Danzaburou
SoOdokemono
Danzaburou
9,062
3,345
0
2,954
5,999
1,608
0
730
5,269
0
51,495
L
Morgan Le Fay
Timeless vG
Morgan Le Fay
1,150
145
0
1,150
7,146
2,154
0
2,593
4,363
34,925
0
W
Fenrir
WhiteSpot
Fenrir
5,260
1,258
0
5,322
10,138
4,429
259
0
9,577
0
32,187
W
5,021
1,051
0
3,375
5,806
1,647
196
858
4,948
0
36,212
W
Scylla
4,659
853
0
594
4,156
1,011
1,017
454
3,628
35,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
28,596
334
Minions Killed
324
0
Camps Cleared
0
1,159,144
Distance Traveled
1,060,191
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,525
502
75
7
0
194,160
3
L
Nox
5,187
472
23
2
0
189,687
0
W
Ymir
5,681
516
22
2
0
212,660
1
L
Susano
5,674
516
62
6
0
241,727
5
L
Mulan
6,450
586
88
8
0
224,634
2
W
Danzaburou
7,509
683
91
8
0
224,991
3
L
Morgan Le Fay
5,760
524
76
7
0
209,983
2
W
Fenrir
6,048
550
63
6
0
228,753
1
W
Pele
7,082
644
75
7
0
259,893
3
W
Scylla
6,811
619
83
8
0
232,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role