Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
Level 157
God Stats
18W - 12L
1,647 SR
Queue Stats
638W - 632L
1,510 Elo+
Party 3
Osiris
Osiris
MustacheClarence
Osiris
Level 126
God Stats
3W - 0L
1,700 SR
Queue Stats
343W - 349L
1,454 Elo+
Party 2
Artemis
Artemis
OnlyOhio843
Artemis
Level 110
God Stats
7W - 0L
1,828 SR
Queue Stats
296W - 286L
1,456 Elo+
Party 2
Yemoja
Yemoja
VERGILJ
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 3
Thanatos
Thanatos
agara124
Thanatos
Level 22
God Stats
1W - 1L
1,196 SR
Queue Stats
45W - 38L
1,472 Elo+
Party 2
Team Averages
Level 85
1,574 SR
1,468 Elo+

VS

Team Averages
Level 81
1,547 SR
1,498 Elo+
Thanatos
Thanatos
BragCarnival781
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,476 Elo+
Solo
Ares
Ares
Brenswimstar
Ares
Level 149
God Stats
36W - 42L
1,664 SR
Queue Stats
436W - 388L
1,695 Elo+
Party 1
Chaac
Chaac
Gibeswimstar
Chaac
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 1
Tiamat
Tiamat
ThePotatoluv
Tiamat
Level 128
God Stats
32W - 37L
1,573 SR
Queue Stats
314W - 274L
1,597 Elo+
Party 1
Apollo
Apollo
l King Luk l
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
6
2 / 0 / 0
3,759
627
2,822
3,007
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 1
4,228
705
2,708
4,479
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
OnlyOhio843
Artemis
6
0 / 0 / 0
3,779
630
562
1,073
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
VERGILJ
Yemoja
6
0 / 0 / 2
3,757
626
1,710
2,712
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
agara124
Thanatos
6
3 / 0 / 1
4,092
682
2,148
3,850
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
2
0 / 2 / 0
2,850
475
122
1,772
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,275
546
2,373
5,121
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,430
572
1,513
3,443
1,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
6
0 / 1 / 0
3,875
646
1,300
2,786
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
5
0 / 2 / 0
3,200
533
1,196
2,761
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
2
0
0
L
0
1
0
0
W
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
2
0
0
2
L
0
0
0
0
W
1
0
1
1.5
W
Artemis
OnlyOhio843
Artemis
0
0
0
0
L
Tiamat
0
1
0
0
W
Yemoja
VERGILJ
Yemoja
0
0
2
1
W
Thanatos
agara124
Thanatos
3
0
1
3.5
L
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,950
Damage
6,504
15,121
Taken
15,883
4,784
Mitigated
5,430
10,585
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
122
44
0
567
1,772
323
0
0
1,772
0
3,045
L
2,373
435
227
1,980
5,121
2,069
0
1,035
4,086
6,002
0
W
Ah Muzen Cab
DOCRAMEY
Ah Muzen Cab
2,822
1,304
135
2,306
3,007
745
0
1,531
1,476
0
19,434
L
1,513
414
0
1,550
3,443
1,570
0
0
3,443
0
9,749
W
2,708
1,379
12
2,635
4,479
1,834
0
696
3,730
0
17,188
W
Artemis
OnlyOhio843
Artemis
562
323
0
603
1,073
264
0
119
882
0
14,336
L
Tiamat
1,300
187
0
1,055
2,786
872
231
0
2,786
15,463
0
W
Yemoja
VERGILJ
Yemoja
1,710
827
200
1,002
2,712
991
0
743
1,969
5,548
0
W
Thanatos
agara124
Thanatos
2,148
799
0
3,692
3,850
950
0
415
3,391
0
13,482
L
Apollo
1,196
934
0
500
2,761
596
0
675
2,086
0
11,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,615
Gold Earned
16,630
143
Minions Killed
114
0
Camps Cleared
0
563,566
Distance Traveled
498,550
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,850
475
9
2
0
54,385
1
L
Ares
3,275
546
14
2
0
114,042
0
W
Ah Muzen Cab
3,759
627
37
6
0
101,241
0
L
Chaac
3,430
572
25
4
0
114,444
1
W
Osiris
4,228
705
40
7
0
119,018
1
W
Artemis
3,779
630
33
6
0
112,623
1
L
Tiamat
3,875
646
43
7
0
110,360
2
W
Yemoja
3,757
626
7
1
0
96,735
1
W
Thanatos
4,092
682
26
4
0
133,949
0
L
Apollo
3,200
533
23
4
0
105,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role