Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gaeboidixukka
Ah Muzen Cab
Level 127
God Stats
3W - 4L
1,541 SR
Queue Stats
35W - 45L
1,422 Elo+
Party 1
Merlin
Merlin
XDANKWEEDX
Merlin
Level 112
God Stats
0W - 1L
1,771 SR
Queue Stats
26W - 35L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
forgetmenot11
Kuzenbo
Level 18
God Stats
0W - 1L
1,474 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 1
Team Averages
Level 86
1,595 SR
1,399 Elo+

VS

Team Averages
Level 84
1,473 SR
1,594 Elo+
Ra
Ra
Strikër
Ra
Level 160
God Stats
5W - 4L
1,600 SR
Queue Stats
216W - 83L
1,864 Elo+
Solo
Hercules
Hercules
pogslyde
Hercules
Level 28
God Stats
3W - 4L
1,307 SR
Queue Stats
100W - 113L
1,459 Elo+
Party 2
Rama
Rama
theoriginalReRe
Rama
Level 65
God Stats
2W - 0L
1,513 SR
Queue Stats
101W - 112L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gaeboidixukka
Ah Muzen Cab
13
2 / 5 / 0
9,750
574
8,885
13,668
4,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
XDANKWEEDX
Merlin
12
1 / 9 / 1
9,295
547
12,116
11,701
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
12
0 / 2 / 2
8,737
514
4,286
14,539
19,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
12,269
722
13,337
12,657
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
pogslyde
Hercules
14
2 / 0 / 9
10,152
597
7,508
16,087
9,912
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
6 / 2 / 7
11,244
661
13,542
13,925
4,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gaeboidixukka
Ah Muzen Cab
2
5
0
0.4
W
8
1
7
11.5
L
Merlin
XDANKWEEDX
Merlin
1
9
1
0.17
L
Kuzenbo
0
2
2
0.5
W
Hercules
pogslyde
Hercules
2
0
9
6.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
34,387
39,908
Taken
42,669
29,156
Mitigated
19,706
6,191
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gaeboidixukka
Ah Muzen Cab
8,885
1,940
0
2,260
13,668
4,914
0
5,664
8,004
0
46,266
W
13,337
841
4,367
8,992
12,657
5,048
709
5,692
6,612
81,781
0
L
Merlin
XDANKWEEDX
Merlin
12,116
811
0
358
11,701
4,561
0
3,117
8,584
36,101
0
L
Kuzenbo
4,286
1,864
592
2,981
14,539
19,681
0
5,132
9,407
11,049
0
W
Hercules
pogslyde
Hercules
7,508
1,304
0
3,897
16,087
9,912
357
3,598
12,245
0
14,353
W
13,542
10,713
0
5,353
13,925
4,746
1,737
7,018
6,535
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
33,665
162
Minions Killed
231
6
Camps Cleared
9
837,525
Distance Traveled
968,092
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,750
574
93
5
2
304,481
0
W
Ra
12,269
722
153
9
6
332,020
6
L
Merlin
9,295
547
59
3
4
251,957
4
L
Kuzenbo
8,737
514
10
1
0
281,087
5
W
Hercules
10,152
597
12
1
0
333,623
2
W
Rama
11,244
661
66
4
3
302,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role