Player Matchup

Poseidon
Poseidon
Bigredbunter
Poseidon
Level 69
God Stats
2W - 3L
1,527 SR
Queue Stats
240W - 408L
1,289 Elo+
Party 2
Chang'e
Chang'e
ICE Jerxa
Chang'e
Level 129
God Stats
5W - 4L
1,339 SR
Queue Stats
39W - 71L
1,194 Elo+
Party 2
Neith
Neith
ICE Yancey
Neith
Level 68
God Stats
22W - 65L
1,301 SR
Queue Stats
24W - 69L
1,127 Elo+
Party 2
Team Averages
Level 89
1,389 SR
1,204 Elo+

VS

Team Averages
Level 39
1,636 SR
1,001 Elo+
Merlin
Merlin
KegawaNoAkai
Merlin
Level 107
God Stats
4W - 3L
1,704 SR
Queue Stats
9W - 20L
1,001 Elo+
Party 1
Sobek
Sobek
fil03
Sobek
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
9W - 19L
1,001 Elo+
Party 1
Neith
Neith
midnight2400
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigredbunter
Poseidon
13
5 / 6 / 1
9,423
628
11,959
13,464
3,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
ICE Jerxa
Chang'e
12
0 / 6 / 4
8,254
550
6,102
16,220
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 6 / 4
8,863
591
11,282
12,905
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
13 / 1 / 4
12,091
806
18,720
9,880
4,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
fil03
Sobek
14
2 / 3 / 15
10,814
721
5,292
17,616
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 12
9,687
646
11,352
11,382
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
17
18
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bigredbunter
Poseidon
5
6
1
0.92
L
Chang'e
ICE Jerxa
Chang'e
0
6
4
0.33
L
Neith
1
6
4
0.5
W
Merlin
13
1
4
15
W
Sobek
fil03
Sobek
2
3
15
3.17
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
35,364
42,589
Taken
38,878
11,723
Mitigated
31,687
13,191
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bigredbunter
Poseidon
11,959
2,107
707
1,517
13,464
3,850
130
9,314
4,150
33,526
0
L
Chang'e
ICE Jerxa
Chang'e
6,102
1,109
4,654
5,519
16,220
4,201
252
8,330
7,890
23,178
0
L
Neith
11,282
5,790
0
794
12,905
3,672
463
7,208
5,697
0
35,888
W
Merlin
18,720
388
475
1,030
9,880
4,427
80
4,791
5,089
58,946
0
W
Sobek
fil03
Sobek
5,292
638
348
3,940
17,616
22,422
505
8,040
9,576
11,214
0
W
11,352
2,370
0
1,315
11,382
4,838
1,509
5,377
6,005
0
29,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
32,592
154
Minions Killed
146
7
Camps Cleared
2
651,403
Distance Traveled
744,099
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,423
628
53
4
5
225,561
1
L
Chang'e
8,254
550
35
2
2
225,662
2
L
Neith
8,863
591
66
4
0
200,180
1
W
Merlin
12,091
806
83
6
1
266,474
0
W
Sobek
10,814
721
16
1
1
264,990
0
W
Neith
9,687
646
47
3
0
212,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role