Player Matchup

Sol
Sol
Crustar
Sol
Level 158
God Stats
6W - 3L
1,989 SR
Queue Stats
529W - 438L
1,668 Elo+
Party 1
He Bo
He Bo
ThatOneGuyAlex
He Bo
Level 148
God Stats
6W - 7L
1,710 SR
Queue Stats
372W - 365L
1,615 Elo+
Solo
Achilles
Achilles
TootiseRollup
Achilles
Level 81
God Stats
5W - 2L
1,470 SR
Queue Stats
452W - 414L
1,640 Elo+
Solo
Susano
Susano
d4rkl4ws
Susano
Level 127
God Stats
2W - 2L
1,752 SR
Queue Stats
142W - 131L
1,641 Elo+
Solo
Horus
Horus
xxThedemonxx666
Horus
Level 149
God Stats
4W - 4L
1,658 SR
Queue Stats
59W - 61L
1,551 Elo+
Party 1
Team Averages
Level 133
1,716 SR
1,623 Elo+

VS

Team Averages
Level 149
1,516 SR
1,622 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BipoIarExpresss
Pele
Level 128
God Stats
3W - 3L
1,572 SR
Queue Stats
256W - 249L
1,553 Elo+
Party 2
Skadi
Skadi
Drooly
Skadi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 76L
1,763 Elo+
Party 2
King Arthur
King Arthur
nuke222
King Arthur
Level 155
God Stats
1W - 1L
1,400 SR
Queue Stats
205W - 194L
1,622 Elo+
Solo
Merlin
Merlin
oRoyaltyz
Merlin
Level 160
God Stats
54W - 60L
1,606 SR
Queue Stats
1,257W - 1,187L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
6 / 2 / 1
6,832
683
6,246
6,666
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
6,528
653
6,143
5,961
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TootiseRollup
Achilles
11
2 / 1 / 1
6,091
609
7,145
6,639
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
d4rkl4ws
Susano
10
3 / 1 / 5
5,929
593
3,659
7,061
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 8
5,939
594
2,226
5,846
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 1
4,743
474
3,428
8,072
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 2
5,232
523
2,005
7,123
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Drooly
Skadi
9
2 / 4 / 0
5,587
559
4,676
6,253
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
nuke222
King Arthur
9
1 / 3 / 2
5,623
562
3,891
9,010
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
oRoyaltyz
Merlin
10
2 / 2 / 0
6,215
622
2,944
5,060
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
L
0
4
2
0.25
W
Sol
6
2
1
3.25
L
Skadi
Drooly
Skadi
2
4
0
0.5
W
4
1
0
4
W
Achilles
TootiseRollup
Achilles
2
1
1
2.5
W
Susano
d4rkl4ws
Susano
3
1
5
5.5
L
King Arthur
nuke222
King Arthur
1
3
2
0.67
L
Merlin
oRoyaltyz
Merlin
2
2
0
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
16,944
32,173
Taken
35,518
12,017
Mitigated
14,516
14,414
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,428
1,000
0
2,840
8,072
5,615
0
763
6,772
15,946
0
L
2,005
490
0
2,636
7,123
1,913
0
1,554
5,484
0
26,608
W
Sol
6,246
3,305
0
3,140
6,666
1,681
168
219
6,408
48,204
0
L
Skadi
Drooly
Skadi
4,676
1,494
0
630
6,253
1,619
0
3,344
2,909
0
30,604
W
6,143
289
0
2,648
5,961
1,607
0
2,355
3,606
36,063
0
W
Achilles
TootiseRollup
Achilles
7,145
2,550
99
2,925
6,639
3,093
0
2,191
4,021
0
31,853
W
Susano
d4rkl4ws
Susano
3,659
1,224
0
2,382
7,061
2,054
0
895
6,130
0
30,796
L
King Arthur
nuke222
King Arthur
3,891
675
392
3,209
9,010
3,700
0
3,062
5,798
0
17,438
L
Merlin
oRoyaltyz
Merlin
2,944
396
0
1,000
5,060
1,669
0
3,342
1,484
34,749
0
W
2,226
1,023
491
2,729
5,846
3,582
0
292
5,518
0
8,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
27,400
324
Minions Killed
268
0
Camps Cleared
0
1,051,591
Distance Traveled
939,996
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,743
474
35
4
0
197,061
1
L
Pele
5,232
523
63
6
0
202,210
3
W
Sol
6,832
683
94
9
0
188,837
2
L
Skadi
5,587
559
63
6
0
174,944
0
W
He Bo
6,528
653
94
9
0
197,569
3
W
Achilles
6,091
609
61
6
0
218,688
0
W
Susano
5,929
593
64
6
0
221,468
4
L
King Arthur
5,623
562
29
3
0
198,323
3
L
Merlin
6,215
622
78
8
0
167,458
5
W
Horus
5,939
594
11
1
0
225,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role