Player Matchup

Sol
Sol
Bamortis
Sol
Level 100
God Stats
11W - 6L
1,594 SR
Queue Stats
369W - 297L
1,571 Elo+
Party 1
Ares
Ares
Boquete
Ares
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 1
Izanami
Izanami
FriendlyOnix
Izanami
Level 128
God Stats
7W - 3L
1,645 SR
Queue Stats
606W - 510L
1,619 Elo+
Party 1
Thanatos
Thanatos
SilentRiot21
Thanatos
Level 82
God Stats
11W - 6L
1,500 SR
Queue Stats
184W - 144L
1,574 Elo+
Party 1
Bellona
Bellona
Uliveto
Bellona
Level 82
God Stats
6W - 11L
1,405 SR
Queue Stats
50W - 59L
1,467 Elo+
Solo
Team Averages
Level 84
1,529 SR
1,546 Elo+

VS

Team Averages
Level 59
1,607 SR
1,541 Elo+
Geb
Geb
Cootiin
Geb
Level 66
God Stats
8W - 7L
1,611 SR
Queue Stats
103W - 107L
1,504 Elo+
Party 2
Anubis
Anubis
FreezeDaddy1
Anubis
Level 82
God Stats
11W - 3L
1,498 SR
Queue Stats
164W - 149L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HiggerNater9000
Ah Muzen Cab
Level 11
God Stats
6W - 3L
1,872 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 2
Fenrir
Fenrir
TTVPharoah
Fenrir
Level 89
God Stats
2W - 3L
1,553 SR
Queue Stats
93W - 74L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
suhmon
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
11,840
623
15,579
13,616
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Boquete
Ares
14
4 / 1 / 14
10,553
555
5,585
12,441
12,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
FriendlyOnix
Izanami
19
9 / 0 / 8
12,687
668
15,623
14,084
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
SilentRiot21
Thanatos
15
3 / 6 / 5
9,693
510
5,856
18,319
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Uliveto
Bellona
16
2 / 3 / 6
10,530
554
8,685
16,658
14,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 8 / 4
7,621
401
5,611
21,181
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
6 / 4 / 4
9,537
502
19,265
12,397
5,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
HiggerNater9000
Ah Muzen Cab
15
1 / 4 / 0
8,496
447
6,349
10,852
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TTVPharoah
Fenrir
14
4 / 6 / 4
8,909
469
11,353
14,135
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
suhmon
Guan Yu
12
0 / 3 / 5
7,837
412
6,382
12,897
9,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
25
Kills
11
11
Deaths
25
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Ares
Boquete
Ares
4
1
14
11
L
Geb
0
8
4
0.25
L
Anubis
6
4
4
2
W
Izanami
FriendlyOnix
Izanami
9
0
8
13
L
Ah Muzen Cab
HiggerNater9000
Ah Muzen Cab
1
4
0
0.25
W
Thanatos
SilentRiot21
Thanatos
3
6
5
0.92
L
Fenrir
TTVPharoah
Fenrir
4
6
4
1
W
Bellona
Uliveto
Bellona
2
3
6
1.67
L
Guan Yu
suhmon
Guan Yu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,328
Damage
48,960
75,118
Taken
71,462
40,313
Mitigated
39,550
35,791
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,579
5,970
0
8,119
13,616
3,598
821
7,446
6,170
92,373
0
W
Ares
Boquete
Ares
5,585
458
280
3,503
12,441
12,191
80
5,283
7,158
10,844
0
L
Geb
5,611
536
374
2,217
21,181
17,012
0
8,545
12,636
22,606
0
L
Anubis
19,265
343
0
3,899
12,397
5,968
0
5,042
7,355
70,544
0
W
Izanami
FriendlyOnix
Izanami
15,623
9,526
0
8,103
14,084
5,122
7,681
3,667
10,417
0
129,202
L
Ah Muzen Cab
HiggerNater9000
Ah Muzen Cab
6,349
2,352
279
3,945
10,852
2,598
0
1,979
8,873
0
67,087
W
Thanatos
SilentRiot21
Thanatos
5,856
1,301
0
11,814
18,319
5,124
0
5,305
13,014
0
61,813
L
Fenrir
TTVPharoah
Fenrir
11,353
3,169
0
4,098
14,135
4,690
0
3,343
10,792
0
53,607
W
Bellona
Uliveto
Bellona
8,685
1,949
0
3,972
16,658
14,278
510
4,769
11,889
12,267
46,438
L
Guan Yu
suhmon
Guan Yu
6,382
809
246
3,763
12,897
9,282
304
4,419
8,478
7,438
30,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
42,400
616
Minions Killed
437
0
Camps Cleared
0
1,818,890
Distance Traveled
1,773,242
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,840
623
167
9
0
354,852
5
W
Ares
10,553
555
14
1
0
368,472
2
L
Geb
7,621
401
30
2
0
326,833
5
L
Anubis
9,537
502
133
7
0
336,367
9
W
Izanami
12,687
668
224
12
0
351,961
4
L
Ah Muzen Cab
8,496
447
116
6
0
373,466
0
W
Thanatos
9,693
510
99
5
0
379,482
2
L
Fenrir
8,909
469
92
5
0
363,135
7
W
Bellona
10,530
554
112
6
0
364,123
4
L
Guan Yu
7,837
412
66
3
0
373,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role