Player Matchup

Vamana
Vamana
Fluffy_Sheep311
Vamana
Level 138
God Stats
1W - 0L
1,638 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 1
Yemoja
Yemoja
Sneaaky_boy
Yemoja
Level 37
God Stats
1W - 1L
1,402 SR
Queue Stats
21W - 23L
1,372 Elo+
Party 1
Zeus
Zeus
iiRevenant-
Zeus
Level 136
God Stats
2W - 2L
1,587 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 1
Team Averages
Level 104
1,542 SR
1,347 Elo+

VS

Team Averages
Level 68
1,319 SR
1,382 Elo+
Charybdis
Charybdis
FROST188
Charybdis
Level 34
God Stats
0W - 3L
1,192 SR
Queue Stats
75W - 96L
1,367 Elo+
Solo
Merlin
Merlin
Master Choji
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 112L
1,375 Elo+
Party 2
Atlas
Atlas
Thethree2
Atlas
Level 88
God Stats
0W - 2L
1,264 SR
Queue Stats
137W - 158L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 12
7,185
719
8,083
10,808
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
2 / 0 / 17
8,058
806
6,524
7,798
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
16 / 2 / 4
9,395
940
18,332
6,334
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FROST188
Charybdis
9
0 / 6 / 4
6,065
607
3,631
12,074
4,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
9
1 / 10 / 4
6,816
682
3,842
9,695
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Thethree2
Atlas
11
4 / 5 / 1
7,726
773
7,633
15,060
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
5
6
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FROST188
Charybdis
0
6
4
0.33
W
3
4
12
2.25
L
Merlin
1
10
4
0.3
W
Yemoja
2
0
17
10.5
L
Atlas
Thethree2
Atlas
4
5
1
0.9
W
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,939
Damage
15,106
24,940
Taken
36,829
13,991
Mitigated
19,677
7,719
Healing
2,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FROST188
Charybdis
3,631
1,869
0
897
12,074
4,241
0
7,730
4,000
0
10,089
W
8,083
4,308
194
2,392
10,808
4,985
250
4,366
6,442
0
16,108
L
Merlin
3,842
267
0
0
9,695
3,247
0
7,144
2,227
14,505
0
W
Yemoja
6,524
1,513
946
2,396
7,798
6,705
426
4,386
3,412
16,208
0
L
Atlas
Thethree2
Atlas
7,633
4,018
0
1,506
15,060
12,189
0
9,330
5,386
16,446
0
W
18,332
1,326
0
1,791
6,334
2,301
365
3,002
3,332
37,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
20,607
102
Minions Killed
50
6
Camps Cleared
2
525,839
Distance Traveled
462,786
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,065
607
16
2
1
163,084
0
W
Vamana
7,185
719
20
2
2
174,116
0
L
Merlin
6,816
682
19
2
1
130,873
1
W
Yemoja
8,058
806
28
3
0
174,130
0
L
Atlas
7,726
773
15
2
0
168,829
1
W
Zeus
9,395
940
54
5
4
177,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role