Player Matchup

Thor
Thor
Nachotaco6
Thor
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SkoodlyDooster
Zhong Kui
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
TheSpaceMan
Sobek
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
UncreativeName
Neith
Level 112
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
skoodlydoo63
Chronos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,500 Elo+

VS

Team Averages
Level 89
1,623 SR
1,724 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BootyFirstMate
Cabrakan
Level 41
God Stats
2W - 0L
1,764 SR
Queue Stats
8W - 0L
2,051 Elo+
Party 1
Hera
Hera
Faetaly
Hera
Level 109
God Stats
10W - 3L
1,818 SR
Queue Stats
437W - 368L
1,643 Elo+
Party 1
Freya
Freya
NerfJunglers
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,740 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WednesdayXD
Kumbhakarna
Level 120
God Stats
2W - 5L
1,533 SR
Queue Stats
472W - 402L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,821
485
2,696
8,374
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SkoodlyDooster
Zhong Kui
7
0 / 2 / 2
4,883
407
959
6,953
4,277
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 5
4,742
395
1,682
7,246
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
2 / 5 / 3
4,947
412
3,212
5,124
1,427
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
skoodlydoo63
Chronos
6
1 / 3 / 2
4,785
399
521
5,671
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 6
6,928
577
6,166
6,051
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
12
2 / 2 / 4
7,322
610
3,021
7,198
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Faetaly
Hera
13
4 / 1 / 1
7,692
641
7,923
3,446
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
5 / 2 / 1
7,412
618
6,248
7,987
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
WednesdayXD
Kumbhakarna
8
0 / 2 / 8
6,515
543
767
10,402
5,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
4
Kills
14
15
Deaths
7
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
6
6
W
Cabrakan
2
2
4
2
W
Hera
Faetaly
Hera
4
1
1
4.5
L
1
4
3
0.63
W
5
2
1
2.75
L
Zhong Kui
SkoodlyDooster
Zhong Kui
0
2
2
0.5
L
0
1
5
2.5
L
2
5
3
0.7
W
Kumbhakarna
WednesdayXD
Kumbhakarna
0
2
8
2
L
Chronos
skoodlydoo63
Chronos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
24,125
33,368
Taken
35,084
13,068
Mitigated
17,681
5,329
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,166
1,000
0
2,505
6,051
2,198
2,074
1,331
3,859
0
39,514
W
Cabrakan
3,021
354
0
2,810
7,198
7,075
106
1,364
4,898
36,723
0
W
Hera
Faetaly
Hera
7,923
1,323
0
1,216
3,446
1,220
1,522
335
3,111
61,403
0
L
2,696
1,048
0
1,976
8,374
2,407
0
3,274
4,989
0
25,030
W
6,248
2,866
0
3,464
7,987
2,087
925
852
7,135
46,596
0
L
Zhong Kui
SkoodlyDooster
Zhong Kui
959
349
0
925
6,953
4,277
0
4,071
2,654
16,010
0
L
1,682
437
0
1,661
7,246
3,270
0
3,815
3,431
6,226
0
L
3,212
1,726
0
195
5,124
1,427
0
3,825
1,299
0
10,586
W
Kumbhakarna
WednesdayXD
Kumbhakarna
767
190
1,336
3,443
10,402
5,101
129
2,404
7,998
7,323
0
L
Chronos
skoodlydoo63
Chronos
521
151
0
572
5,671
1,687
0
2,635
3,036
13,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
35,869
149
Minions Killed
333
0
Camps Cleared
0
621,725
Distance Traveled
1,073,075
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,928
577
68
6
0
260,298
1
W
Cabrakan
7,322
610
78
7
0
186,260
0
W
Hera
7,692
641
105
9
0
217,269
4
L
Thor
5,821
485
64
5
0
167,023
1
W
Freya
7,412
618
72
6
0
212,991
1
L
Zhong Kui
4,883
407
28
2
0
110,172
0
L
Sobek
4,742
395
7
1
0
135,081
2
L
Neith
4,947
412
20
2
0
113,935
2
W
Kumbhakarna
6,515
543
10
1
0
196,257
3
L
Chronos
4,785
399
30
3
0
95,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role