Player Matchup

Cthulhu
Cthulhu
Silver I
GuardiaoDOabismo
Cthulhu
Silver I
Level 68
God Stats
16W - 21L
1,551 SR
Queue Stats
77W - 83L
1,066 MMR
Solo
Ymir
Ymir
Gold V
Keithrazzedyou
Ymir
Gold V
Level 88
God Stats
24W - 24L
1,498 SR
Queue Stats
81W - 94L
1,177 MMR
Party 1
Skadi
Skadi
Silver II
clutchGEAR3rd
Skadi
Silver II
Level 106
God Stats
16W - 16L
1,565 SR
Queue Stats
90W - 108L
987 MMR
Party 1
Ne Zha
Ne Zha
Silver III
colten4d5
Ne Zha
Silver III
Level 141
God Stats
4W - 7L
1,433 SR
Queue Stats
125W - 140L
875 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
redjoker89
Morgan Le Fay
Gold V
Level 142
God Stats
2W - 7L
1,457 SR
Queue Stats
131W - 137L
1,289 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,501 SR
1,079 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,564 SR
1,078 MMR
Sun Wukong
Sun Wukong
Silver I
Agag_banThuDe
Sun Wukong
Silver I
Level 113
God Stats
3W - 1L
1,755 SR
Queue Stats
38W - 39L
1,128 MMR
Solo
Bacchus
Bacchus
Silver I
Jurvssic
Bacchus
Silver I
Level 127
God Stats
4W - 2L
1,577 SR
Queue Stats
222W - 235L
1,132 MMR
Solo
Medusa
Medusa
Silver II
Sheabra
Medusa
Silver II
Level 124
God Stats
2W - 3L
1,478 SR
Queue Stats
45W - 56L
1,037 MMR
Solo
Thoth
Thoth
Silver II
Well_Done102
Thoth
Silver II
Level 109
God Stats
2W - 4L
1,479 SR
Queue Stats
42W - 49L
1,043 MMR
Solo
Mercury
Mercury
Silver I
White Boi 403
Mercury
Silver I
Level 157
God Stats
117W - 98L
1,534 SR
Queue Stats
358W - 358L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,839
461
10,596
16,134
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 4
7,157
421
2,624
15,810
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 2
9,037
532
8,336
8,891
2,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
colten4d5
Ne Zha
13
2 / 5 / 5
7,648
450
3,728
13,597
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
redjoker89
Morgan Le Fay
14
4 / 5 / 4
8,703
512
6,478
9,902
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneLokiMerlinCu Chulainn

VS

Bans
MulanDanzaburouCliodhnaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agag_banThuDe
Sun Wukong
15
2 / 0 / 5
9,368
551
9,435
12,704
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Jurvssic
Bacchus
12
1 / 3 / 6
7,629
449
8,046
11,956
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Sheabra
Medusa
13
3 / 2 / 4
8,512
501
9,196
9,304
3,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
14 / 4 / 4
10,693
629
14,247
9,359
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
2 / 5 / 8
8,491
499
7,126
12,830
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
12
Kills
22
22
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Agag_banThuDe
Sun Wukong
2
0
5
4.5
L
2
4
1
0.63
W
Bacchus
Jurvssic
Bacchus
1
3
6
1.33
L
0
6
4
0.33
W
Medusa
Sheabra
Medusa
3
2
4
2.5
W
14
4
4
4
W
Mercury
2
5
8
1.2
L
4
2
2
2.5
L
Ne Zha
colten4d5
Ne Zha
2
5
5
0.9
L
Morgan Le Fay
redjoker89
Morgan Le Fay
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,762
Damage
48,050
64,334
Taken
56,153
32,688
Mitigated
28,977
16,946
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Agag_banThuDe
Sun Wukong
9,435
1,859
0
7,084
12,704
8,866
451
6,329
5,371
0
57,125
L
10,596
1,033
0
3,902
16,134
13,460
500
3,632
11,452
45,824
0
W
Bacchus
Jurvssic
Bacchus
8,046
1,096
0
623
11,956
9,450
279
1,751
10,086
29,289
0
L
2,624
342
237
3,072
15,810
9,772
0
5,374
9,979
18,634
0
W
Medusa
Sheabra
Medusa
9,196
4,189
0
2,198
9,304
3,241
0
1,893
7,344
0
56,456
W
14,247
692
0
1,410
9,359
3,195
83
4,425
4,630
60,727
0
W
Mercury
7,126
3,447
0
500
12,830
4,225
109
3,711
8,850
0
55,042
L
8,336
3,489
0
2,872
8,891
2,293
7
3,246
5,147
0
48,385
L
Ne Zha
colten4d5
Ne Zha
3,728
1,104
0
4,735
13,597
3,861
0
4,899
8,309
0
45,456
L
Morgan Le Fay
redjoker89
Morgan Le Fay
6,478
477
0
2,128
9,902
3,302
0
3,616
5,886
44,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
44,693
406
Minions Killed
457
0
Camps Cleared
0
1,516,585
Distance Traveled
1,670,136
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,368
551
127
7
0
359,291
1
L
Cthulhu
7,839
461
83
5
0
307,639
0
W
Bacchus
7,629
449
42
2
0
341,804
8
L
Ymir
7,157
421
26
2
0
287,878
5
W
Medusa
8,512
501
87
5
0
318,471
5
W
Thoth
10,693
629
119
7
0
301,535
1
W
Mercury
8,491
499
82
5
0
349,035
2
L
Skadi
9,037
532
102
6
0
317,012
3
L
Ne Zha
7,648
450
95
6
0
298,903
6
L
Morgan Le Fay
8,703
512
100
6
0
305,153
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role