Player Matchup

Ne Zha
Ne Zha
Skojekk
Ne Zha
Level 86
God Stats
2W - 1L
1,580 SR
Queue Stats
39W - 44L
1,457 Elo+
Party 1
Mulan
Mulan
Tyl3r4
Mulan
Level 89
God Stats
0W - 1L
1,263 SR
Queue Stats
24W - 14L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
YoungBloodd57
Baron Samedi
Level 70
God Stats
9W - 9L
1,585 SR
Queue Stats
70W - 78L
1,509 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,528 Elo+

VS

Team Averages
Level 141
1,479 SR
1,621 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ciesl
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,155 SR
Queue Stats
190W - 172L
1,695 Elo+
Party 2
Zhong Kui
Zhong Kui
Come on Downnnn
Zhong Kui
Level 145
God Stats
4W - 1L
1,671 SR
Queue Stats
195W - 161L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
Nellyious
Kuzenbo
Level 124
God Stats
1W - 1L
1,609 SR
Queue Stats
235W - 238L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Skojekk
Ne Zha
11
1 / 5 / 1
7,164
597
4,296
9,587
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Tyl3r4
Mulan
11
0 / 4 / 3
7,188
599
6,690
14,377
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
YoungBloodd57
Baron Samedi
10
2 / 7 / 1
7,688
641
6,644
12,505
4,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ciesl
Ah Muzen Cab
14
5 / 0 / 6
9,085
757
8,725
4,382
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Come on Downnnn
Zhong Kui
14
7 / 1 / 8
9,410
784
14,867
11,004
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Kuzenbo
Nellyious
Kuzenbo
13
4 / 2 / 8
8,763
730
9,291
9,839
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
16
16
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ciesl
Ah Muzen Cab
5
0
6
8
W
Zhong Kui
Come on Downnnn
Zhong Kui
7
1
8
11
W
Kuzenbo
Nellyious
Kuzenbo
4
2
8
4
L
Ne Zha
Skojekk
Ne Zha
1
5
1
0.3
L
Mulan
Tyl3r4
Mulan
0
4
3
0.38
L
Baron Samedi
YoungBloodd57
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
32,883
36,469
Taken
25,225
15,949
Mitigated
22,412
8,696
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ciesl
Ah Muzen Cab
8,725
2,708
0
1,674
4,382
1,752
840
1,071
3,277
0
45,483
W
Zhong Kui
Come on Downnnn
Zhong Kui
14,867
765
0
2,908
11,004
11,018
119
2,856
7,759
34,848
0
W
Kuzenbo
Nellyious
Kuzenbo
9,291
2,593
0
731
9,839
9,642
0
3,078
6,537
18,614
0
L
Ne Zha
Skojekk
Ne Zha
4,296
827
528
1,462
9,587
3,166
0
6,633
2,954
0
23,933
L
Mulan
Tyl3r4
Mulan
6,690
809
473
2,513
14,377
8,189
0
9,910
4,467
0
20,756
L
Baron Samedi
YoungBloodd57
Baron Samedi
6,644
971
970
2,750
12,505
4,594
0
7,910
4,595
20,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
27,258
122
Minions Killed
142
3
Camps Cleared
9
633,085
Distance Traveled
649,260
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,085
757
79
7
7
216,467
3
W
Zhong Kui
9,410
784
49
4
1
210,806
4
W
Kuzenbo
8,763
730
14
1
1
221,987
2
L
Ne Zha
7,164
597
33
3
2
233,527
4
L
Mulan
7,188
599
51
4
1
220,669
4
L
Baron Samedi
7,688
641
38
3
0
178,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role