Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ElRakaa
Hera
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 89L
1,267 Elo+
Solo
Bastet
Bastet
GermCress
Bastet
Level 98
God Stats
2W - 3L
1,589 SR
Queue Stats
205W - 181L
1,589 Elo+
Party 1
Da Ji
Da Ji
iSikWicked
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
873W - 900L
1,469 Elo+
Solo
Geb
Geb
juanjusticiero2
Geb
Level 35
God Stats
4W - 5L
1,608 SR
Queue Stats
77W - 75L
1,538 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,473 Elo+

VS

Team Averages
Level 68
1,530 SR
1,557 Elo+
Loki
Loki
BanXBL6754
Loki
Level 48
God Stats
2W - 6L
1,152 SR
Queue Stats
16W - 23L
1,304 Elo+
Solo
Neith
Neith
ILikеTurtles
Neith
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
49W - 12L
1,787 Elo+
Party 2
Achilles
Achilles
PDOG9
Achilles
Level 104
God Stats
3W - 0L
1,820 SR
Queue Stats
105W - 44L
1,728 Elo+
Party 2
Zeus
Zeus
Pоtatohead
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Geb
Geb
МARS
Geb
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 6 / 1
4,688
469
4,083
8,281
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hera
ElRakaa
Hera
8
1 / 4 / 0
4,782
478
1,826
4,274
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
GermCress
Bastet
10
3 / 2 / 1
6,118
612
3,435
5,776
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
9
1 / 2 / 0
5,212
521
3,553
6,777
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 1
4,431
443
2,104
10,305
3,334
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
5,591
559
2,548
7,168
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
10 / 1 / 3
7,355
736
8,688
3,566
1,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
PDOG9
Achilles
11
2 / 0 / 0
6,343
634
3,567
5,376
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 1 / 1
6,686
669
7,287
5,642
1,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
МARS
Geb
9
0 / 0 / 7
5,667
567
3,261
5,864
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
18
18
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
0
3
5
0.83
L
Hera
ElRakaa
Hera
1
4
0
0.25
L
Bastet
GermCress
Bastet
3
2
1
1.75
W
10
1
3
11.5
W
Achilles
PDOG9
Achilles
2
0
0
2
W
6
1
1
6.5
L
Da Ji
1
2
0
0.5
L
0
4
1
0.13
W
Geb
МARS
Geb
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
25,351
35,413
Taken
27,616
11,137
Mitigated
9,997
8,136
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,083
1,509
0
1,364
8,281
2,543
0
4,653
3,628
0
23,265
W
2,548
730
0
3,598
7,168
1,689
227
300
6,798
0
28,500
L
Hera
ElRakaa
Hera
1,826
315
0
0
4,274
670
0
0
4,274
19,429
0
L
Bastet
GermCress
Bastet
3,435
1,016
0
2,142
5,776
1,477
0
936
4,840
0
28,073
W
8,688
3,601
0
1,246
3,566
1,051
726
1,276
2,088
0
39,935
W
Achilles
PDOG9
Achilles
3,567
790
0
2,549
5,376
2,858
516
0
5,024
0
27,446
W
7,287
1,704
0
3,465
5,642
1,396
0
325
5,317
46,395
0
L
Da Ji
3,553
450
0
1,888
6,777
3,113
0
0
6,348
0
20,893
L
2,104
926
624
2,118
10,305
3,334
0
4,959
5,346
10,430
0
W
Geb
МARS
Geb
3,261
1,195
126
1,902
5,864
3,003
152
1,783
4,037
9,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
31,642
230
Minions Killed
303
0
Camps Cleared
0
955,700
Distance Traveled
983,764
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,688
469
50
5
0
166,715
4
W
Loki
5,591
559
61
6
0
206,555
1
L
Hera
4,782
478
41
4
0
181,746
0
L
Bastet
6,118
612
65
7
0
222,238
2
W
Neith
7,355
736
73
7
0
198,205
3
W
Achilles
6,343
634
71
7
0
192,325
3
W
Zeus
6,686
669
88
9
0
174,244
1
L
Da Ji
5,212
521
58
6
0
199,399
2
L
Geb
4,431
443
16
2
0
185,602
0
W
Geb
5,667
567
10
1
0
212,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role