Player Matchup

Ymir
Ymir
ReleaseThePlebs
Ymir
Level 13
God Stats
2W - 6L
1,580 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 1
Chang'e
Chang'e
WolfLeader4
Chang'e
Level 96
God Stats
8W - 5L
1,672 SR
Queue Stats
129W - 166L
1,410 Elo+
Solo
Neith
Neith
Zephyraloki
Neith
Level 66
God Stats
30W - 42L
1,507 SR
Queue Stats
64W - 85L
1,405 Elo+
Party 1
Team Averages
Level 58
1,586 SR
1,375 Elo+

VS

Team Averages
Level 94
1,619 SR
1,549 Elo+
Nu Wa
Nu Wa
Puquina
Nu Wa
Level 28
God Stats
8W - 7L
1,571 SR
Queue Stats
54W - 44L
1,499 Elo+
Party 2
Susano
Susano
SevenTheBlessed
Susano
Level 125
God Stats
5W - 2L
1,486 SR
Queue Stats
279W - 282L
1,543 Elo+
Party 2
Mulan
Mulan
WHEELZ__34
Mulan
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
139W - 107L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
8,436
649
4,527
19,785
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
WolfLeader4
Chang'e
10
1 / 9 / 3
7,714
593
7,728
12,462
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 6 / 3
8,340
642
8,913
11,395
4,025
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Puquina
Nu Wa
14
2 / 0 / 11
9,150
704
7,304
4,121
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 9
10,185
783
13,704
10,430
3,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
15
10 / 2 / 9
10,487
807
15,236
17,480
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
21
21
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Puquina
Nu Wa
2
0
11
7.5
L
2
6
2
0.5
W
9
2
9
6.75
W
Mulan
10
2
9
7.25
L
Chang'e
WolfLeader4
Chang'e
1
9
3
0.28
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
36,244
43,642
Taken
32,031
22,802
Mitigated
19,247
6,220
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Puquina
Nu Wa
7,304
2,773
102
1,973
4,121
1,312
817
1,744
2,377
35,594
0
L
4,527
1,503
0
993
19,785
15,250
0
3,705
15,742
15,634
0
W
13,704
2,130
0
1,054
10,430
3,932
1,094
4,512
5,918
0
31,541
W
Mulan
15,236
2,632
139
6,612
17,480
14,003
845
7,000
10,480
3,239
40,785
L
Chang'e
WolfLeader4
Chang'e
7,728
461
1,657
1,617
12,462
3,527
32
3,236
8,990
25,944
0
L
8,913
5,311
0
1,953
11,395
4,025
0
1,180
9,779
0
38,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
29,822
124
Minions Killed
140
2
Camps Cleared
9
568,060
Distance Traveled
729,674
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,150
704
37
3
2
238,209
0
L
Ymir
8,436
649
18
1
0
196,287
2
W
Susano
10,185
783
39
3
2
247,932
0
W
Mulan
10,487
807
64
5
5
243,533
3
L
Chang'e
7,714
593
43
3
1
184,150
3
L
Neith
8,340
642
63
5
1
187,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role