Player Matchup

Izanami
Izanami
Duncetetute
Izanami
Level 156
God Stats
34W - 21L
1,628 SR
Queue Stats
487W - 505L
1,482 Elo+
Solo
Hun Batz
Hun Batz
LittleR3DD
Hun Batz
Level 63
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SKULLVAPORISER9
Kumbhakarna
Level 117
God Stats
1W - 4L
1,322 SR
Queue Stats
35W - 58L
1,461 Elo+
Solo
Cthulhu
Cthulhu
campionex93
Cthulhu
Level 69
God Stats
33W - 18L
1,675 SR
Queue Stats
253W - 256L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
l33m0nsnz
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,470 SR
Queue Stats
6W - 14L
1,386 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,428 Elo+

VS

Team Averages
Level 91
1,584 SR
1,570 Elo+
Nu Wa
Nu Wa
BaldoRdz
Nu Wa
Level 159
God Stats
34W - 32L
1,496 SR
Queue Stats
51W - 56L
1,442 Elo+
Solo
Bastet
Bastet
Cortastian
Bastet
Level 74
God Stats
31W - 17L
1,707 SR
Queue Stats
382W - 266L
1,618 Elo+
Party 2
Atlas
Atlas
Joeyisepic8
Atlas
Level 27
God Stats
6W - 2L
1,714 SR
Queue Stats
46W - 33L
1,557 Elo+
Party 2
Fenrir
Fenrir
Skrubology
Fenrir
Level 125
God Stats
3W - 2L
1,390 SR
Queue Stats
282W - 186L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SunkenSky
Morgan Le Fay
Level 68
God Stats
24W - 22L
1,614 SR
Queue Stats
362W - 262L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duncetetute
Izanami
13
0 / 5 / 1
7,682
960
8,655
12,020
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
LittleR3DD
Hun Batz
12
0 / 5 / 1
6,994
874
2,836
6,425
1,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kumbhakarna
SKULLVAPORISER9
Kumbhakarna
13
0 / 1 / 1
7,791
974
3,180
10,210
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
campionex93
Cthulhu
13
1 / 3 / 0
7,431
929
5,128
7,329
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
l33m0nsnz
Morgan Le Fay
13
0 / 3 / 0
6,974
872
4,458
10,032
3,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

216

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BaldoRdz
Nu Wa
14
0 / 0 / 6
7,896
987
6,105
1,216
358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Cortastian
Bastet
14
5 / 0 / 8
8,541
1,068
11,118
6,520
2,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 7
8,477
1,060
4,074
6,640
3,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Skrubology
Fenrir
14
5 / 0 / 7
9,419
1,177
8,041
11,463
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SunkenSky
Morgan Le Fay
15
3 / 0 / 8
8,991
1,124
11,323
4,023
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
14
17
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BaldoRdz
Nu Wa
0
0
6
3
W
Bastet
Cortastian
Bastet
5
0
8
9
L
Izanami
Duncetetute
Izanami
0
5
1
0.1
W
1
1
7
4.5
L
Hun Batz
LittleR3DD
Hun Batz
0
5
1
0.1
L
Kumbhakarna
SKULLVAPORISER9
Kumbhakarna
0
1
1
0.5
W
Fenrir
Skrubology
Fenrir
5
0
7
8.5
W
Morgan Le Fay
SunkenSky
Morgan Le Fay
3
0
8
7
L
Cthulhu
campionex93
Cthulhu
1
3
0
0.33
L
Morgan Le Fay
l33m0nsnz
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
40,661
46,016
Taken
29,862
21,018
Mitigated
16,783
2,750
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BaldoRdz
Nu Wa
6,105
2,998
326
90
1,216
358
0
530
686
25,134
0
W
Bastet
Cortastian
Bastet
11,118
3,938
0
1,085
6,520
2,404
0
2,785
3,672
0
18,206
L
Izanami
Duncetetute
Izanami
8,655
4,320
0
0
12,020
3,187
0
5,837
6,066
0
33,262
W
4,074
2,064
455
1,243
6,640
3,915
0
3,612
2,922
20,896
0
L
Hun Batz
LittleR3DD
Hun Batz
2,836
680
61
371
6,425
1,972
0
3,028
3,397
0
8,786
L
Kumbhakarna
SKULLVAPORISER9
Kumbhakarna
3,180
491
283
534
10,210
6,637
0
5,311
4,899
14,635
0
W
Fenrir
Skrubology
Fenrir
8,041
2,220
242
4,289
11,463
8,543
0
3,846
7,056
101
11,561
W
Morgan Le Fay
SunkenSky
Morgan Le Fay
11,323
1,446
0
801
4,023
1,563
0
1,442
2,462
24,416
0
L
Cthulhu
campionex93
Cthulhu
5,128
231
663
482
7,329
5,910
0
2,737
4,592
15,858
0
L
Morgan Le Fay
l33m0nsnz
Morgan Le Fay
4,458
254
0
356
10,032
3,312
0
4,690
4,173
8,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
43,324
133
Minions Killed
144
4
Camps Cleared
8
632,490
Distance Traveled
797,207
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,896
987
49
6
0
102,666
0
W
Bastet
8,541
1,068
15
2
2
203,636
1
L
Izanami
7,682
960
54
7
1
132,401
0
W
Atlas
8,477
1,060
45
6
4
150,798
3
L
Hun Batz
6,994
874
19
2
0
81,525
0
L
Kumbhakarna
7,791
974
33
4
1
133,409
0
W
Fenrir
9,419
1,177
3
0
1
180,896
0
W
Morgan Le Fay
8,991
1,124
32
4
1
159,211
0
L
Cthulhu
7,431
929
17
2
1
132,800
1
L
Morgan Le Fay
6,974
872
10
1
1
152,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role