Player Matchup

Cu Chulainn
Cu Chulainn
Fido-dido40
Cu Chulainn
Level 124
God Stats
170W - 155L
1,599 SR
Queue Stats
1,477W - 1,496L
1,553 Elo+
Solo
Mercury
Mercury
Frogly
Mercury
Level 65
God Stats
5W - 3L
1,684 SR
Queue Stats
140W - 157L
1,558 Elo+
Solo
Bacchus
Bacchus
RicketyCcricket
Bacchus
Level 142
God Stats
4W - 2L
1,466 SR
Queue Stats
191W - 161L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spootenhiemer
Ah Muzen Cab
Level 129
God Stats
4W - 0L
1,730 SR
Queue Stats
124W - 107L
1,543 Elo+
Party 1
Ra
Ra
ll Darz ll
Ra
Level 123
God Stats
15W - 12L
1,588 SR
Queue Stats
120W - 96L
1,581 Elo+
Party 1
Team Averages
Level 117
1,613 SR
1,547 Elo+

VS

Team Averages
Level 113
1,491 SR
1,472 Elo+
Discordia
Discordia
BittyCent
Discordia
Level 154
God Stats
318W - 329L
1,447 SR
Queue Stats
805W - 801L
1,504 Elo+
Solo
Bastet
Bastet
Nobody Specia1
Bastet
Level 112
God Stats
8W - 10L
1,540 SR
Queue Stats
96W - 86L
1,553 Elo+
Solo
Hera
Hera
Saengdao
Hera
Level 69
God Stats
2W - 5L
1,363 SR
Queue Stats
569W - 604L
1,502 Elo+
Solo
Neith
Neith
pops439
Neith
Level 103
God Stats
130W - 116L
1,606 SR
Queue Stats
878W - 822L
1,554 Elo+
Solo
Geb
Geb
woodoreo
Geb
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fido-dido40
Cu Chulainn
17
5 / 0 / 14
11,207
1,121
13,841
14,417
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Frogly
Mercury
17
8 / 4 / 10
10,909
1,091
9,899
14,068
5,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 2 / 13
10,845
1,085
8,360
7,101
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Spootenhiemer
Ah Muzen Cab
17
3 / 1 / 16
10,496
1,050
14,409
11,396
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 18
9,792
979
6,980
9,654
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

243

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BittyCent
Discordia
16
0 / 3 / 6
9,477
948
10,834
8,455
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 8 / 1
9,630
963
15,853
16,684
5,949
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
16
0 / 5 / 2
8,973
897
6,978
8,003
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
pops439
Neith
16
2 / 5 / 4
9,794
979
11,523
12,244
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
3 / 4 / 3
9,711
971
7,559
11,147
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
25
Kills
9
9
Deaths
25
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
BittyCent
Discordia
0
3
6
1
W
Cu Chulainn
Fido-dido40
Cu Chulainn
5
0
14
12
W
Mercury
Frogly
Mercury
8
4
10
3.25
L
4
8
1
0.56
W
7
2
13
6.75
L
Hera
0
5
2
0.2
W
Ah Muzen Cab
Spootenhiemer
Ah Muzen Cab
3
1
16
11
W
2
2
18
5.5
L
Neith
pops439
Neith
2
5
4
0.8
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,489
Damage
52,747
56,636
Taken
56,533
30,241
Mitigated
21,102
14,357
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BittyCent
Discordia
10,834
334
0
0
8,455
2,995
0
1,020
7,244
27,725
0
W
Cu Chulainn
Fido-dido40
Cu Chulainn
13,841
1,209
222
4,387
14,417
13,978
0
4,987
9,253
0
42,336
W
Mercury
Frogly
Mercury
9,899
5,766
0
1,002
14,068
5,192
0
7,538
6,224
0
14,998
L
15,853
3,057
250
1,725
16,684
5,949
0
3,214
13,045
0
25,874
W
8,360
420
0
500
7,101
3,687
0
2,989
3,916
12,279
0
L
Hera
6,978
1,860
0
0
8,003
3,086
0
2,533
5,181
35,431
0
W
Ah Muzen Cab
Spootenhiemer
Ah Muzen Cab
14,409
5,193
0
3,927
11,396
4,021
0
3,967
7,259
0
41,332
W
6,980
171
1,820
2,499
9,654
3,363
0
4,885
4,613
27,834
0
L
Neith
pops439
Neith
11,523
2,285
0
2,013
12,244
4,706
0
3,529
8,498
0
35,130
L
7,559
1,064
0
943
11,147
4,366
0
4,279
6,327
23,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
47,585
212
Minions Killed
219
8
Camps Cleared
7
1,070,634
Distance Traveled
908,888
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,477
948
50
5
2
201,105
0
W
Cu Chulainn
11,207
1,121
62
6
5
230,270
1
W
Mercury
10,909
1,091
19
2
1
247,768
0
L
Bastet
9,630
963
19
2
2
197,594
0
W
Bacchus
10,845
1,085
8
1
0
198,240
1
L
Hera
8,973
897
66
7
1
172,589
0
W
Ah Muzen Cab
10,496
1,050
73
7
1
204,387
0
W
Ra
9,792
979
50
5
1
189,969
0
L
Neith
9,794
979
55
6
2
167,560
0
L
Geb
9,711
971
29
3
0
170,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role