Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BasedFuzzball63
Cthulhu
Level 105
God Stats
1W - 1L
1,856 SR
Queue Stats
23W - 23L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Frappucciino
Danzaburou
Level 159
God Stats
7W - 6L
1,724 SR
Queue Stats
259W - 231L
1,696 Elo+
Party 2
Olorun
Olorun
Nikolaik0
Olorun
Level 125
God Stats
1W - 3L
1,426 SR
Queue Stats
232W - 205L
1,625 Elo+
Solo
Team Averages
Level 134
1,601 SR
1,576 Elo+

VS

Team Averages
Level 136
1,728 SR
1,606 Elo+
Raijin
Raijin
ManpartMangler
Raijin
Level 126
God Stats
9W - 2L
1,724 SR
Queue Stats
138W - 121L
1,596 Elo+
Solo
Hachiman
Hachiman
SparrowHed
Hachiman
Level 147
God Stats
85W - 81L
1,566 SR
Queue Stats
312W - 295L
1,552 Elo+
Solo
Bellona
Bellona
TheMilkman
Bellona
Level 124
God Stats
3W - 2L
1,974 SR
Queue Stats
130W - 96L
1,668 Elo+
Party 1
Bastet
Bastet
Veltayne
Bastet
Level 155
God Stats
6W - 1L
1,806 SR
Queue Stats
205W - 197L
1,576 Elo+
Solo
Khepri
Khepri
Wood1892
Khepri
Level 128
God Stats
5W - 2L
1,569 SR
Queue Stats
91W - 83L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 2
6,727
517
2,942
8,007
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
 
King Arthur
11
1 / 5 / 0
6,600
508
4,924
12,397
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 0
6,352
489
2,060
4,738
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Frappucciino
Danzaburou
13
2 / 1 / 2
7,768
598
6,817
7,776
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Nikolaik0
Olorun
9
0 / 1 / 0
5,562
428
2,571
4,315
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,854
527
3,051
5,739
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SparrowHed
Hachiman
13
1 / 0 / 0
7,634
587
3,081
4,694
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TheMilkman
Bellona
13
6 / 2 / 0
8,086
622
10,293
8,963
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Veltayne
Bastet
12
1 / 1 / 1
6,886
530
3,474
8,532
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Wood1892
Khepri
10
0 / 0 / 3
6,142
472
2,071
4,930
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
8
8
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
2
3
L
King Arthur
 
King Arthur
1
5
0
0.2
L
1
0
0
1
L
Danzaburou
Frappucciino
Danzaburou
2
1
2
3
W
0
3
1
0.17
L
Olorun
Nikolaik0
Olorun
0
1
0
0
W
Hachiman
SparrowHed
Hachiman
1
0
0
1
W
Bellona
TheMilkman
Bellona
6
2
0
3
W
Bastet
Veltayne
Bastet
1
1
1
1.5
W
Khepri
Wood1892
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
21,970
37,233
Taken
32,858
16,689
Mitigated
17,865
13,484
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,942
660
0
3,548
8,007
2,284
0
1,245
6,606
0
35,279
L
King Arthur
 
King Arthur
4,924
548
0
3,528
12,397
6,656
0
2,149
9,511
352
37,808
L
2,060
291
187
1,333
4,738
3,798
0
409
4,329
23,203
0
L
Danzaburou
Frappucciino
Danzaburou
6,817
2,150
0
3,206
7,776
2,783
0
3,008
4,732
0
55,657
W
3,051
154
0
895
5,739
1,391
0
0
5,739
47,154
0
L
Olorun
Nikolaik0
Olorun
2,571
1,223
182
1,500
4,315
1,168
0
484
3,831
33,885
0
W
Hachiman
SparrowHed
Hachiman
3,081
1,472
0
1,548
4,694
1,562
0
2,460
2,234
0
56,137
W
Bellona
TheMilkman
Bellona
10,293
2,925
0
2,764
8,963
9,003
647
236
8,067
8,607
40,684
W
Bastet
Veltayne
Bastet
3,474
516
0
1,683
8,532
2,053
0
82
8,450
0
48,139
W
Khepri
Wood1892
Khepri
2,071
265
0
1,561
4,930
3,856
0
1,853
3,023
10,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
35,602
401
Minions Killed
445
0
Camps Cleared
0
1,187,744
Distance Traveled
1,289,757
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,727
517
82
6
0
286,554
8
L
King Arthur
6,600
508
83
6
0
235,272
1
L
Cthulhu
6,352
489
44
3
0
254,438
8
L
Danzaburou
7,768
598
125
10
0
242,353
1
W
Raijin
6,854
527
100
8
0
233,149
6
L
Olorun
5,562
428
67
5
0
169,127
2
W
Hachiman
7,634
587
125
10
0
227,250
8
W
Bellona
8,086
622
111
9
0
241,396
3
W
Bastet
6,886
530
86
7
0
313,118
9
W
Khepri
6,142
472
23
2
0
274,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role