Player Matchup

Medusa
Medusa
Diamond V
AhMuzzenCab
Medusa
Diamond V
Level 160
God Stats
38W - 21L
1,757 SR
Queue Stats
483W - 489L
1,945 MMR
Party 1
Sobek
Sobek
Platinum III
Gh0stFaceKilah
Sobek
Platinum III
Level 149
God Stats
7W - 4L
1,785 SR
Queue Stats
338W - 331L
1,652 MMR
Party 1
Scylla
Scylla
Platinum V
My White Life
Scylla
Platinum V
Level 156
God Stats
27W - 55L
1,443 SR
Queue Stats
435W - 503L
1,625 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,662 SR
1,741 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,455 SR
1,668 MMR
Ganesha
Ganesha
Gold V
Irwinforcero
Ganesha
Gold V
Level 128
God Stats
4W - 4L
1,462 SR
Queue Stats
38W - 30L
1,681 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Qapillo23
Kukulkan
Gold IV
Level 142
God Stats
0W - 1L
1,538 SR
Queue Stats
42W - 35L
1,669 MMR
Party 2
Skadi
Skadi
Gold IV
RizoSoulsilver
Skadi
Gold IV
Level 147
God Stats
0W - 1L
1,364 SR
Queue Stats
42W - 35L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 0 / 11
12,226
815
19,820
6,704
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 15
11,422
761
10,038
16,702
19,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 5 / 8
10,775
718
8,407
9,361
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FenrirMulanAchillesAthenaGeb

VS

Bans
Morgan Le FayGilgameshCupidChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Irwinforcero
Ganesha
12
0 / 8 / 6
9,616
641
3,522
15,973
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Qapillo23
Kukulkan
14
2 / 8 / 5
10,054
670
5,336
11,723
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 6 / 2
10,354
690
13,815
13,044
3,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
22
Kills
7
7
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
0
11
15.5
W
6
2
15
6.75
L
Ganesha
Irwinforcero
Ganesha
0
8
6
0.38
W
6
5
8
2
L
Kukulkan
Qapillo23
Kukulkan
2
8
5
0.56
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,265
Damage
22,673
32,767
Taken
40,740
25,181
Mitigated
24,734
6,885
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,820
7,634
0
1,748
6,704
2,617
2,861
1,614
5,090
0
79,297
W
10,038
341
0
3,839
16,702
19,770
320
3,572
13,130
22,569
0
L
Ganesha
Irwinforcero
Ganesha
3,522
170
173
1,828
15,973
17,237
0
6,449
8,871
12,856
0
W
8,407
185
0
1,298
9,361
2,794
104
3,857
5,504
29,437
0
L
Kukulkan
Qapillo23
Kukulkan
5,336
184
0
506
11,723
3,597
0
5,462
5,687
34,367
0
L
13,815
5,817
0
805
13,044
3,900
0
5,014
7,430
0
38,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
30,024
201
Minions Killed
164
9
Camps Cleared
5
901,505
Distance Traveled
774,180
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,226
815
141
9
5
318,219
3
W
Sobek
11,422
761
22
1
3
309,583
4
L
Ganesha
9,616
641
1
0
0
248,493
3
W
Scylla
10,775
718
38
3
1
273,703
1
L
Kukulkan
10,054
670
90
6
5
260,645
2
L
Skadi
10,354
690
73
5
0
265,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role