Player Matchup

Hel
Hel
Arriniti
Hel
Level 13
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 1
Discordia
Discordia
BigHuff
Discordia
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 56L
1,607 Elo+
Party 1
Xing Tian
Xing Tian
DrBuckshots
Xing Tian
Level 86
God Stats
13W - 10L
1,711 SR
Queue Stats
58W - 50L
1,564 Elo+
Party 1
Arachne
Arachne
ImMadCuzBad
Arachne
Level 44
God Stats
1W - 0L
1,779 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Susano
Susano
stozen1
Susano
Level 29
God Stats
6W - 0L
1,557 SR
Queue Stats
56W - 43L
1,577 Elo+
Party 1
Team Averages
Level 40
1,654 SR
1,551 Elo+

VS

Team Averages
Level 57
1,548 SR
1,623 Elo+
Apollo
Apollo
ChetooD
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,616 Elo+
Party 2
Chang'e
Chang'e
KamiRoku213
Chang'e
Level 35
God Stats
13W - 10L
1,581 SR
Queue Stats
92W - 81L
1,592 Elo+
Party 3
Hera
Hera
MrsJandN
Hera
Level 83
God Stats
3W - 3L
1,528 SR
Queue Stats
227W - 239L
1,549 Elo+
Party 2
Mulan
Mulan
VanishDaProfit
Mulan
Level 139
God Stats
10W - 7L
1,629 SR
Queue Stats
77W - 57L
1,663 Elo+
Party 3
King Arthur
King Arthur
jacobvinkly
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 27
11,038
1,104
20,102
15,233
9,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
BigHuff
Discordia
18
4 / 1 / 32
11,229
1,123
19,281
6,705
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
DrBuckshots
Xing Tian
18
8 / 0 / 27
11,841
1,184
14,049
19,388
29,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
ImMadCuzBad
Arachne
18
14 / 0 / 21
13,802
1,380
21,634
19,056
17,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
stozen1
Susano
18
9 / 3 / 28
11,701
1,170
22,108
19,493
19,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

293

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChetooD
Apollo
15
2 / 7 / 2
9,315
932
9,714
16,190
6,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
KamiRoku213
Chang'e
15
0 / 10 / 6
9,261
926
13,905
25,123
15,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
15
0 / 4 / 4
8,759
876
14,351
9,233
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 10 / 2
10,769
1,077
26,185
27,983
32,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
jacobvinkly
King Arthur
15
0 / 12 / 4
8,636
864
7,210
23,634
19,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
25
43
Kills
7
7
Deaths
43
135
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
27
7.17
W
Discordia
BigHuff
Discordia
4
1
32
20
L
Apollo
ChetooD
Apollo
2
7
2
0.43
W
Xing Tian
DrBuckshots
Xing Tian
8
0
27
21.5
W
Arachne
ImMadCuzBad
Arachne
14
0
21
24.5
L
Chang'e
KamiRoku213
Chang'e
0
10
6
0.3
L
Hera
0
4
4
0.5
L
5
10
2
0.6
L
King Arthur
jacobvinkly
King Arthur
0
12
4
0.17
W
Susano
stozen1
Susano
9
3
28
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,174
Damage
71,365
79,875
Taken
102,163
79,062
Mitigated
77,675
38,141
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,102
2,879
14,711
6,680
15,233
9,136
0
5,857
9,120
33,188
0
W
Discordia
BigHuff
Discordia
19,281
3,082
601
946
6,705
3,824
0
2,473
4,190
39,541
0
L
Apollo
ChetooD
Apollo
9,714
4,620
0
475
16,190
6,513
0
8,216
7,641
0
24,443
W
Xing Tian
DrBuckshots
Xing Tian
14,049
1,281
0
1,058
19,388
29,144
0
10,105
8,668
26,974
0
W
Arachne
ImMadCuzBad
Arachne
21,634
15,851
2,256
7,696
19,056
17,292
0
8,582
9,924
0
34,836
L
Chang'e
KamiRoku213
Chang'e
13,905
1,013
2,618
2,846
25,123
15,544
0
14,698
9,906
30,311
0
L
Hera
14,351
2,960
441
420
9,233
3,455
0
2,427
6,474
41,716
0
L
26,185
2,382
0
3,569
27,983
32,697
0
15,280
11,725
10,080
38,734
L
King Arthur
jacobvinkly
King Arthur
7,210
525
0
90
23,634
19,466
0
11,363
11,528
8,962
8,739
W
Susano
stozen1
Susano
22,108
4,582
985
3,208
19,493
19,666
0
8,116
10,903
0
40,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,611
Gold Earned
46,740
180
Minions Killed
187
10
Camps Cleared
5
1,051,273
Distance Traveled
962,628
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,038
1,104
40
4
0
195,044
0
W
Discordia
11,229
1,123
57
6
2
189,909
0
L
Apollo
9,315
932
42
4
2
196,391
0
W
Xing Tian
11,841
1,184
20
2
1
224,344
0
W
Arachne
13,802
1,380
24
2
6
215,347
1
L
Chang'e
9,261
926
35
4
0
194,768
0
L
Hera
8,759
876
43
4
2
192,492
0
L
Mulan
10,769
1,077
51
5
1
190,466
0
L
King Arthur
8,636
864
16
2
0
188,511
0
W
Susano
11,701
1,170
39
4
1
226,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role